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Free Apps to Download TODAY ONLY 03/24/2017

March 24, 2017 by RSS Feed

Hexus Puzzle , Madhat - Everyone's a Creative , Magic Launcher Pro - Launch anything Instantly and more

iPhone:

Madhat - Everyone's a Creative ( $0.99 → Free ) Madhat, Inc. Madhat turns your photos into expressive videos. You’re able to take a photo from within the app or import any one from your library. Crop it down to size, and then start the creation process. You’re able to doodle using a variety of colors and pen sizes, and undo any mistakes with a tap. Then select one of the eight animation styles and share.

Universal:

Hexus Puzzle ( $2.99 → Free ) Kidga Draw the pieces from the top of the screen into the grid at the bottom in order to create completed rows or columns. It’s similar to Tetris in a lot of ways, except pieces aren’t pulled to the bottom of the screen. They remain in place wherever you draw them as long as they fit. Additionally, pieces can not be rotated. Hexus adds a nice strategic twist to its gameplay by allowing you to put pieces that don’t quite fit into the holding zone and use them later. The game also includes leaderboards.

Magic Launcher Pro - Launch anything Instantly ( $2.99 → Free ) Roxwin Vietnam Technologies Company Limited Magic Launcher has the ability to launch over 100,000 different apps and actions right from your lock screen. Upon launch it’ll need to determine which apps are supported. After it has finished you'll able to add quick access icons for your favorite apps, contacts, settings, and services to your lock screen. The app also includes 3D Touch support.

StationWeather - Aviation Weather and Charts ( $3.99 → Free ) Oliver Puetz Whether you’re a hobbyist or working in a major airline cockpit, StationWeather will ensure you’re always in the know. You’re able to add multiple weather stations and view their information at a glance. StationWeather displays flight conditions, current ceiling and visibility, runway layouts and distances, sunrise and sunset times, elevation, coordinates, pressure altitude and density altitude, and so much more. The best part is, you can stay in the know right from your wrist thanks to Apple Watch support.

Hoppetee! ( $0.99 → Free ) Birgit Stock Hoppetee plays a lot like Tiny Wings, where you must tap and hold on the screen to get rolling down hills and release at just the right moment to shoot into the sky. Try to collect music notes to get into the groove and release fireflies to help you safely travel through the night. The game includes loads of challenges to take on, power-ups, and leaderboards via Game Center.

Source link: http://appadvice.com/apps-gone-free

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Be Sneaky and Steal All the Treasure in Card Thief

March 24, 2017 by RSS Feed

Be Sneaky and Steal All the Treasure in Card ThiefBe Sneaky and Steal All the Treasure in Card Thief

Card Thief ($1.99) by Arnold Rauers is the follow-up to the cult classic Card Crawl, which is one of my favorite iOS games in the past few years. If you enjoy stealth and solitaire-style card games, then Card Thief is a perfect match for you.

Lately, a lot of my time has been spent with my Nintendo Switch and Zelda, but I’ve been turning to my iPhone for quick games when I want a break from saving Hyrule. As I mentioned already, Card Crawl is a personal favorite of mine in the past two years (it came out in March 2015), because it combined two of my favorite genres: card games and dungeon crawlers. It was also a rather difficult game, but I still kept coming back to it in futile attempts to do better than my previous run. I still have Card Crawl on my device, but it’s been a while since I’ve played it, to be honest. However, once I heard that a follow-up was coming, I knew I had to get my hands on it. Needless to say, Card Thief is a worthy successor and does not disappoint.

Be Sneaky and Steal All the Treasure in Card ThiefBe Sneaky and Steal All the Treasure in Card Thief

If you had played Card Crawl, then the visuals of Card Thief should look familiar. The game features the same graphic novel-esque art style that captured the hearts of Card Crawl fans, but things look to be even more detailed this time around. Your thief character looks sly right off the bat, and the enemy guards you encounter have their own gruff appearance as well, and facial expressions on everyone provide nice clues as to how you’re doing even before confirming your move. The colors are definitely darker during the actual gameplay, but there are some nice vibrant hues when you are navigating through the main title screen and other sections of the game. The typography is still the same as in Card Crawl, and while it’s fairly thematic, it’s still legible when you need to read text, such as what a card does or when you go through the tutorial. Animations in Card Thief are buttery smooth and fluid, so there is no lag on my iPhone 7. The ambient soundtrack is rather haunting, and the sound effects are nice and provide you with clues as to whether you’ll be caught or not. I believe that Rauers has another hit on his hands with the superb visual and audio design in Card Thief, but this shouldn’t be surprising given the success of Card Crawl.

