November 20, 2020 by RSS Feed
Orbia (Free) by JOX is an action arcade game that tests your one-touch dashing skills. If you enjoyed other games like AZ Rockets and Lichtspeer, but want a world like Badland 2, then you'll get a kick out of Orbia.
When life gets too much (and boy has it been lately), I just want to sit down and enjoy some mobile games while in the comfort of my fiancé's arms on the couch. Usually I turn to puzzle games for these moments, but sometimes I want a game that tests my reflexive skills. For these moments, I like arcade games, and Orbia is one that fits the bill nicely. Even though Orbia has been out for a while, it slipped my radar until now. And I'm glad I discovered this hidden gem.
Lichtspeer
Noodlecake Studios Inc
AZ Rockets
Itatake AB
BADLAND
Frogmind Oy
BADLAND 2
Frogmind Oy
Visually, Orbia is beautiful. The game carries a fairly minimalistic aesthetic due to the softly colored backgrounds with serene landscapes and scenery. The targets you're dashing towards are simple circular outlines, sometimes with power-ups inside. Your character, a cute white fuzzball with glowing eyes, along with the enemies (dark evil versions of you in various sizes) are rendered in 2D and pack in a lot of personality in small packages.
There are various skins that you can come across as you play, which change your character's appearance and grants special abilities, and they all look unique and distinctive from each other. Animations are smooth and fluid, so there is no issue of lag or choppiness on my iPhone 8 Plus. Orbia also has a soothing and ambient atmospheric soundtrack that is immersive, so it's delightful to listen to as you play.
Even though the end goal is to get as far as you can in the game, there are still levels, and you can jump back to any completed level if you wish. Orbia features four different worlds with their own scenery and baddies to watch out for. On top of that, there are a ton of stages in each world to complete (the first one has 400 alone), so it should be enough to keep you busy for a while. Other chapters can be unlocked by spending crystals (in-game currency) or meeting other requirements, such as liking their Facebook page.
The goal in Orbia is to get as far as you can, and to complete each stage, just dash to each target unscathed until you get to the next level. Easy, right? Like plenty of other games, Orbia sounds easier than it looks.
To dash, all you need to do is tap anywhere on the screen. You don't have to worry about tapping on your target, since it would obstruct your view of obstacles. This one-touch control scheme lets you play the game with just one hand, so it's great to play anywhere. However, there are bad fuzzballs surrounding each target, and you must time your dashes right so you don't touch them, because otherwise, it's game over.
The game starts out easy enough, but things get trickier as you go. You'll encounter multiple orbiting layers of bad fuzzies, and they rotate at different speeds. Or there are large ones that are harder to avoid, rotating belts of them, and more. It's all about timing here, so just look for the opening and take it.
Sometimes you'll find power-ups in the targets that help you out in the long run. Things like shields protect you from a hit automatically, so you survive a bit longer. Other items let you dash faster, making it easier to get through tight openings. These boosts get activated when they're needed, so you don't have to think about additional controls besides dashing. They also pop up fairly frequently, so you may get a few items before a run ends.
Orbia also rewards players who are able to consecutively dash to targets without pausing. When this happens, you get a speed boost, and more crystals are awarded to you. Plus, it's fun to see how quickly you can complete a stage just for kicks.
As mentioned earlier, there are skins to unlock for your character, which add not only a dash of color, but grant you special talents too. For example, you can get faster dash speed, change your size, increase the time for bonus items, and more. Each skin is locked to the area that you find it in though, and more can be found on select stages. There are a ton of skins to discover and unlock, so it adds to the replay value.
Since Orbia is a free game, there are occasional banner and video ads. However, they don't necessarily get in the way, but could still annoy some people. Fortunately, there is an in-app purchase to get rid of ads if you so choose. Additionally, some skins are locked behind in-app purchases, and they also have pretty good bonuses as well as getting rid of ads too. However, some of the prices for these are pretty high, which I didn't like.
Orbia is a gorgeous game that's relaxing and challenging at the same time. The simple and clean graphics are great eye candy, and the colors are definitely soothing and complement everything nicely. The music is whimsical and delightful to listen to. THe gameplay is simple enough for everyone, but still proves to be a nice and welcome challenge for all. The one-touch controls make this the perfect kind of pick-up-and-play game to try when you're just waiting around somewhere. Plus, there are hundreds of levels and a ton of unique skins to unlock that boost your game.
