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Jump Through a Typographic World in MAJUSCULA, a Gorgeous Platformer

June 09, 2016 by macjeff

MAJUSCULA ($0.99) by Vince Hegedus is a super challenging platformer that’s based on the wonderful world of typefaces. If you are the kind of person who loves a skill-based platformer and also enjoys learning about typography, then this is a match made in heaven.

As a kid, I grew up with the classic games like Super Mario Bros. and Sonic. These games were big parts of my childhood, and they also ignited the spark of love that I have for platformer games. They’re like the ultimate challenge at the time, so as I got older, I always love seeing new titles emerge that remind me of my glorious childhood. In recent years, I’ve done a lot of writing on my laptop and iPhone, but one thing that struck out to me about digitally writing was typography. In fact, it’s been a topic that has interested me greatly for the past few years, as I’ve grown fond of specific typefaces and deplore others. I am no expert in the field, but it’s something I find fascinating.

Naturally, when I heard about an upcoming game that combined both platformer with typography, I was enthralled. And now that it is on the App Store, I’m excited to have my hands on it. From my initial first impression though, let me warn you — this game is not for the faint of heart.

In terms of visuals, MAJUSCULA is beautiful with a minimalistic aesthetic. The game focuses on various hues of black, gray, and white, giving it that popular LIMBO feel. The only splash of color that you’ll see is the orange of the ball that you control, who is just trying to make it through the world of typography. The physics involved in the game are fairly realistic, so there’s no fake game mechanics here. Animations are buttery smooth and there is no lag in the frame rate, which is great since death is always around the corner in MAJUSCULA. The soundtrack by Essa is ambient and soothing, adding another layer of depth to the game.

Since MAJUSCULA is a game about typography, it has an interesting level concept. Each stage is in the form of a letter, and when you clear it, you’ll learn about a typeface that starts with that letter, such as who designed it, when it was created, and even how it looks (all data from Wikipedia). Now, since each level is a letter, and there are only 26 letters in the alphabet, there are only 26 levels in the game. While this may not seem like a lot (and it really isn’t), I’ll tell you now: the game can be incredibly difficult. So while there won’t be more than 26 stages, you’ll be spending a lot of time trying to survive flawlessly during those few levels because it’s easier said than done. You also can’t go back and replay levels either, as it is one streamlined journey. However, there is a reset button if you want to start over from “A.”

Controls in the game are simple enough — just tap the left half of the screen to go left, and the right to go right. You control a bouncing orange ball, which I’m assuming is the dot that is found in lowercase “i,” “j,” or maybe it’s just a period. The dot is automatically bouncing and you have no control of the bounce, which makes the game a bit more challenging than you’d originally think. Because of this, you’ll have to time your horizontal movements carefully, as there are dangerous hazards and obstacles like spikes, pools, rotating cogs, and more. As they always say, it’s easy to play, but hard to master — you need to muster up all of your skills in order to beat this platformer.

While the objective of each stage is to reach the end of the level (marked by a flag), the game also has a point system. I’m honestly not sure how the scoring is done, but it seems that you points based on how far you manage to get or how fast you complete the stage. The game is not clear on how the scoring is done, so I can’t be too certain. The point of the scoring system is for the Game Center leaderboards though, if you’re into that.

I have been waiting for MAJUSCULA for a few weeks now, and I’m not disappointed with the final result. The game is gorgeous with minimalistic graphics and the atmospheric soundtrack. The controls are intuitive and don’t take a lot of time to learn, but the timing is everything so it is still hard to master. The gameplay itself is rather difficult and challenging, though this may not appeal to casual gamers. But if you have any interest in typography, then this game is worth checking out. I just wish that there was some clarification on how the scoring system worked, because it’s pretty vague.

I recommend giving MAJUSCULA a try if you’re a fan of nail-biting platformers and like to learn about typography. You can find MAJUSCULA on the App Store as a universal download for the iPhone and iPad for just $0.99. There are no in-app purchases.

Source link: http://appadvice.com/reviews

credit : appadvice

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Apple’s free app of the week: Drop Flip

June 09, 2016 by macjeff

Apple on Thursday updated its App of the Week promotion with the game Drop Flip. This means that for the next 7 days, you’ll be able to download the popular physics puzzler for free on both iPhone and iPad—a solid savings of $2.

For those unfamiliar with the title, Drop Flip is a delightful game chock-full of silly physics contraptions. Players must move, flip and manipulate obstacles of every shape and size to force the ball into a bucket. It’s a lot harder than it sounds.

From the App Store Editors’ Notes:

A deceptively simple physics puzzler, Drop Flip has you turn your screen into wacky Rube Goldberg contraptions to send a ball into a bucket. Since no path is a straight shot, you’ll need to figure out which obstacles to manipulate, and which to leave alone, to clear every level. Gorgeous minimalist graphics, steadily increasing complexity, and multiple ways to solve most puzzles deliver a whimsical experience full of clever challenges.