Card Thief features a map with four different areas that you can play through. While this does not sound like a lot at all, the game is fairly difficult and requires a lot of strategy and thinking to get through, so it may be a while before you get all areas unlocked and ready to play. On the first launch, there is a somewhat lengthy tutorial to go through if you want, and it explains all of the basics that you need to know. It’s recommended to go through it because Card Thief is much more intricate and complex than Card Crawl, but this is not necessarily a bad thing.

The goal in Card Thief is pretty simple: move your thief through the deck of cards by sneaking around in the shadows, extinguishing torches, pickpocketing guards, and stealing shiny treasures along the way, all without getting caught. Sounds easy enough, right? However, be warned — this game requires a lot of proper planning and strategizing, because if you don’t, then you’ll be snuffed out much sooner rather than later. Once you get through the entire deck of cards for an area (the number of cards remaining is shown in the top left corner), then you have beat that stage and can move on to the next castle.

Controls in Card Thief are intuitive and easy to pick up. Cards will be arranged randomly on a 3×3 grid, with your thief always showing up first before the other cards. To move the thief, all you have to do is tap on adjacent cards (you can also move diagonally) to create a path, as long as you have enough Sneak points (shown at the top) to move around. When you are ready to move along the path you just created, just tap-and-hold on the thief card to see it play out. You can also long-press on any card to read about what it does, which would be helpful when you first start playing.

Be Sneaky and Steal All the Treasure in Card ThiefBe Sneaky and Steal All the Treasure in Card Thief

Since you are a thief, you have to move in the shadows to avoid being caught. If there are torches on the board, they illuminate adjacent cards, so guards will spot you easily. To extinguish the light, move your thief on top of those cards and that area will once again be in darkness. Guard cards have arrows on them that indicate the direction that they are looking at, so if you want to pickpocket them and dispatch them, make sure to strike them from their blind spot. There will also be chests that you can loot, though you may need keys to open them, which are also needed to get through some door cards.

When you are able to get through all of the cards in the deck and reach the exit, then you’ve successfully cleared that heist and you’ll see your score, which depends on how much treasure you managed to steal. Another thing that becomes available when you’re successful are the equipment cards, which you can unlock and upgrade through the Guild Master each time you complete a heist. You can take up to three equipment cards with you at a time, so Card Thief does incorporate a bit of a mini deck building mechanic in the gameplay once you have acquired a handful of them. These equipment cards have their own unique abilities to use in the game, which can vastly improve your high scores.

As I mentioned, there are four different heist areas for you to test your stealth and tactical card skills in. Additionally, though, there is a daily heist level each day, where you can compete with other global players for the best high score possible. This is perfect if you’re a competitive person, and it gives you a new challenge each day, so there is plenty of reason to come back even if you are done with everything else in the game.

I’m still only on the first heist, which I have yet to beat, but I’m finding the game to be excellent. I was a huge fan of Card Crawl (it took me a while to get good at that one too), so I was excited to get my hands on Card Thief. The graphics are stylish and stunning on Retina screens, the music and sounds are captivating and immersive, and the controls are simple. The rules do take a bit of getting used to, and even after you go through the tutorial you may be confused as to how some things work, but I think the best way to get better is to just keep playing and observing how everything plays out. Card Thief is also a great challenge, and it will keep you busy for quite some time, so you’re definitely getting a lot of bang for your buck.

I highly recommend checking out Card Thief if you were a fan of Card Crawl, or just enjoy stealth and card games in general. Card Thief is available on the App Store as a universal download for your iPhone and iPad for just $1.99. There are no in-app purchases.