Personally, Orbia has a lot of good stuff going on, but the free part does bug me a bit. The ads, while not intrusive during the game, do get annoying over time. At least there are ways to get rid of them. But that brings me to another point — some of the prices for the skins are ridiculous. One costs $20, and while it pretty much gives you godly bonuses, I just think it's too much. Plus, I'm not a fan of how each skin is locked to the area that you get it in. I think giving players the option to use any skin in any chapter grants more freedom.
Despite my qualms with the game's in-app purchase skins, I'm finding Orbia to be a fun game to play when I have some downtime. The game's visual style is beautiful to behold, and reminds me a lot of games like Badland. I found the music to be tranquil and soothing too, which is always welcome for me these days. The one-touch controls are fantastic, and the gameplay itself is challenging, despite looking easy on the surface. It's one of those games that is hard to put down once you get started.
Orbia is available on the App Store as a universal download for your iPhone and iPad for free. There are in-app purchases.
9.1
OVERALL
Game Controls 10
Replayability 9
Graphics 9
Sound/Music 9
Gameplay 8.5
Orbia
JOX Development
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November 20, 2020 by RSS Feed
Oddmar ($4.99) by Mobge is a challenging action-adventure platformer based on Vikings and Norse mythology. If you enjoyed other recent titles like Reed and Temple of Spikes, then chances are high that you'll like Oddmar. It's from the same development team of Leo's Fortune.
Since I was born in the '80s, I grew up with platformers during my childhood. I have fond memories playing Super Mario Bros. and Sonic the Hedgehog games with my siblings, and going to friends' houses and playing their games as well. Platformers are definitely one of those genres that we consider tried-and-true classics these days, and I'm always up for any new one that happens to pop up on the App Store, which turns out to be a lot. Though they're still a genre I'd prefer to play on a console with physical buttons, titles like Mikey Shorts seem to have perfected the controls, though are hard to come by. Still, Oddmar looked intriguing from the get-go, so I had to give it a shot. Plus, Leo's Fortune was a pretty good game back then, so it gave me high expectations with Oddmar.
Leo's Fortune
1337 & Senri LLC
Reed ^_^
Crescent Moon Games LLC
Temple of Spikes: The Legend
TIGRIDO, INC.
Mikey Shorts
BeaverTap Games, LLC
Visually, Oddmar is stunning and gorgeous, but that's to be expected from the team who created Leo's Fortune. Even though this is a side-scrolling platformer, everything appears to be rendered in 3D with the beautifully blurred and scenic landscapes in the background, with contrasting sharpness for the stage in the foreground. These layers give off the illusion of 3D, and it works incredibly well. Oddmar's depiction of Valhalla is ravishing, as the world looks lush and even whimsical. The colors are bold and vibrant, with some more muted, earthy tones mixed in along the way.
Oddmar is a distinctive looking Viking who seems to be bursting with a jolly personality, and the various animals and enemies you'll encounter are just as lively. Animations are smooth and fluid, so there's no issues of lag on my iPhone 8 Plus. The game also features an epic and delightful soundtrack to go along with the epic adventure, complete with what sounds like bagpipes and all. Of course, Oddmar is quite a special Viking, so there are some fun sound effects to go along with everything.
There's a unique story behind Oddmar, and it's revealed to players through a series of motion comics. These are hand-drawn and look fantastic, as they convey emotions and other tones well. Essentially, Oddmar is a rather odd Viking. His village has deemed him not worthy of being in Valhalla since he seems to have squandered all of his potential. However, one day he gets an opportunity to prove himself once more, but at a price. It's kind of amazing that the story of a Viking could be relatable for many of us, right?
Since Oddmar is a platformer, it goes along with the level-based formula. At the moment, there are 24 hand-crafted stages to get through. While that does not sound like much, the levels are pretty lengthy and full of challenging physics-based puzzles. So if you want to finish the game, that means spending some quality sit-down time with it, as there are also a lot of hidden secrets to discover too. The goal in each stage is to make it to the end where the ritual stone is. However, there will be many obstacles and new enemies along the way that try to prevent you from proving your worth as a Viking. Fortunately, you're armed and ready to take on all that stand in your way. Plus, there are checkpoints, so if you die, you'll just pick up from the last checkpoint you reached.
