January 08, 2017 by RSS Feed
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January 07, 2017 by RSS Feed
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January 06, 2017 by RSS Feed
Remedy Rush (Free) by Fixpoint Productions Ltd. is the latest game from indie developer Whitaker Trebella, who has released some amazing games in the past. If you enjoyed Polymer, Pivvot, or Piloteer, then you will fall in love again with Remedy Rush.
While there are thousands of mobile game developers out there nowadays, one of the standout indies to me was always Trebella and his games. Ever since I started playing Polymer way back in the day, I knew that pretty much anything that came from this developer would be something amazing and awesome. It started with a simple puzzle game, then the twitch reflex genre with Pivvot, and then the frustratingly hilarious physics-based Piloteer, and now we have the unique maze adventure of Remedy Rush. I’ve enjoyed the fact that Trebella has always gone with a different genre for all of his games, because it means something fresh for every release. And needless to say, I am not disappointed with Remedy Rush.
Visually, Remedy Rush has a super quirky and fun aesthetic that is fairly simple looking when you actually play the game. The graphics for the various remedies look a bit like paper-craft style due to the jagged cutouts and outlines, and the obstacles and germs that you’ll encounter consist of basic shapes. Remedy Rush sports a purple background that contrasts nicely with the other colors used, which range from bright and vivid tones to softer pastel tones. Animations are smooth and fluid, so I had no lag or choppiness on my iPhone 7. To top things off, the game has a soothing, jazzy tune in the background, which is expected since Trebella composes video game soundtracks as well. Overall, Remedy Rush is beautiful both in terms of visuals and audio, so I would say that Trebella has done it yet again.
At its core, Remedy Rush is an infinite maze game that can be rather chaotic, but it can be played with different play styles. This means that you can play haphazardly in a frantic rush, or you can be a tad bit slower and use logical thought to find the most efficient path through the maze. And since it’s an infinite game, the maze is procedurally generated each time you play, so it’s never going to be the same thing twice. But it will always start off pretty easy and then get increasingly difficult the longer your survive. The concept behind Remedy Rush is that after you come down with an annoying sickness, you’ll have to dive in as an unconventional remedy in order to ward off germs in the body. On top of making your way through the maze of the body, you’ll have to watch out for the sickness that will be on your tail the entire time. However, the more days your remedy lasts, the longer you’ll fend off the sickness, though it also gets progressively more dangerous as more time passes.
There are toxins in the body that can explode and kill off germs in the body, but also kill your remedy as well if you’re not careful. The green health bursts let your remedy unleash a unique attack that can get rid of germs or decaying blocks. Once your remedy dies in a blast, gets overtaken by germs, or is caught by the sickness, then the run ends. Your score is determined by how far you managed to get and how many germs you exterminated.
Controls in Remedy Rush are simple and intuitive. To move forward, just tap anywhere on the screen. You can change the direction you move in with just a swipe. When you bump into a toxin (pink), squares will be outlined with dashed lines to indicate the blast area, so you’d better move out of those spots before it goes off, or you can bump it again to make the explosion go off immediately. These blasts can kill off the pesky orange germs, as well as you if you get caught in the blast, but can also open up new pathways if there are damaged cells adjacent to it and trigger other nearby toxins. You can also collect up to three of the green health bursts, and to activate it, just do a long-press on the screen. Each remedy has their own special passive ability that can help out during the game, so learn what each one does and take advantage of it for the best score.
In the beginning of the game, you’ll start off with the cookie as your remedy, but there are over 30 remedies available in the game. If you want more, you’ll have to spend those pink coins that you collect on prize boxes (100 coins a pop) that contain random remedies. There are also gift boxes that will award you with coins every few hours, so it’s relatively easy to get coins in the game. If you find a specific remedy that you want to play as, you can purchase them through in-app purchases. Unfortunately, if you look at all of the available remedies that you can purchase, you won’t know what their effect is until you have it, so the element of surprise is a double-edged sword here. Still, it’s not hard to get coins in the game, so you should get a few different remedies relatively quickly.
I’ve only just started to play Remedy Rush, but I’m in love with the game so far. The visuals for remedies are charming and bursting with personality, and the soundtrack is absolutely delightful. Controls are intuitive and responsive, and the game difficulty progresses at a nice, gradual pace, though things can get pretty hysterical the longer you manage to survive, but the potential points you can get make it all worth it. I must admit that the controls do take a few moments to get used to, but it’s pretty comfortable once you get the hang of things. The wide variety of various unusual remedies and their effects keeps the game interesting, and you’ll definitely want to keep coming back to unlock them all.
I highly recommend checking out Remedy Rush if you are looking for an eccentric game that will easily make hours pass by. You can find Remedy Rush on the App Store as a universal download for your iPhone and iPad for free. There are in-app purchases to unlock playable remedies.