Source link: http://appadvice.com/reviews

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Timebound mobile app chronicles historical events with gorgeous timelines

March 23, 2017 by RSS Feed

american's knowledge of history is exceedingly poor, but timebound could change that.

history is fascinating, but not everyone is inclined to seek it out. uncovering what earth shattering-events happened decades ago requires effort that most folks aren’t willing to undertake — a problem that timebound, a self-coined “time machine for ios and android” aims to solve.

timebound, which launched on kickstarter this week, offers minute-by-minute chronicles of crucial events in history. you can watch titanic’s sinking unfold, witness the first moon landing, see the battle of gettysburg, attend the woodstock festival, and more in the app’s ever-expanding collection of media-rich digests.

more: you can now explore the white house in vr thanks to the new 1600 app

each timebound “story” looks a little like a timeline. but unlike the text-heavy accounts that pervade most of the web, the app features graphics like images, maps, audio, and other media. push notifications keep you updated on unfolding events in real-time — you might receive a link to the “jfk assassination” feed, or a countdown timer for “man on the moon.” and each story is written by an editorial team with a collective 37 years in publishing, and vetted by an “academic historian” for accuracy.

even better: timebound is ever-expanding. when the app launches in may, it will gain a new story each week. you’ll be able to start following them right away, or wait for a specific date and “live through the event in full calendar sync.” a limited number will be free to follow, but access to the timebound archive will require an annual subscription ($10 for kickstarter backers).

“we think of timebound as an entry point to history,” the timebound team said. “the app isn’t just beautiful and entertaining — each event is carefully researched from different points of view, [and] only facts from reliable sources make it into timebound […] history will become a part of your daily life.”

more: 100 awesome iphone apps for 2017

that’s an increasingly urgent mission. according to a recent united states department of education’s national assessment of educational progress, only 20 percent of fourth-grade students, 17 percent of eighth graders, and 12 percent of high school seniors scored at or above “proficient” on standardized u.s. history tests. and in survey of college students at america’s top 55 colleges and universities, only 23 correctly identified james madison as the constitution’s principle author — at the same time, 99 percent correctly identified beavis and butthead.

“the problem is ignorance, not stupidity,” yale political scientist jacob hacker told newsweek. “nobody is competent to understand it all. we suffer from a lack of information rather than a lack of ability.”

with a little luck and a successful crowdfunding campaign, perhaps timebound can turn the trend around.

15624Source link: http://www.digitaltrends.com/mobile/timebound-app/

credit : digitaltrends

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Free Apps to Download TODAY ONLY 03/23/2017

March 23, 2017 by RSS Feed

Budgets - Expense Tracker , Workflow: Powerful Automation Made Simple , Videomator and more

iPhone:

Budgets - Expense Tracker ( $2.99 → Free ) MoneyBudgie Budgets helps ensure that you live within your means. Start off by creating your budget within the “Set Up” menu. You’re able to add categories like gas, groceries, clothes, and rent along with how much you’re allowed to spend on them. Then every time you make a purchase or payment, log it by entering an amount, categorizing it, attaching a description, and adding a date paid. Budgets' main screen allows you to easily check how much you have left to spend via a coin tube graphic. The app also allows you to carry over unused budget amounts, view purchase history, create reports, and passcode protect your data.

Videomator ( $0.99 → Free ) Katerina Alieksieienko Videomator couldn’t possibly be any easier to use. All of its filters and color option categories run across the bottom of the screen. Tap on a category to bring up a secondary menu that will allow you to choose a specific filter or color option. Everything is done in real-time, so just point your camera at your subject and start recording. Videomator includes a total of 317 different presets to choose from.

Universal:

Workflow: Powerful Automation Made Simple ( $2.99 → Free ) DeskConnect, Inc. Workflow is only limited by your imagination. It allows you to make quick work of everyday tasks like making animated GIFs, getting directions, uploading images, generating PDFs, and so much more. To create a new workflow, start off by choosing the type or types: Normal, Widget, Apple Watch, or Action Extension. Then browse through suggested actions or search for something specific, and drag and drop the ones you want into your workflow. That’s all there is to it! The next time you want to start your workflow, it can be done with a single tap.