Controls in Oddmar are simple and intuitive. To move left or right, just slide your finger around in the bottom left corner. In order to jump, you'll swipe upwards from the bottom right corner. Though you can't double jump, you're able to jump off of walls, so take advantage of that. To attack, just tap the bottom right corner — if you do it fast enough, Oddmar goes into a slashing combo. You can do a shield slam by swiping down while you're in the air. This can let you reach higher spots if done on a bouncy surface, or you can break weak floors to get to hidden areas. For the most part, the controls are responsive so there isn't too much of an issue with that.
However, I'm not sure I like the swiping controls that are on by default. Fortunately, you can toggle on-screen controls in the settings, which puts buttons on the screen. This works out for me much better, and I'm sure for many others.
As you explore the various lands, Oddmar will find gold triangles to collect along the way. These are the game's currency, and they're plentiful. Every now and then, you'll encounter a shop on the stage, and you can "enter" it by hitting the bell with an attack. This opens up the shop, and you can check out new weapons and shields that you can purchase with your gold. These new additions can increase your attack power and speed, and protect you from more damage, so it's important to upgrade when you can.
Oddmar is a fantastic action-adventure platformer that is full of content and challenging at the same time. The game looks beautiful with the hand-crafted artwork and motion comic cutscenes. The music is fun to listen to, and the sound effects give everything a dash of personality. While 24 levels doesn't seem like a lot, the length of each stage is pretty good, and the puzzles can be fairly challenging even for skilled veterans. The checkpoint system is nice since they're pretty frequent, so the game is forgiving and not frustrating. It's an overall great addition to anyone's platformer collection.
While there is a lot of good stuff about Oddmar, I did find the swiping controls to be a bit odd to be the default option. At least you can change it to on-screen button controls, so I'm thankful for that. The only other negative is the fact that there are only 24 levels — I hope to see more added in the future, as it would extend the lifespan of the game.
As a platformer fan, I love Oddmar. The game is visually amazing, and the music is top notch. Controls are nice once you find your preferred setting, and the gameplay is challenging. It's all rather humorous too, which makes it even more charming. And while there are only 24 levels right now, it will take some time to get through them all considering the length, as well as the hidden secrets to collect. Oh, and there are Dream levels to finish too, so the replay value is high.
Oddmar is available on the App Store as a universal download for your iPhone and iPad for just $4.99. There are no in-app purchases.
9.2
OVERALL
Graphics 10
Replayability 9
Game Controls 9
Sound/Music 9
Gameplay 9
Oddmar
Mobge Ltd
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November 20, 2020 by RSS Feed
Brew Town (Free) by AppBox Media and I Fight Bears is, as the developers call it, the world's first Craft Beer Simulator. If you enjoyed games like Project Highrise and Game Dev Story, but appreciate the art of making a fine brew, then Brew Town is the perfect little sim for you.
While I certainly don't drink as much as I used to, I still prefer craft beers over the mass produced stuff that's everywhere. Yeah, I guess I was a bit of a beer snob back then, but that's because the common stuff usually doesn't taste all that great. And please, don't try and say I'm wrong — no one is going to pick a Budweiser over a tasty craft beer from a small indie brewery if given the chance. When I heard of Brew Town a few months ago, I was eager for the game's release. I love simulation games, and throw some beer brewing into that? Heck yeah I'm in. After many months of waiting, Brew Town is finally here, and it's definitely a fun sim, though it has some annoyances.
Project Highrise
Kalypso Media Group GmbH
Game Dev Story
Kairosoft Co.,Ltd
Visually, Brew Town is rendered in beautiful 3D with a modern retro aesthetic. In some ways, it reminds me of Horizon Chase, probably because of the low-poly design. Despite that, Brew Town is still fairly detailed when it comes to the architecture of each building in your brewery, and the world is bright and vivid. As your brewery comes to life one-by-one, tiny little people will populate the area and drive through, so it's fun to watch it all come together. Animations are smooth and fluid for the most part — I did experience some slow frame rates when I had a lot going on and was furiously tapping away being efficient. There isn't much going on for the soundtrack, but Brew Town has the realistic sounds of sports games, bars, cars passing by, and glass bottles clinking together.
As you design your own brews, you can customize the bottles with a variety of stickers and decals. There's a lot to choose from, and each sticker acts as its own layer. Each one can be colored, resized, or even rotated to create your perfect label. Bottle colors and caps can also be personalized with your choice of color, so every brew is special.
