topimg

Forge Your Own Epic Tale in Become a Legend: Dungeon Quest

November 22, 2020 by RSS Feed

Become a Legend: Dungeon Quest ($2.99) by Pablo Martinez is a roguelike platformer dungeon crawler. If you enjoyed other games like Cat Quest, Kalimba, and Mr Future Ninja, then you may like what Become a Legend has to offer.

When I'm feeling overwhelmed by reality, my activity of choice is to just kick back and relax with video games. While I usually prefer to relax with puzzles, sometimes I have the itch to explore dungeons and collect loot. That's why I've put so many hours into games like Diablo III, but I'm always on the lookout for new ones to hit the App Store. While roguelikes aren't for everyone, I like them because they give me the challenge of besting myself in each attempt. I also grew up on platformers and love dungeon crawling RPGs, so Become a Legend intrigued me because it had everything I love in one game. What could go wrong?

$4.99

Cat Quest

The Gentlebros Pte. Ltd.

$3.99

Kalimba™

Flashbulb ApS

$1.99

Mr Future Ninja

Appsolute Games LLC

Visually, Become a Legend has a minimalistic cartoony aesthetic going on, and that's quite alright with me. It gives off a cutesy, not-so-serious vibe that's always welcome in mobile games. Everything's rendered in 2D, though some parts feel like pseudo-3D (like going through doors to get to the next floor). The color palette in the game is a nice mix of dark, gloomy tones and contrasting vibrant hues, so it's easy to see what's going on. The character models for your chosen protagonist and enemies are detailed, and the textures in the dungeon environments look good.

Animations are mostly smooth and fluid, though I did experience a few jerky movements due to unresponsive controls. The game music is rather subtle, which I found odd, considering the genre. The sound effects are nicely done and rather realistic with what you'd expect from castle dungeons. Overall, the developer did a pretty good job with the game's visual and audio design.

Since Become a Legend is a roguelike, that means each run you do through the dungeon is procedurally generated. No matter how many times you try, it's very unlikely that you'll ever get the same run twice. The element of surprise is always there and keeps things fresh and interesting, which is why I like randomly generated games. The point of the game is to forge your own legend as you go through all of the dungeon floors and face off against the final boss, whatever it may be.

The controls are simple, though I'm not completely satisfied with the default settings. In the bottom left corner are two buttons that let you move left or right. In the other corner, you have several action buttons: a sword for a basic melee attack, a spell button for casting a magical attack (costs mana), an up arrow for jumping (double tap to double jump), and a down arrow for sliding through ledges.

While the controls work okay, I had issues with their positioning. I'd often find myself casting a spell rather than a regular attack, and sometimes it didn't even register my button press. The responsiveness of the controls aren't fantastic, and could definitely use more optimization. If it's just the button positioning you're worried about, though, the game has four control schemes in the options. However, I would like to see more customization with the controls, and even MFi controller support in the future.

Become a Legend is a bit more forgiving than other roguelike games. If you die, you have one opportunity to revive and make the most of the run before you die again. On the second time, that's it — your performance is tallied up and you get your score for that attempt. If you manage to find the doorway to the next floor, the game gives you the option to save and return to the menu if you want to finish it later. Or you can be brave and continue onward without a break.

Along the way, you'll find gold coins from breakable items around you, and even enemies drop some cash. The gold is what you need to upgrade skills for your hero, which you can do at the beginning of each new run. The upgrades include dishing out more damage, having more health points, stronger spells, and more. But you'll want to spend as much gold as you can, because to enter the dungeon, it costs you 100 percent of whatever gold you have left.

On top of everything, the game features daily missions that you'll want to complete to earn extra rewards. These quests include things like killing enough of specific enemies, collecting a specific amount of gold, and more. The daily missions give players a reason to keep coming back to the game and just extend the longevity.

Become a Legend: Dungeon Quest is a fun mashup of roguelike, platformer, and dungeon crawling RPG.

The Good

Become a Legend: Dungeon Quest is a fun game that will appeal to fans of the genre. The visual style is cartoonish and cute, which just adds to the overall charm. The sound effects are fun to listen to as well. The gameplay is interesting, as it's combining three genres into one, and the exploration factor is a nice addition.