AP U.S. History 5 Steps to a 5 ( $9.99 → Free ) Higher Learning Technologies 5 Steps to a 5 will help you ace the Ap U.S. History exam. The app features 500 flashcard-style questions that align to the current AP U.S. History exam as closely as possible. Each question is accompanied by an explanation, helping your really grasp the content. The questions are organized according to 18 major time periods, allowing you to focus on weak areas. The app also includes a 125 question diagnostic test, tips designed to help make your test day a successful one, and results tracking.

Teeter – Endless Arcade Balancer ( $1.99 → Free ) The Frosty Pop Corps Inc. Teeter puts you in control of a bar with a ball safely resting on top of it. You’re able to lift each side of the bar by tapping on the sides of the screen. The objective is to get the ball safely into the correct hole. It may sound easy, but as you progress through the game new dangerous holes are added along with objects that will impede the bar. The game includes 120 levels, multiple themes, and 3D Touch enhanced controls.

Wake Alarm Clock ( $1.99 → Free ) Tiny Hearts Limited Its simple gesture-based UI allows you to quickly set and interact with your alarms. All you have to do is spin the dial to set and swipe down to customize. You're able to personalize your alarms with 12 exclusive sounds, and set recurring alarms for any day of the week. When it's time to get up, you can have the app require you to slap or shake to snooze, flip to disable, or swipe to snooze or disable. The app also includes progressive alarm sounds that gradually get louder, the ability to set your alarm with your voice, landscape orientation support, and three levels of shake difficulty.

Source link: http://appadvice.com/apps-gone-free

credit : appadvice

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‘The Oregon Trail’ Meets ‘The Walking Dead’ in Death Road to Canada

March 22, 2017 by RSS Feed

‘The Oregon Trail’ Meets ‘The Walking Dead’ in Death Road to Canada‘The Oregon Trail’ Meets ‘The Walking Dead’ in Death Road to Canada

Death Road to Canada ($7.99) by Rocketcat LLC and Madgarden is a road trip action RPG that’s filled with humor, zombies, and plenty of randomized goodness. Think of it as “The Oregon Trail” meets “The Walking Dead.”

When I was a kid in elementary school, I remember playing “The Oregon Trail” on the school computers whenever we went to the lab in the library. While it was supposed to be an educational experience, I remember being addicted to that game every time I played. It was just fun to see how far I could get each time, and how many times my party would die from dysentery before I’d ever reach Oregon. So when I first heard about Death Road to Canada, I was definitely intrigued and couldn’t wait for it to come out on iOS, because hey, it’s a zombie apocalypse version of “The Oregon Trail,” what’s not to love? Plus, it’s from Rocketcat, which are the developers behind awesome games like Wayward Souls and Mage Guantlet, so I knew I had to have it. Now that it’s out, it doesn’t disappoint, though there could definitely be some improvements made.

‘The Oregon Trail’ Meets ‘The Walking Dead’ in Death Road to Canada‘The Oregon Trail’ Meets ‘The Walking Dead’ in Death Road to Canada

Death Road to Canada, like the other Rocketcat games, features a cool retro pixelated art style that serves as a great homage to classic games. Even with such an old-school graphics, the developers have managed to pack in plenty of detail in DRtC, from the various characters that you’ll come across along the journey, to the myriad of walking undead, to the different types of vehicles and buildings you’ll find, to the dynamic lighting effects that affect the overall tone and mood of the game. You’d think that the zombies and humans would only have several different appearances, but there is a character editor for customizing your own humans, and all zombies have their own unique look. Needless to say, a lot of thought has been put into what the potential undead and living would look like in DRtC. Animations are smooth and fluid during the game, so I had no lag on my iPhone 7. Since the game is reminiscent of “The Oregon Trail,” there is a bit of heavy reading when it comes to various scenarios, but the vintage pixel text is easy-to-read and the buttons for choices are large and friendly for everyone. There are also vintage effects like scratches, grain, and glitch on the screen to give it that old-school aesthetic, but they can be turned off in the settings if you want. DRtC also has an awesome chiptune soundtrack that is sure to delight fans of the genre and the sound effects are fun. In terms of visual and audio design, Rocketcat and Madgarden have another hit on their hands.