Brew Town has you starting from the ground up, and in the beginning you'll start with Value Hops. As you complete specific goals, you can then upgrade to the next level of hops, but all of your building progress get reset. However, as you increase your choice of hops, they become faster to brew and much more profitable, so it's completely your call. Rebuilding on the next go takes less time, but you do start over with buildings, which I found annoying.
The process for your brewery is simple, and the game does have a tutorial that explains the basics when you start. Essentially, you'll have the hops farm, and when hops are ready to be harvested, just tap on them to collect. You can only hold so many hops at a time before it's full, so keep an eye out on your stock.
The next step is to start brewing. In the beginning of the game, you get a lager, and more brew types are available. However, to get access to other types, you must do research and create or improve a formula to earn a certain amount of profits before they open up. The more you research a formula to improve, the more expensive it becomes to research. With research, you choose a new flavor to add to the formula, then play a little mini-game where you must stop the dial in the designated green areas (or at least close to the marker) to ensure good quality.
The brewing is done with timers. The more profitable a beer is, the more time it takes to brew. You start the game with 50 litre brewhouses, but you can upgrade them to increase their capacity. When it's done brewing, you send it off to the bottling plant to go into your custom designed or default bottles. Just tap to bottle — it starts with one bottle per tap, but you can increase it through upgrades. Eventually, you'll also discover the tap-and-hold bottling method, which is another costly upgrade, but you can just long-press once to bottle.
All bottled brews are stored in the warehouse, which you can also upgrade to hold more. You can stock the bar, also upgradeable, to sell a certain number of bottles per minute for profits. Your HQ gets order requests from other businesses, and serves as a decent enough cash generator once you fulfill them. Once your brewery has delivered a certain number of bottles, you can upgrade your HQ.
As you play, you'll also notice some drones flying around — tap on these for quick cash. There are also pink limos and vans driving around that can get you bottle caps with a tap or some cash if you watch an ad.
Every now and then, you'll get large requests for sporting events. These orders are special and you only have a certain amount of time to fill the order, but the payoff is worth it, especially if you're in the more valuable hops territory. When these events happen, you'll want to make sure all of your brewhouses are brewing the specified brews for the order, and you may want to sell off unwanted brews in warehouse fire sales to make room.
All of the buildings you can build and use in Brew Town can be upgraded. However, they get extremely costly, and that's why it's annoying when you move up to a better hops since it all resets. However, you do at least keep your brew formulas, thankfully.
Your farm generates a few hops at a time, but the best way to get more is to play the mini-game, Hop-or-Not. This is like a Tinder for other brew labels that people have designed, and you can rate them with a "Yes" or "No" by swiping or tapping the buttons. While you can be critical, I find it's better to just give everyone a like so you can quickly accrue more hops, as a few get awarded after every five likes.
Brew Town is a cute and addictive little simulation game that shows what it's like to manage your own craft beer brewery. The graphics are nice, and I love the realistic sounds effects. There's humor in the game too, with references to hipster Instagrammers and "sportsbowl" events, so that always brought a smile to my face. I think the coolest part about the game is the fact that you can design your own beer labels, which gives you a chance to get creative and make your dream label.
Unfortunately, as I played the game for hours yesterday (it was so hard to put down), I had encountered a number of annoying glitches. First, for some reason, the game decided that it should reset one of my formulas that I had researched several times back to the beginning, and I lost my label design. This happened twice with two different brews, and needless to say it was pretty frustrating.
I also noticed that sometimes I would watch an ad for the promise of more caps or cash, but the game wouldn't do the payout after the ad was done. I tried watching the ad again and still nada.
And while customizing your own label is great, I encountered a glitch that made it impossible for me to truly make what I want. The color picker's bottom row is a no-touch zone on my iPhone 8 Plus, since the text "Label Designer" covers the bottom area of the colors. So I'm unable to access the blacks, grays, and whites for my labels.
Needless to say, I was a bit disappointed with the amount of bugs in the game. Hopefully they all get ironed out soon.
Brew Town is an entertaining simulation clicker style game that is keeping me busy whenever I sit down and check in. I found the tutorial to be a bit unclear, but the game is pretty straightforward once you get the hang of things. And it's easy to just lose yourself in for a few hours at a time here, especially when you've become super efficient at brewing and filling orders. The graphics are great, and the sounds are nicely done. I don't really understand why all the building upgrades must be reset when you get a new hops though, and I hope the bugs that I've encountered get fixed. Still, I'll be playing this one for a while, at least until I get bored of running a successful brewery, anyway.