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January 06, 2017 by RSS Feed
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January 05, 2017 by RSS Feed
Drop Flip Seasons (Free) by BorderLeap, LLC is the sequel to last year’s hit Drop Flip!, a relaxing but challenging physics-based puzzle game. If you enjoy minimalistic puzzle games that make you think, such as Trick Shot, then you will love the original as well as this brand new version.
These days my preferred gaming platform of choice has been on my PlayStation 4, but every now and then I even need a break from that. For those times, I always turn to puzzle games, especially on my iPhone. If you’ve been following my work here at AppAdvice for a while, then this should not surprise you in the slightest. I’ve been a fan of BorderLeap ever since they released other awesome games on iOS, including the word game Alpha Omega, as well as the har•mo•ny series. I enjoyed the original Drop Flip! a lot when it first came out, so naturally I was eager to pick up Drop Flip Seasons when it came out. Needless to say, as a fan of the first game, this one does not disappoint and is a great way for newbies to start as well.
Just like its precursor, Drop Flip Seasons features a super minimalistic design that will appeal to anyone who likes simple and clean aesthetics. The game consists of solid colored backgrounds with subtle textures that you will only notice if you look closely enough, and the puzzle layouts are composed of basic geometric shapes that are colored white so they contrast nicely with the backdrops. While the original Drop Flip! game did not feature any extra patterns in the background, Seasons has a few subdued patterns, and there are even extra things like falling snowflakes in the “Winter” season. The best thing about Drop Flip Seasons is the fact that the developers are planning to add new levels for every season, so more content is already on the way. Animations in the game are buttery smooth and fluid, with no lag on my iPhone 7. Drop Flip Seasons also has a rather whimsical atmospheric soundtrack that is both captivating and engaging, and will help you focus on how to solve each puzzle. Once again, BorderLeap has done a superb job in terms of the visuals and audio in Drop Flip Seasons, but this should surprise no one given their great record so far.
Like other games of this nature, Drop Flip Seasons is level-based, but again, the twist is that only one chapter is available right now, which is Winter. If you browse the level selection screen, you’ll find Spring, Summer, and Autumn chapters, but they are locked and cannot be accessed until that particular season rolls around later in the year. I find this element interesting, because it keeps the promise of more content in the future, and the game remains fresh throughout the year as more stages are added on a regular basis. The only problem would be if you complete all of the current levels quickly and then you’re left with nothing else to do until March, June, and September, respectively. However, each season contains 40 levels with another eight bonus levels (these are coming soon for Winter), and the difficulty for the puzzles ranges from super easy to near-impossible, so it should definitely keep players busy for some time. Plus, the game is completely linear, so if you’re stuck, you’re going to be stuck until you finally figure it out on your own, as the game has no hints, but you can skip levels if you need to. The goal of Drop Flip Seasons is easy enough: drop the ball into the bucket, but things can get super tricky.
Controls in the game follow in the footsteps of the original. The ball will always sit atop a gate in the beginning of the stage. To drop the ball, just tap on the gate that is holding it, and the ball will fall. But since the goal is to get the ball into the bucket, you’ll have to make note of the level’s obstacles and other environmental objects in order to guide the ball to its destination. Some objects can be moved, and this is indicated by the dark shadow areas. If an object is in a shadow, then you can drag it with your finger to move it around, or press firmly on it to rotate if there is space. On some levels, the bucket will be moving as soon as you start, so these require you to be fast and open the gate at the right time. For these, you’ll probably have to restart multiple times until you get it. To do this, just tap on the pause button in the top left corner and then choose to reset or restart the stage, or even go back to the level selection screen. The combination of obstacles and movement can make Drop Flip Seasons much more complex than you’d originally think, so this is a game that will keep you occupied for a while as you attempt to get a “ball-in-one” or ball-in-two” at the most.
Drop Flip Seasons may have only came out last night, but so far I’m enjoying it a lot, just like the original game. I love the minimal design, but it still manages to stand apart from the original with the seasonal themes and subtle background animations. With winter being my favorite season, I love all of the appropriately themed decorations, such as snowflakes, polar bears, and hot cups of cocoa (or maybe that should be coffee). The controls are straightforward and intuitive, and the puzzles themselves range from simple to difficult, but it can all be done through trial-and-error, so there’s no need for hints, which is nice. Since it’s a free download, there will be occasional ads that pop up every now and then. I eagerly await the levels that are planned for the rest of the year.
I highly recommend giving Drop Flip Seasons a try if you’re a fan of physics-based puzzle games or just want more Drop Flip in your life. You can find Drop Flip Seasons on the App Store as a universal download for your iPhone and iPad for free with in-app purchases.
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