And here’s a clip of the game in action:

[youtube https://www.youtube.com/watch?v=SIYhKJkMsa4?feature=oembed&w=500&h=281]

Drop Flip is available in the App Store for free.

Source link: http://www.idownloadblog.com/2016/06/09/app-of-the-week-drop-flip/

credit : midatlanticconsulting

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Free Apps to Download TODAY ONLY 06/09/2016

June 09, 2016 by macjeff

TABATACH - Interval Workout Timer for High Intensity Interval Training (HIIT) : TABATA & any Circuit Training , Peekaboo I see You – Educating discovery playground for preschooler baby to Kids , Laser Lights and more

iPhone:

TABATACH - Interval Workout Timer for High Intensity Interval Training (HIIT) : TABATA & any Circuit Training ( $0.99 → FREE )

Tabatch is not only designed for HIIT, it’s also great for yoga, running, Tabata, Kettlebell, and Crossfit. The app allows you to define intervals for working out, rest, and cycles in a snap. The various whistle sounds and screen flashes provide unmistakable cues, ensuring that you’ll always be performing the correct portion of your workout. The app also includes the ability to pause workouts, text to speech for workout names, and the ability to jump between intervals.

Organizy - Shopping List (Grocery List) ( $1.99 → FREE )

What makes Organizy stand out is the ability to create multiple shopping lists and populate them with ease. All of your lists are stored in the main menu, and you’re able to see how many items are within each one with just a glance. To add an item to a list, start typing the name and Organizy will automatically fill in the rest for you. You’re able to attach a quantity, comment, and department to each item, and the app will group them accordingly.

Universal:

Peekaboo I see You – Educating discovery playground for preschooler baby to Kids ( $2.99 → FREE )

The app includes four cartoon-style rooms to choose from. Each room is loaded with interactive objects and a character to play peekaboo with. As your baby taps away on the screen they’ll activate the animations, and you can record their priceless reactions using the front-facing camera on your iDevice. The videos can be saved and shared with friends and family.

Laser Lights ( $1.99 → FREE )

Put your fingers to the screen and watch them light up. You’re able to utilize multiple fingers at once to create different effects. Activate the sticky option to preserve your touches and snap a photo of what you’ve created. You’re also able to add an orb to the screen that will interact with your touches. The app includes seven visual modes, tilt interactions, and TV-out and AirPlay mirroring support.

Date & Time Calculator (9 in 1) ( $0.99 → FREE )

We really like this app because of its simplicity. You’re presented with a list of nine different calculators, allowing you to find time differences, calculate work days, add and subtract time, multiple and divide time, convert time, find a date range, convert time zones, calculate age, and calculate time travel. The results from each can be shared via AirDrop, Messages, Twitter, Facebook, and email.

Source link: http://appadvice.com/apps-gone-free

credit : appadvice

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Best app deals of the day! 6 paid iPhone apps for free for a limited time

June 09, 2016 by macjeff

Everyone likes free apps, but sometimes the best ones are a bit expensive. Now and then, developers put paid apps on sale for a limited time, but you have to snatch them up fast. Here are the latest and greatest apps on sale in the iOS App Store.

The post Best app deals of the day! 6 paid iPhone apps for free for a limited time appeared first on Digital Trends.

Source link: http://www.digitaltrends.com/mobile/daily-app-deals-ios-06-09-2016/

credit : midatlanticconsulting

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Apple Details how the App Store’s Search Ads Will Work

June 08, 2016 by macjeff

App Store Apps

Earlier today, Apple officially announced some major changes coming to the App Store, including new ads that will be present when users search for content.

That particular new feature is called Search Ads, and, after its unveiling, Apple has gone ahead and published a dedicated App Store developer page that details how the new features will work. On the surface level, Search Ads is a quick way for developers to promote their work within the digital storefront, but that’s different than what people would see in a standard search result.

Apple outlines several different areas, including highlighting that 65 percent of all downloads within the App Store come directly from searches made within. Apple also says the new system is a “more efficient use of an advertising budget,” pointing out that developers will only pay anything when a user taps on their ad. There’s an auction system in place, too, which Apple says will guarantee developers pay a fair market price.

And, of course, Apple’s still focused on privacy, too.

“Search Ads is an efficient and easy way for you to promote your app within the U.S. App Store search results, helping people discover or reengage with your app at the very moment they are searching for apps like yours. Designed to give users a safe search experience, Search Ads sets a new standard for delivering relevant ads while respecting user privacy.”

Search Ads within the App Store is going to launch in a beta form beginning Monday, June 13, and Apple plans on fully launching it sometime this fall. Search Ads will launch alongside the other new App Store features, including changes to the subscription model, and more.

[via Apple]

Source link: http://www.iphonehacks.com/2016/06/apple-app-store-search-ads-details.html

credit : midatlanticconsulting

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