Brew Town is available on the App Store as a universal download for free for your iPhone and iPad. There are in-app purchases.
8.7
OVERALL
Replayability 9
Gameplay 9
Game Controls 8.5
Graphics 8.5
Sound/Music 8.5
Brew Town
AppBox Media
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November 20, 2020 by RSS Feed
Sdorica -sunset- (Free) by Rayark is a role-playing game with dashes of strategy and matching-puzzles. If you enjoyed other games like Terra Battle 2or Fire Emblem Heroes, then you'll get a kick out of Sdorica.
When I was in high school, I was introduced to JRPGs by my group of friends and I fell in love. Everything from the anime art styles to the dark and intricate, though usually cliché, stories, to the combat system — I loved it all. I'd end up spending hours playing these games because I had all the time in the world back then, and not many worries. But now I'm an adult with responsibilities, so time is short. While I still love JRPGs, I just don't have as much time for them like I used to. So when there are mobile JRPGs that provide a bite-size experience, I'm down.
Rayark is a fairly popular developer, and they've made some other great games like Cytus (I reviewed the sequel), Implosion - Never Lose Hope, and VOEZ. I've played most of their iOS releases so far, and have thoroughly enjoyed them. They pump out quality games, so when I saw that Sdorica was a role-playing game, I knew I had to check it out. Even though it's a free-to-play title, it does things incredibly well, and the usual annoyances with F2P games is not found here, surprisingly.
Terra Battle 2
MISTWALKER CORPORATION
Fire Emblem Heroes
Nintendo Co., Ltd.
Cytus II
Rayark International Limited
Cytus
Rayark International Limited
Implosion - Never Lose Hope
Rayark International Limited
Visually, Sdorica is one of the most beautiful F2P games I've seen, but I'm not surprised since this is Rayark, after all. Sdorica has a heavily anime-inspired art style that JRPG fans will appreciate. The game is packed with anime cutscenes that reveal the story in each chapter, and the character sprites during gameplay are rather cute and "kawaii," as they say. The character renderings for gacha pulls and portraits are incredibly stylized and detailed, and the game world is stunning, no matter what quest you're doing. Animations are smooth and fluid during scenes and gameplay, and I didn't have many issues with choppy frame rates on my iPhone 8 Plus. However, I did notice that there's a bit of a lag when going through the menus, and there's more loading screens than I'd like.
Aside from art and gameplay, one of the other reasons I enjoyed playing JRPGs back in the day was for the soundtracks. Sdorica has a whimsical and atmospheric soundtrack that fits in with the entire fantasy theme, and helps set up the mood and tone of each story chapter. It's a delightful soundtrack to listen to, so I recommend using earbuds to be fully immersed. Sdorica also features Japanese voice acting for the spoken dialogue, which I enjoyed. All of this put together makes Sdorica feel like a triple-A title, which is surprising since it's free and quite frankly, packed with content.
When you start up Sdorica, you may have to download some game data before you're able to dive in. This can take a few minutes depending on your connection speed, but it's well worth it. Sdorica features a tutorial in the beginning that walks you through the ropes of how the game works, and new element menus, but once you get started, it's hard to stop. Plus, that game data download is pretty large because there's a ton of content available from the get-go, and the best part is that there is no energy system. Yes, you can play this game as much as you want during each session without having to worry about running out of energy and timers. For a free-to-play game, that's pretty much unheard of.
Most of your time will probably be spent in Sdorica's story mode, but there are special events, abiiity and training quests, and region exploration missions. However, regardless of which mode you play, the setup is still the same. You pick your team from your available roster (characters can be unlocked through the story or earned from gacha pulls), and then head into battle. Each stage consists of about three waves of enemies that you must defeat before the stage is cleared. While it sounds easy, Sdorica's unique gameplay mechanic breathes some fresh life into the tried-and-true turn-based formula.
Each character in your roster may only be assigned to one of three positions in battle. When you tap on the spot you want to fill, it shows you which characters can go there. Sometimes though, like in certain story and event missions, certain characters must take part, so that slot becomes locked. But if there's no lock, then you're free to choose who you like.
Sdorica's roster is a mix of magic users, damage dealers, and tanks. So ideally, the magic users go in the back, the damage dealers in the middle, and the tanks up in the front lines. You can even have up to two advisors, which are extra slots for a character but they just have unique advisor abilities, rather than take part in the battles themselves.
