November 20, 2020 by RSS Feed
Music is a more powerful storytelling tool than most people realize. It’s the vital seasoning that makes every movie, TV show, advertisement, and internet video meme work how it should, manipulating your emotions in exactly the right way.
The problem is, using an existing piece of music involves paying exorbitant fees or drawing on classical pieces that everybody has already heard a trillion times.
MovieMusic aims to solve that problem for you by providing a library of compositions that you can dip into for every conceivable dramatic context.
These tracks, which have been written by a company of jobbing professional composers and performed by a live orchestra, tend to be around a minute long. They fall into 70+ albums, with titles like “Attractive”, “Badness”, “Excitement”, “Light”, “Christmas”, and so on.
The tracks themselves have titles too. In the “Love” album, for instance, you’ll find “Bond”, “Bliss”, “Longing”, “Intimacy”, and more. Each album contains 30 tracks, meaning there are over 2000 in all.
There are a couple of chapters of Orchestral Tools as well - subtle accents to create mood rather than full-blown musical compositions.
The first two tracks in each chapter are free, while the remaining 28 cost 99c a pop. The reason MovieMusic is able to sell its music so cheaply is that the files are restricted to a bitrate of 128kbs, and the tracks are licensed for personal, non-commercial use. So if you’re looking for a cheap way to score your next Hollywood project, you’ll have to look elsewhere.
MovieMusic is simple to use and it works surprisingly well. The Christmas music sounds Christmassy, the Comedy music sounds suitably quirky and upbeat (think Curb Your Enthusiasm), and the Disgusting music, somehow, sounds disgusting.
A bit of imagination is required when it comes to the individual track names, such as “Baking” (“Bright pizzicato helps show off the intricacies of the expert in full flow”), but on the whole MovieMusic provides snippets of music that intuitively belong in their categories and do what they’re supposed to do.
Every single one of the app’s 2000+ tracks is in the same key and tempo, too, so you can in principle blend them into a seamless orchestral score. It’s very clever.
This really helps when navigating the 2000+ tracks, as does the simple preview - or “audition” - facility that lets you listen to each track in full before deciding whether to spend money on it.
It’s also worth mentioning that each track in MovieMusic has three versions: Cinematic (the default), Intimate, and Modern. While the quality levels of the different versions naturally vary according to the track, in general we find that Cinematic is the one to go for.
MovieMusic has a seamlessly simple interface. You just choose a chapter, pick a song, and tap the play icon to listen. Once you buy and download a song you’re given the option of sharing it via iMessage, WhatsApp, Mail, or even opening it in iMovie or another video-editing program. It couldn’t be easier.
While MovieMusic’s interface is intuitive and easy to use, its presentation is functional rather than enjoyable.
You could argue that the same applies to the music itself. This isn’t a criticism of the compositions, all of which sound polished and professional. But the wall-to-wall orchestral arrangements don’t reflect the breadth and variety of music right now.
There’s a bit of digital percussion overlaid on the tracks in Modern mode, but few other nods to contemporary musical styles. If you’re looking for a traditional sound, it’s perfect. Otherwise, you may struggle to find what you’re looking for - even in the Technology chapter.
MovieMusic is a slightly odd proposition. While asset libraries are usually for commercial use, this one is just for fun.
But it’s a fun tool that will add a pleasing sheen to your personal and non-commercial YouTube videos. It’s incredibly easy to use, too, and it contains a generous supply of musical morsels.
8.4
OVERALL
User Interface 9
Lasting appeal 8.4
iPhone Integration 8.5
Is engaging 8.1
Does it well 8
MovieMusic | Music For Videos
Gothic Projects
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November 20, 2020 by RSS Feed
Athenion might not have the pedigree of some other deck-building card games available for mobile, but that shouldn't put you off. This is a game that's packed full of bright ideas, fresh new gameplay modes and enough content that you can lose hours of your life to.
Battles take place on a 4x4 grid, and see you taking it in turns with your opponent to lay down cards. You draw up to five cards from your deck of forty at the start of every turn.
These are the units you're playing in the fight, and they range from hulking monsters to flighty fairies, from magical trees to fearsome undead dragons.