While not everyone may be a fan of procedurally generated games, I think it works out well for Become a Legend. I'm always eager to find out what the next run will be like, and I love being surprised. It also makes it fair, since one can't memorize how to do a certain floor layout. The daily missions add more reason to keep coming back to the game.

The Bad

While I love what Become a Legend offers, I am not too happy with the control schemes. Yes, there are four different layouts to choose from, but I'm having issues with all of them. Specifically, the button positions feel a bit off to me on my iPhone 8 Plus, and it's not as responsive as I'd like it to be. Hopefully the developers can add MFi controller support in the future, as well as let players customize the button positioning, or just optimize it better in an update.

The verdict

I was excited for the release of Become a Legend: Dungeon Quest, and while the game itself is fun, I feel like the overall experience is a bit marred from the controls. As much as I like the delightful graphics, gameplay, and replay value, it gets frustrating when the controls don't respond to my touch or I end up tapping the wrong button too often. Hopefully these issues get fixed sooner rather than later.

Become a Legend: Dungeon Quest is available on the App Store as a universal download for your iPhone and iPad for $2.99. There are in-app purchases for potions and gold.

8.0

OVERALL

Replayability 9

Gameplay 9

Graphics 8

Sound/Music 7.5

Game Controls 6.5

$2.99

Become a Legend

Pablo Martinez

Source link: http://appadvice.com/reviews

credit : appadvice

Share with your friends
topimg
topimg

Take Flight in a Paper Plane in Highwind

November 22, 2020 by RSS Feed

Highwind ($0.99) by Selva Interactive is a unique shooter that involves paper airplanes, and a lot of them. If you enjoy shooters such as Danmaku Unlimited 3 and AKA TO BLUE, but want a touch of minimalism, then Highwind is one to check out.

Life gets hectic (it definitely has been for me the past few days), so there's nothing better than sitting down to unwind and relax. Usually for me, this involves puzzle games of some sort, but every now and then I need something different. If it's not puzzles, it's probably an arcade game that involves shooting things up. I'm a big fan of bullet hell shooters, but when I saw Highwind, I was intrigued by the style. It's definitely a game that is different and unlike anything you've played before, which is never a bad thing.

$4.99

Danmaku Unlimited 3 - Bullet Hell Shooter

Sunny Tam

$7.99

AKA TO BLUE

TANOSHIMASU CO.,LTD.

Free

KAMI 2

State of Play Games Ltd

Visually, Highwind has a simple and clean aesthetic that works well. Since the focus in Highwind is on paper planes, the graphics feature a paper origami style look and texture that is basic but pops out thanks to the color and shading. It's reminiscent of games like KAMI 2, which is lovely. Highwind's color palette is a great mix of bold and vibrant hues with subtler, muted tones, so everything contrasts nicely. Animations are buttery smooth and fluid on my iPhone 8 Plus, with no lag or choppiness in frame rate. There's also an upbeat and soothing atmospheric soundtrack that I found rather relaxing. The sound effects are fun and sci-fi style. The developers did an excellent job with Highwind's visual and audio design.

In Highwind, while there are levels, players have to start from the beginning on each run. This part is a little annoying, as I wish that there was a way to just select the stage you want to start from. Still, it's fun to watch your progression over time. The game is also randomly generated each time, so the enemy waves are different on your plays. The goal is straightforward: defeat all of the enemy ships in each wave, while avoiding other obstacles in order to move on to the next stage. While it sounds easy enough, the game's unique mechanics make things much more complicated than they seem on the surface.

The controls are simple but take some time to master. Your paper plane ship is centered on the screen and remains stationary. However, the background appears to shift to give you that sense of movement for your ship. You cannot manually move your ship around. When you tap on the left side of the screen, it will activate your shields to block incoming enemy attacks. Tapping the right side of the screen lets you shoot your plane's weapon, and a long-press does a charge attack.

To set Highwind apart from other games is the fact that you have a limited resource for your shields and bullets. There are gauges on the left and right sides of the screen to tell you how much charge you have for your shield and weapon. If they're completely depleted, those functions won't work. Fortunately, they replenish rather quickly, but still need time to do so. The key is to manage your resources wisely between defending yourself and attacking. You also can only take three hits before you die, and it's game over.

Another thing about Highwind that makes it challenging is the fact that sometimes you can't reach the enemy ships. There are special items that will spread your bullets out when they hit them, causing you to hit enemy ships that are moving in at an angle. Some enemies also fire bullets that can be deflected with your shield, so it's all about timing.