Battle in Sdorica is an interesting mashup of turn-based RPG combat and match-three puzzle. At the bottom of the screen will be two rows of colored orbs (white, purple, and orange). You can tap on a single orb or gather up two or four (in a square formation) with a swiping gesture to have one of your team members perform an action. The action depends on who you're using, but actions are always a melee or magic attack, support moves, or healing. Before you make a match, the game tells you who will do the action and what they'll be doing.
Enemies have number counters on them — this is the number of moves you can make before they attack. Sometimes they'll also have unique traits or abilities, and you can view this information by long-pressing on them. If an ally falls in battle, don't worry — you can still resurrect them by getting enough resurrection orbs. But you won't lose them permanently, thankfully, and they still get experience if you win.
Once you clear out all of the waves, then that quest is cleared and you'll get your loot. Each completed stage nets experience for your team members, as well as your own Watcher level. There may be other rewards, such as character minerals for evolving them, crystals (premium currency), or soul energy.
The Soul Energy is what you need to "invest" in your roster, raising their level up to become more potent in battle. If you have all of the required materials, you're able to "resonate" them, which means evolving into their next form. The crystals are used for the "infuse" section, where you can take a chance with character pulls or get materials.
Sdorica is an excellent mobile JRPG that is rich in story and has unique gameplay. The graphics are also beautiful, insanely detailed, and character designs are amazing to look at. The music is well done, and the voice acting is just icing on the cake. Even though this is a free game, there are no ads, no limitations on how long you can play, and there's ample opportunity to get the premium currency without paying a dime. It's also jam packed with content, so I can safely say that this is one game that I will be playing for some time.
There's a lot of good stuff to be found in Sdorica, but I found the slight delay between menu selections and loading times to be a tad annoying. Sometimes I think the game froze, but it's just taking it's time with my selection is all. Hopefully this slight delay is fixed in future updates to be more responsive. Still, it's a small nitpick I have with the game, but it's tolerable considering how good it is.
While I'm not usually a fan of free-to-play RPGs, I think Sdorica is one of the exceptions. Rayark did a fantastic job with this one, from the visual art style and sound to the interesting battle mechanic and tons of content for free, no strings attached. They also give you a ton of goals to complete for free premium currency, so the in-app purchases for more are more like a way to say thanks to the developers for making such a good game. It's completely optional and not necessary to play the game, but I can see myself spending a few bucks in the future to just support Sdorica. I highly recommend giving this game a chance if you're a fan of JRPGs.
You can find Sdorica -sunset- on the App Store as a universal download for your iPhone and iPad for free. There are in-app purchases.
9.8
OVERALL
Replayability 10
Graphics 10
Sound/Music 10
Game Controls 9.5
Gameplay 9.5
Sdorica
Rayark International Limited
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credit : appadvice
November 20, 2020 by RSS Feed
Harry Potter Hogwarts Mystery (Free) by Jam City is the hot new mobile Harry Potter RPG that many of us Potterheads have been waiting for. Even though the main Harry Potter series of books and movies is long over, there's the new Fantastic Beasts series of films coming up, but in the meantime, we still need our Potter fix. That's where Hogwarts Mystery comes in.
Throughout my middle and high school years, I was a huge Harry Potter fan. I remember waiting eagerly for each new book release, and then reading the entire thing in a day because that's all I would do. However, I never quite got through the last book, I'm honestly not sure why, and I still haven't finished it to this day. I also only saw the first part of the Deathly Hallows movie, and I'm quite proud of myself for not having the ending of the original Harry Potter series ruined for me to this day. I'll get around to it one of these days (been saying that for years). Still, I'm a big fan of the series as a whole, and get merchandise and other stuff when I can. I've been awaiting a good Harry Potter game to play on-the-go, and Hogwarts Mystery is a good contender, though I'm not big on the freemium aspect.
Harry Potter: Hogwarts Mystery
Jam City, Inc.
Visually, Hogwarts Mystery is pretty decent. Everything is rendered in 3D, but it's more like last-gen graphics, similar to what you'd expect from PlayStation 3. The character model renderings look alright with their aesthetics and texture details, but they're a tad more blocky than I'd like. The world of Hogwarts and Diagon Alley are pretty true-to-life with the movies, and overall a nice representation of the Harry Potter world. There is quite a bit of dialogue and text to read through, as you'll be making choices, but the typefaces are easily legible. Animations are smooth and fluid, so there isn't any issue with lag or choppy frame rates on my iPhone 8 Plus. The music is whimsical (as expected) and the sound is pretty spot-on. If you're a Harry Potter fan, then this game does a good job in terms of visual and sound design.