Your cards have arrows on them that you show you which direction they can attack. You'll also notice a bunch of other numbers on the cards. These let you know the hit points a card has, how powerful its attack is and how many soul points it grants you.
Those soul points let you attack your opponent and they're the key to victory. The first player to lose all of their own hit points is the loser.
There's a lot more going on than that though. For one thing you need to pick from one of six different factions before you even get to the fights.
These factions have different strengths and weaknesses and figuring out which of them best suits the way you want to play is the first step of a pretty long journey.
Different factions have different special moves as well. Some let you link together cards to make them more powerful, others are all about sacrificing weaker units to create pockets of dark magical energy. One lets you build giant rock walls that you can use to protect some of your units or power up others.
There are single-player challenges, regular events and much, much more as well. You're never short of something to do in Athenion, and the pace of the matches lets you get a lot of them in in a single setting.
There's a staggering amount of depth to Athenion. It's going to take you a good while to get to grips with the basics and once you've done that there are layers and layers to peel back. Every time you win you'll figure out a new strategy and every time you lose you'll be trying to find a way to right that wrong.
The game looks amazing too. The cards all sport a brilliant anime art-style and you'll want to collect all of them just so you can check them out. The speed of the fights is a massive plus too - they deliver huge chunks of tactical action in the sort of short-blast sessions that are perfect for mobile play.
On top of that there's a brilliant community to the game, and you never have to wait long to find an online battle. There are a number of different modes that let you practice with different decks, take part in intriguing events and fight it out in ranked and casual multiplayer matches.
There's a pretty steep learning curve here, so if you're not in for the long haul then you might be better finding your card-based fun somewhere else. Even when you've got the basics down you've still got a lot to learn and it can be punishing to come up against an opponent who knows more than you do.
There are also a lot of currencies, crafting materials and other rewards to figure out. The game does tell you what they do, but the tutorials are pretty brief and you're left on your own for a lot of the time to try and get to the bottom of things.
Athenion might not be the easiest game to understand, but once things start clicking it becomes something really rather special. There are some brilliant ideas here and they're woven into a bright tapestry of gorgeous visuals and wonderfully paced mobile play.
It won't be to everyone's taste, and it's fair to say that some players are going to put it down before they've even got to the good bits, but this is one CCG that it's well worth sticking with.
8.2
OVERALL
Replayability 8.1
Game Controls 8.2
Graphics 8.7
Sound/Music 8.2
Gameplay 7.8
Athenion: Tactical CCG
ZERO-bit Company Limited
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November 20, 2020 by RSS Feed
Life is Strange ($2.99) by Square Enix is the mobile port of the 2015 game that was released on Windows, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The game is classified as an episodic graphic adventure game and consists of five episodes. It's similar to other games on the App Store, like Telltale's The Walking Dead and Batman.
If you've followed console gaming at all in the past few years, then you may have heard of Life is Strange at some point. It's just one of the many episodic-style games that are more of an interactive storytelling experience instead of a fast-paced shooter, or something along those lines. I've heard nothing but good things about Life is Strange since its release a few years ago, but I couldn't quite bring myself to purchase it on console. So when I saw that it was coming to the App Store this week, I had to check it out.
When Apple announced that you can pre-order apps and games on the App Store, I was curious about how this would work. So I saw Life is Strange being featured on the App Store before release, with a button to pre-order. I did this, and would like to comment that it works flawlessly. Once the game was available, it began to download automatically on my device and I was charged. It's simple, and a great way to remember big releases when life gets so hectic (Christmas is coming, after all).
Walking Dead: The Game
Telltale Games
Batman - The Telltale Series
Telltale Games
Visually, Life is Strange is as beautiful as ever. The game runs on Unreal Engine, so it's console quality on your iPhone or iPad. As someone who's never played Life is Strange before, I'm thoroughly impressed with the graphics, because the world and characters are incredibly lifelike. While some motions still look a bit jerky, the movements and animations for all of the characters are pretty realistic. The colors in the game are bold and rich, and the dynamic lighting and weather just make everything pop. The soundtrack is incredible, and the voice acting is superb.
Since Life is Strange is an episodic graphic adventure style game, players must progress through the story from the beginning. There are no levels, just episodes. At the moment, the initial download of $2.99 includes the first episode, and you can purchase Episode 2 for $0.99, and Episode 3 for $2.99. Episodes 4 and 5 are coming in 2018. Or, if you want to save money, you can get the Season Pass for $8.99, which includes all current and upcoming episodes.