Once you clear a wave, there will be a mini-game of sorts before you move on to the next round. These mini games are usually obstacle avoidance courses, and you'll want to do as best as you can. As you play, you earn coins for defeating enemies, and if you get hit by an attack or run into an obstacle, you lose some coins.

After the mini-game, you're awarded with an opportunity to upgrade your plane. You can choose to upgrade your shields, ammo, or health. These upgrades cost 100 or 200 coins each. If you don't have that much, and took some hits prior, you can also heal for 60 coins.

Once you've taken too much damage, then it's game over. You get points awarded for your performance, and these accumulate over time to unlock rewards. These rewards include new planes, and each plane has their own strengths and weaknesses. You can see the stats for each plane on the Plane Select screen, where each stat is color coded (blue shields, yellow ammo, and green health). There are also additional game modes that vary the gameplay mechanics; there are a total of five different variations.

Highwind is a beautiful arcade shooter that is unlike anything you've played before.

The Good

Highwind is a unique shooter that truly is unlike anything you've tried before. The game has a gorgeous origami-like style and the sounds are special and distinctive. While there's only one game mode, the randomly generated enemy waves and unlockable style variations keep everything fresh and interesting. It does take some time to get used to the controls, since your ship doesn't move, but this is what makes Highwind stand out in the App Store.

The Bad

While Highwind has a lot of interesting aspects going for it, the "dodging" aspect of the game is a bit boring. You basically just need to get your shields up in time to deflect enemy attacks, and well, it's not the most exciting thing ever. I'm not sure how this part of the game can be improved, but it would help if there were slight tweaks.

The verdict

Highwind is an interesting and fresh take on the arcade shooter genre. The minimalist art style and music are soothing, the controls work out well, and the gameplay mechanics bring a real challenge to the game. I like that there are plenty of unlockables that you can obtain in the game, and there's a lot of replay value with the randomly generated stages. I just wish dodging attacks was a tad more fun.

I recommend Highwind to anyone who is a fan of arcade shooters and wants to play something different. You can find Highwind on the App Store as a universal download for the iPhone and iPad for $0.99.

9.2

OVERALL

Sound/Music 10

Replayability 9

Graphics 9.5

Gameplay 9

Game Controls 8.5

$0.99

Highwind

Selva Interactive

Source link: http://appadvice.com/reviews

credit : appadvice

Share with your friends
topimg
topimg

Take the City Back from Evil Rodent Gangs in Beat Street

November 22, 2020 by RSS Feed

Beat Street (Free) by Lucky Kat Studios is a retro beat 'em up arcade game that plays a nice homage to games of the '90s. If you enjoyed games like Dan the Man, then you will like what Beat Street has to offer.

When I get stressed out, I usually feel like punching something, like a wall. But you know, that would end up hurting me and probably damaging property, which ends up being annoying to fix, so I take it out in video games instead. While I much prefer to relax with puzzles, sometimes I just need to tap into my destructive side, and what better way than with a beat 'em up type of game? That's why Beat Street is a fun option to have.

Free

Dan The Man

Halfbrick

Visually, Beat Street is beautiful with the retro pixel art style that is reminiscent of classics from the '90s era. I have fond memories of games like Mike Tyson's Punch Out!, and this game is rather reminiscent of it for me. Despite the pixel art, Beat Street is packed with detailed environments and colorful characters that all stand out from each other. The game makes use of a bright and vibrant color palette that will hit you with a sense of better times. Animations are smooth and fluid with no issues of lag or choppiness on my iPhone 8 Plus. To top off this sentimental love letter, Beat Street has an upbeat and quirky chiptune soundtrack that wraps it all up nicely. Plus, the sound effects when you punch things in the face is downright fun.

In Beat Street, players are greeted with a map that shows the city. You take on the role of a young boy who has been given the task of cleaning up the city from the evil gangs that have been taking over. To move on to the next stage, the current one must be completed first. Up to three stars can be earned, depending on the difficulty level you choose. The goal is simple: clear out all waves of enemies on each stage using your awesome martial art skills. A boss, which is usually tougher than the rest of the goons and has a special attack, appears at the end. Everything is pretty straightforward, but the game still proves to be a fun challenge in terms of combat.