With DRtC, players will find a procedurally generated adventure each time they play, which means completely randomized characters, locations, weapons, and events. While this may not be a preference for everyone, it does mean that the game is never the same thing twice, which is refreshing. There are three game save slots available in case you have multiple trips going at the same time, and there is a full character customization editor in case you don’t want to have a random set of crew members during the zombie apocalypse. On your first launch of the game, there will be a tutorial that shows you the ropes, and it’s recommended to go through it, though it’s completely optional. One thing that players will be able to notice from the get-go is the fact that DRtC is not a serious game, and it is rather humorous, as you can tell from the sometimes over-the-top characters and text that describes characters and scenarios. While the game does take a bit to get used to (plus it’s pretty difficult), you just can’t stop coming back to it.

Unfortunately, the controls in the game are somewhat tainting my experience with DRtC. A lot of the game is done through text screens that describe scenarios and you just tap on a button with the choice you want to make, but the parts where you have to explore and battle can be a bit annoying with the current control scheme. To move, just drag your thumb around in the bottom left corner area of the screen. You can interact with objects (such as pick them up) with the action button (indicated by the hand icon) that is located in the bottom right area of the screen. Another button adjacent to the action button lets you switch to your ranged weapon, if the leader character you are currently controlling has one. To attack with melee weapons, just tap anywhere in the right half of the screen.

‘The Oregon Trail’ Meets ‘The Walking Dead’ in Death Road to Canada‘The Oregon Trail’ Meets ‘The Walking Dead’ in Death Road to Canada

My problem with the controls is the fact that since there isn’t a virtual joystick that’s visible, I often found my thumb drifting towards the center of the screen, which would get in the way of seeing what’s around me. I also noticed that my character would be facing one direction while attacking, but it would be hard to make them turn around quickly enough to attack something coming up behind them. This led to my death a lot, and it’s a bit frustrating, to say the least. There are customization options for the controls, though it’s just for adjusting the drag and dead zone for movement, and swapping sides with the attack button. I hope that the controls are better optimized in the future so that they’re more responsive and make your character react quicker, because it’s annoying when you try to attack something behind you and fail miserably while it’s chowing down on you. It would also be nice to have MFi controller support in DRtC, because this is the type of game where those controllers would shine.

Before you and your crew go off the road to explore and look for supplies and weapons, you’re able to equip gear on them for the situation. Each character can hold up to three weapons, and it’s best to have different options that best suit the conditions. After you are done scavenging around for supplies in a location, you’ll always want to make your way back to the exit to reach your vehicle (or travel by foot if you’re out of gas). While you’re on the road, you’ll see events pop up, and this is how you check on how your crew is doing by means of how much food or gas is used, their morale status, and other little events like increasing their stats. You always start out with two characters in your team, but you’ll have the option of recruiting people along the way, but watch out — not everyone can be trusted.

Aside from the clunky controls, Death Road to Canada is an enjoyable title that offers plenty of replay value. The retro pixel art graphics bring a smile to your face, the music and sound effects are awesome, and the gameplay is rather challenging. Believe me — you will be dying a lot in this game, but it doesn’t get tiring because each attempt brings a fresh new set of characters and events to encounter, and hey, who doesn’t like to bash in zombie hordes? The character customization is also fun, because you can create characters that represent your family, friends, and even frenemies, and have them be an awesome team member or eaten by zombies, your choice. I just hope to see better touch controls in a future update, as well as support for MFi controllers, which is supposedly coming in the next update, so sooner rather than later. Still, DRtC is a fun action RPG that is worth a look, especially if you were a fan of “The Oregon Trail” and “The Walking Dead.”

You can find Death Road to Canada on the App Store as a universal download for your iPhone and iPad for just $7.99. The developers are planning to raise the price with each update release (it will be $8.99 in two weeks), so now is the best time to buy. Death Road to Canada is also available on Steam for $10 until March 27 (normally $14.99).

Source link: http://appadvice.com/reviews

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