Since Hogwarts Mystery is a role-playing game that takes place before Harry Potter attends Hogwarts, there's a standalone story to go along with the adventure. You are a young witch or wizard who's received their Hogwarts letter to attend the famous school of witchcraft and wizardry. You start out as just any other kid, then you're whisked away to Diagon Alley to get your materials for the school year, and then finally Hogwarts Castle.
Even though this is a role-playing game, it's fairly on-rails. What I mean is the fact that you're guided through a lot of the scenarios, and there's not much free-range exploration to do, as you can quickly jump to where you need to go to advance the story. As you interact with other characters, you'll be asked to make decisions that affect your character's attributes, friendships and rivalries, and the ending. You'll need to be careful about who you build relationships with, since you'll want to work together with your House to earn points for the House Cup.
Speaking of houses, I was a little disappointed with how the Sorting Hat worked here. I was expecting the Hat to ask you questions and then judge your house sorting based on the answers you provide. Instead, the Sorting Hat merely asks you what house you hope for and then you pick the one you want. That's it — the Sorting Hat throws you in to the house you picked and calls it a day. Even though I like that it gives you the freedom to choose your favorite house (Slytherin is best), I thought the process could have been more personalized and true. So I was a tad disappointed with the Sorting Hat.
As you embark on your journey as a student at Hogwarts, you'll go into scenarios that have timers attached to them. These include things like taking classes, learning spells and potions, and getting out of hairy situations. To clear these scenes, you need to earn two stars on them. Each scene features objects in the environment that you can interact with through taps, and it fills up the gauge. However, sometimes these activities require energy for each tap, which I thought was dumb and annoying. You only start out with so much energy, and if you're out, you must purchase more with the purple crystals (premium currency).
Because of this, I'm stuck in a room trapped with Devil's Snare for eight hours because I'm out of energy to perform taps and don't have enough crystals to get more. This is the first paywall and I'm surprised that it came so early on. It's rather annoying, to say the least.
I did enjoy other activities, such as learning spells and making potions. These usually consist of mini-games, like tapping the screen at the right time, or tracing out lines and shapes for spell casting.
In the beginning of the game, you're able to customize the look of your character. If you made a mistake, you can change anything at any time, but you'll also unlock more items as you progress in the game and level up from completing chapters. However, you'll need coins and purple gems to buy the "cooler" looking hairstyles, clothing, and accessories, and they're pretty pricey.
Hogwarts Mystery is a decent addition for Harry Potter fans. The graphics look a tad dated, but are fine for a mobile game. Music and sound is well done, and falls in line with expectations. There's a lot of activities to do during your time at Hogwarts, and the interactions with other characters is an important part of the game. The mini-games are not too difficult, and being able to cast spells and partake in duels is what every Potter fan has dreamed of for years.
While I want to like Hogwarts Mystery, there are some aspects of it that leave a sour taste in my mouth. For one, the energy system and timers are pretty dumb. I get that it's a free game, but really, a tap costs one energy in certain situations? It's the fastest energy burning time sink I've seen so far, and having to wait to complete a scenario is just annoying. Plus, you can't leave until it's done, so you're stuck waiting around. Another thing that bothered me a bit was how expensive the character customization can be. It's more like nickel-and-diming you for every little thing. Plus, I'm a bit disappointed that I can't just freely roam and explore Hogwarts to my heart's content.
As a big Harry Potter fan, I'm still enjoying the fact that Hogwarts Mystery lets me live out my Hogwarts dreams. The visuals are okay, and the sound is great. The on-rails experience means you aren't going to get lost or confused, and always know where to go or what to do next. I like the mini-games for casting spells, making potions, and dueling since they have intuitive controls. Tough choices are going to be made, and I like that it affects the dynamic storyline. I just wish that the timers and energy system weren't the way they are, and that customization options were a bit cheaper.
Harry Potter: Hogwarts Mystery is available on the App Store as a universal download for your iPhone and iPad for free. There are in-app purchases.
7.9
OVERALL
Replayability 8
Sound/Music 8.5
Gameplay 8
Game Controls 7.5
Graphics 7.5
Harry Potter: Hogwarts Mystery
Jam City, Inc.
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