The controls are simple and clearly designed for touch screens. To move your character freely around the environment, just drag your thumb around. The game is a side-scroller, so when you reach the edge of the screen, you move on to the next sector. To do a basic attack, just tap on the screen — doing consecutive hits results in combos, which fills up your combo meter for an ultimate attack. Walking up to an enemy allows you to grab them, where you can then proceed with regular taps to perform hits while they're in your grasp. Swiping horizontally while you're grabbing them has you throw them. You can do a quick flick for a dash, but it uses combo points. Finally, you can flick upwards to do a jump kick attack, but be careful, as this one depletes your combo meter as well. You can also tap-and-hold to perform a charged attack.

Every now and then, you may find a weapon on the ground, such as a baseball bat. You can pick up an item by running over to it and tapping the screen. The item gets equipped on your hero and you can dish out more damage with it in your attacks. But keep an eye on how long you've had it — they don't last forever.

Once your combo meter is full, a button appears in the bottom left corner that lets you do an ultimate attack. This is a powerful flurry of hits that can take out most small foes and deal a hefty amount of damage to bosses, so make sure to use them at the right time. You can collect different scrolls that let you do different kinds of attacks, and collect tokens to upgrade your hero.

When you complete stages, you can get a plethora of rewards. These can include enemy figures that provide you with benefits in battle, and character tokens to upgrade, evolve, and unlock new heroes. The other characters that you can play as have their own play style and ultimate attacks, which can drastically change the gameplay. The more you play, the more variety you get.

After you clear the sixth level, you also gain access to the shop. Here, you'll find many useful items, and the offerings change every couple of hours. You'll need gold coins or green gems (premium currency) to get anything here, so save up!

Since Beat Street is a free game, there are ads every so often and an energy system. If you're low on coins and want to get something, you can watch ads to get more. It's pretty generous with the amount of coins you get, so it's not too bad. However, if you're looking for an ad-free experience, it doesn't appear to have an option for that. All of the in-app purchases are for getting more gems, which you can also exchange for coins.

A '90s inspired beat em up that is refined for mobile with one touch controls.

The Good

Beat Street is a fun little brawler for killing some time. The game's cute pixel art aesthetic brings back memories of my youth, and the chiptunes are excellent. The controls work well for touch screens and being able to play with just one hand is another bonus. The levels are challenging to play through, and the difficulty picks up at a nice, gradual pace. Even if you go back and replay levels with new moves or characters, the variety in play styles keeps things fresh and interesting. And while the game is freemium, I don't feel pushed into buying any IAPs, and the game is fairly generous with acquiring coins. There's also an online two player co-op mode that's sure to be a blast.

The Bad

While there's a lot of good things going on in Beat Street, it does feel a bit repetitive after a while. You end up having to tap the screen furiously trying to get long combos, and it gets tiring. I also am not a fan of how there's no way to remove the ads in the game, because this should always be an option.

The verdict

Overall, Beat Street is a fun little game that is perfect for taking out the day's frustrations in. I'm taken back to my childhood with the fantastic pixel art graphics (like other Lucky Kat games), and the music and sounds are fun to listen to as you play. The controls work out well, and being able to play with just one hand is especially nice. The levels are challenging and there is plenty of stuff to unlock to keep the game fresh and interesting.

I recommend checking out Beat Street if you're in the mood for some street brawling action. You can find Beat Street on the App Store as a universal download on the iPhone and iPad for free with in-app purchases.

8.8

OVERALL

Replayability 9

Graphics 9

Gameplay 9

Game Controls 8.5

Sound/Music 8.5

FREE

Beat Street

Lucky Kat Studios

Source link: http://appadvice.com/reviews

credit : appadvice

Share with your friends
topimg
topimg

Push Your Luck in Brave Hand, a Challenging Card Game

November 22, 2020 by RSS Feed

Brave Hand (Free) by Heart Shaped Games is a single-player card game that revolves around pushing your luck. If you enjoyed other recent card games like Flipflop Solitaire and Onirim, then you will like what Brave Hand has to offer.

When life gets crazy (and boy is it this week), I want to just sit back and play some games to take my mind off reality for a bit. Usually for me, this involves puzzle games, but I also spend a lot of time playing Solitaire-style card games. There's something about them that just helps me relax, and I put in tons of hours into playing Solitaire back in the day. When I saw Brave Hand on the App Store, I was intrigued by the style and unique gameplay, so of course I had to check it out for myself. After trying it out, I can definitely say that it's an interesting addition to anyone's card game collection.

Free

Flipflop Solitaire

Zach Gage

Free

Onirim - Solitaire Card Game

Asmodee Digital

The visual style in Brave Hand is beautiful, as it features what appears to be hand-drawn artwork on each card back. These drawings also represent "story pages" in the game, which are clues to the origin of the card game, and they also reveal strategy and hidden powers. The drawings all appear like paintings, and feature a wide range of colors, including vibrant shades and muted tones. The scenes are depicted in incredible amounts of detail, and there's a nice texture with the cards themselves. Animations are smooth and fluid on my iPhone 8 Plus with no issues of lag. The game has an ambient and atmospheric soundtrack, and the sound effects of the cards are realistic. Overall, the developers did a great job with Brave Hand's audio and visual design.

In Brave Hand, players have three game modes to choose from, though only the first one is available from the get-go: Brave, Boost, and Jumbo Deck. You'll have to keep playing Brave Mode until you earn enough coins to unlock more story pages, which then gives you access to Boost Mode. And with even more story pages, you can get the Jumbo Deck mode. But if you're impatient, you can unlock all game modes, remove ads, and get extra themes with a $2.99 in-app purchase.

So how do you play? Brave Hand features a standard deck of 52 playing cards, as well as an additional two Demon cards. There are eight starting piles on the board, starting from one in the first pile and going up to eight in the final pile. You're dealt seven cards in your hand, and then 11 cards remain in the deck.

In Jumbo Deck, the deck consists of 90 cards and all piles have eight cards each. Boost Mode is like Brave Mode, except you get three sets of special boost expansion cards that can be bought for some coins. These power-ups include Bomb (reveals all piles on a win), Guardian (+2 bonus point stars on cash-in), and Phoenix (transforms Pile Bonus to 2X on a win).

The goal of the game is to score points by cashing in your cards from the piles. The game ends only if you run out of cards in your hand, or all eight piles are cleared out. How do you clear out piles? On each of your turns, you'll pick any card in your hand, and then choose a pile. If your card is greater than the card in the pile (they're all face-down, but a few are revealed at the start), then you win. If you lose, you get nothing and lose your card.

You'll have two options when you have a win: Cash-In or Push. If you Cash-In, you earn points and end the run, while also getting an additional card from the deck. When you decide to Push, you can challenge the next card in the pile, but risk losing all earned points. It's a game of high risk, high reward.

While that covers the basics, there are some special rules in Brave Hand that make things more challenging. In the upper left corner is the Dice Pile, which reveals the top card of two random piles in exchange for a card. The "2" card is also known as the Scout Card, and can beat an Ace (14) card. The Demon Card has the highest value (15) and if it's scouted with the dice pile, can lead to bonus points.

While it may seem like a lot at first, Brave Hand is actually pretty straightforward once you get the basics. And with the addition of unique rules, it leads to interesting strategies to get the best score possible in a game. I'll admit that I didn't quite get it at first, but once I started to understand what was going on and the depth of strategy required, I found it hard to put down.

Once you get going in Brave Hand, you'll have a hard time putting it down as you push your luck like never before.

The Good

Brave Hand is a great gem of a card game that anyone can play. The game features gorgeous art and a distinctive style that is rather whimsical. The music is immersive and the sound effects are realistic to what you'd expect from real playing cards. While the gameplay seems simple at first, there's a lot of nuances to it, opening it up for many in-depth strategies. The core game mode reveals the basics of the game, but the additional two modes that you can unlock are almost like playing a new game. The replay value is high with Brave Hand.

The Bad

Brave Hand is a good game, but again, it does take some time to practice and understand the rules and strategies to it. And since the game is mostly based on luck, it may not be for everyone. But I can say that once you get going in this game, it can be hard to stop. You just feel like the next run will be better, and it's just fun to push your luck.

The verdict

After spending some time with Brave Hand, I must say that this is definitely a card game that I'll be coming back to in my spare time. I love the cute graphics, the sound is engaging, and the gameplay is different from other card games I've tried. While it's a free download and therefore comes with ads, I didn't find them to be too intrusive, so it's definitely tolerable. However, the game stands out from the crowd, and I'm finding it to be rather enjoyable, so I think it's worth the in-app purchase to get the full experience.

I recommend giving Brave Hand a try if you're a fan of single-player card games. You can find Brave Hand on the App Store as a universal app for your iPhone and iPad for free with in-app purchases.

9.0

OVERALL

Game Controls 10

Replayability 9

Graphics 9

Gameplay 9

Sound/Music 8

FREE

Brave Hand

Heart Shaped Games LLC

Source link: http://appadvice.com/reviews

credit : appadvice

Share with your friends
topimg
topimg

Run Your Own Campsite in Animal Crossing: Pocket Camp

November 22, 2020 by RSS Feed

Animal Crossing: Pocket Camp (Free) by Nintendo is a full-fledged Animal Crossing game for smartphones, and it's been met with much anticipation. Pocket Camp joins the ranks of other Nintendo games on iOS, including Super Mario Run and Fire Emblem Heroes.

Even though Animal Crossing has been around siince 2001 on the Nintendo 64, my first Animal Crossing experience wasn't until 2012's New Leaf on the Nintendo 3DS. So while I was a bit late to the Animal Crossing thing, I became hooked on it, doing what I thought would be mundane activities to make money and repay my debt to Tom Nook. I also loved playing online with my friends, visiting their villages and doing various activities together.

Then New Leaf kind of fell off for me, and I neglected my town about a year after I started. Now it's been years since I last played New Leaf, and honestly, I'm afraid to fire up the game in fear of finding out which of my beloved animal villagers has left me. But that's okay, because now there's Pocket Camp.

Free

Super Mario Run

Nintendo Co., Ltd.

Free

Fire Emblem Heroes

Nintendo Co., Ltd.

Animal Crossing: Pocket Camp has the same AC aesthetic from previous games. This means a lush 3D rendered world that's full of bright and vibrant colors and cute animal character models. If you've played previous AC games, then you'll feel right at home. If this is your first AC experience, then you should let the low-poly style graphics work their charm on you, because it's hard to not fall in love with the AC world. All animations are smooth and there's no lag on my iPhone 8 Plus. Pocket Camp includes the adorable sound effects from previous games and the music is relaxing.

If you played previous AC games, you'll remember that you start as the mayor of a small village, and your goal is to grow and expand that town to attract new residents. Pocket Camp is different. Instead of owning a town, you're the manager of a campsite. You can choose the theme of the campsite (cute, cool, sporty, or natural) and decorate it however you want.

Various animal campers begin to set up camp in different areas of the campgrounds (riverside, island with plenty of bugs, oceanside, and even a lush grove), and your job is to meet them and fulfill their requests to build up friendship levels. By earning their trust, you'll get rewarded with Bells (AC currency) and useful crafting materials. When you get to certain friendship levels with animals, you'll earn cool things like matching clothes, rare materials and decor, and eventually their character portrait.

The requests that the campers have vary, but they're usually pretty easy to fulfill. These include collecting fruit, bugs, shells, or even fish. To get these items, you'll have to go around the campgrounds and do various activities. Once you harvest an item, like fruit from trees, you'll have to wait a while before more fruit is available (hello timers). Bugs and fish are quicker to re-spawn, as you'll find more if you just walk around a little.

If you have trouble finding specific items that animals request from you, then you may want to turn to the Market Box feature. In the Market Box, you (and others) can list items for sale. These can be seen by friends you've added and vice versa, so if you're in need of something, check what your friends have for sale.

Your character can also only carry so much, so when your bag is full, you'll need to sell items or list them. As you raise friendship levels, you'll earn experience points for your character. Once you level up, you unlock more characters, your inventory space may increase, and you unlock more items to craft.

After you reach certain friendship levels with animals, you can also invite them to your campsite, and have them stay permanently if there's space. But each animal has certain requirements that need to be fulfilled before they visit, and this includes having specific decor items available.

There's also a marketplace area on the map, where mobile versions of your favorite shops come by to sell goods. This includes the Able Sisters for clothes, Kicks for shoes and socks, and the traveling Nook 'n' Go for various decor. The vendors rotate every few hours, so you'll want to check back often for new items.

On top of everything, you roll around in a mobile camper. This serves as your home in the game, and it can be customized on the inside and outside. New to Pocket Camp is OK Motors, ran by brothers Giovanni, Beppe, and Carlo. They can do paint jobs, change your camper style, and upgrade the inside to be bigger and better! They're also this game's Tom Nook, because you'll have to do loans for these pricey upgrade jobs, and pay them back over time.

Since Pocket Camp is a free game, there are Leaf Tickets. This is the premium currency that's used to speed up crafting jobs from Cyrus and even purchase special items like throw nets (catch many fish), honey (attract many bugs), and fertilizer (grow fruit immediately). While you can buy Leaf Tickets through IAP if you're low, I found that the game is rather generous with giving you free Leaf Tickets from leveling up and completing Timed/Stretch Goals.

I've spent a good several hours playing Animal Crossing: Pocket Camp since it came out, and not surprisingly, I find it hard to put down. I swear I swore off of Animal Crossing since I abandoned my village in New Leaf, but just like that, Nintendo has pulled me back in to this adorable world through camping.

Animal Crossing: Pocket Camp is a watered-down version of the console franchise, but it still provides players with plenty to do and collect.

The Good

Animal Crossing: Pocket Camp has a lot of things to do that will keep players (new and old) invested for a while. This is a nice mobile version of the popular franchise, though it's a bit watered down from the console versions. It's easy to navigate through the campground, there's a ton of animals (including your favorites), and the one-touch controls for activities makes it easy to play this anywhere, anytime.

And despite it being a free game, Leaf Bucks are not hard to get without paying a dime. And while there are timers (like the actual games), this game is meant to be played in spurts throughout the day, whether they're minutes or hours.

The Bad

Animal Crossing: Pocket Camp is its own beast. If you are expecting a full-on game with free-roam and vast areas to explore and collect things, then you won't find it in Pocket Camp. Each area on the map is limited in terms of things you can do there, and it definitely feels mini-sized.

I also wish that the mobile vendors sold more than three items at once. They stay in the marketplace for several hours, so when I go back to check, it's often the same stuff (yes I play a lot). I would like to see maybe six items at a time for the clothes and socks, because I love to customize my character and have favorite accessories that I want.

The verdict

Animal Crossing: Pocket Camp is a great mobile version of the popular simulation game. I was afraid that Nintendo may ruin Animal Crossing on iOS (Super Mario Run didn't do that great after the initial launch), but Pocket Camp is fantastic for what it is — a mobile version of a fun simulation game. It may be a watered down version of previous games, but there's still plenty to do and collect in Pocket Camp.

I've spent a good amount of time with it so far, and I'm already level 20. If I get bored, I can just launch it, check on my campsite and do some requests, gather some items, and then put it away. Or I can just keep playing it for hours if I feel like it. It's also incredibly relaxing to play, and provides me an escape from reality.

I recommend Animal Crossing: Pocket Camp if you're a fan of Animal Crossing, or just want a relaxing game filled with adorable animals. You can find Animal Crossing: Pocket Camp on the App Store as a universal download for free with in-app purchases.

9.5

OVERALL

Graphics 10

Sound/Music 10

Replayability 9

Game Controls 9.5

Gameplay 9

FREE

Animal Crossing: Pocket Camp

Nintendo Co., Ltd.

Source link: http://appadvice.com/reviews

credit : appadvice

Share with your friends
topimg
Previous 1 ... 299 300 301 ... 2309 Next

Page 300 of 2309

Follow Mid Atlantic Consulting

img img img

Subscribe Mid Atlantic Consulting

img img Email Subscription

Categories

Recent Posts

Archives

Downloads and Tools

  • HotMacNews 2 at midatlanticconsulting.com

    HotMacNews 2

    Get all the Mac and iOS news from one place DL

  • MacHelp Mate 3.2 at midatlanticconsulting.com

    MacHelp Mate 3.2

    Mac HelpMate is one way for our technicians to provide you with Remote IT Support. DL

  • MacHelp Widget 2.5.1 at midatlanticconsulting.com

    MacHelp Widget 2.5.1

    With our widget you can recieve the best support, ask questions, and a whole bunch of other services. DL

  • MultiAlarm at midatlanticconsulting.com

    MultiAlarm

    Have you ever left your laptop on your desk and walked away, only to turn around to see someone taking your laptop and using it? DL