For those who are unaware, Life is Strange's plot revolves around Max Caulfield, who's an 18-year-old senior photography student with an amazing gift. She has the power to rewind time at any given moment, causing her choices to have a butterfly effect. The game opens up with Max foreseeing a catastrophic storm, and ultimately, she must work on preventing this from destroying the town. But there's more to the game than that.
Early on in the game, you end up saving the life of Max's best friend, Chloe Price. The pair soon find themselves looking into the mysterious disappearance of Rachel Amber, a fellow student. This digging around reveals that Arcadia Bay isn't all it's cracked up to be. Not only that, but changing the past can ultimately lead to doomed futures.
Controls in Life is Strange are simple and work like typical point-and-click adventure games. To look around Max, just drag your finger around the screen. To move, just tap where you want her to go. Any objects that you can interact with will be pointed out to you, which just need a tap, and you can choose between "Look" or "Use" actions.
I found that the swiping for moving the camera around takes a bit of getting used to, because it felt like I kept looking in the opposite direction of what I wanted. But if it bothers you, the game's settings have controller options, where you can invert the X and Y axis for the camera. You can also use joystick controls if tapping-to-move is too tedious.
Once Max's rewind power is revealed, you can activate it by tapping on the button in the top left corner. You can rewind the scene or do a fast rewind if you're impatient. Or, you can use the "Quick Undo" to jump immediately back to the last part that required a decision from you. Sometimes you will need to rewind a scene multiple times, as you end up gaining valuable information that you can use to make a decision prior. All decisions you make in Life is Strange affect how the narrative unfolds.
Life is Strange is an excellent game that's well worth your time. It looks fantastic on my iPhone 8 Plus and the voice acting is well-done. The controls work out well enough for mobile devices, which is surprising. The story in Life is Strange is also captivating and engaging from the get-go, so once you start, chances are you'll be hooked.
While Life is Strange is a fantastic addition to anyone's iOS game collection, it does have some quirks. I noticed a few frame rate issues in the beginning, where the scene was a bit choppy. Also, in the beginning with the storm, the controls were a bit fidgety, so I felt stuck and unable to reach the lighthouse. And the camera swiping felt a bit off, because it seemed to be the opposite of what I'm used to by default. Still, these are small quirks, and aren't going to stop me from playing.
While I'm still fairly early on in Life is Strange, I'm thoroughly enjoying it so far. I love the realistic graphics, voice acting and music, and the controls are pretty decent for touch screens. It's my first time playing, and the story got me hooked right away. This is one iOS game that is well worth the money and I look forward to checking out the next episodes.
If you haven't played Life is Strange yet, then this is the perfect time to do so. Life is Strange is on the App Store as a universal download for your iPhone and iPad for just $2.99. The additional episodes can be bought through in-app purchases.
9.1
OVERALL
Sound/Music 10
Replayability 9
Graphics 9.5
Gameplay 9
Game Controls 8
Life Is Strange
SQUARE ENIX
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November 20, 2020 by RSS Feed
FEZ Pocket Edition ($4.99) by Polytron is the official mobile port of the popular indie game that debuted in 2012 on Xbox Live Arcade. Due to the popularity of this indie darling, it expanded to other platforms after a yearlong exclusivity agreement. This is the game that primarily inspired other popular titles, such as Monument Valley.
If you've been paying attention to the gaming scene in the past few years, then you'll know that the Escheresque-style (inspired by M.C. Escher) puzzle platformer games have been on the rise. It really started to get popular with Monument Valley, but that had to get its inspiration from somewhere too, right? Well it did, and that was FEZ. This is the puzzle platformer game that started all of the shifting perspective styles that we see in other games, and it's finally available on mobile, after much anticipation. I bought FEZ a while back on Steam, but nothing beats having your favorite games in the palm of your hand while you're out-and-about.
Monument Valley
ustwo Games Ltd
Monument Valley 2
ustwo Games Ltd
Visually, FEZ Pocket Edition retains the same classic art style as the original game. This means blocky, voxel-style graphics (think similarly to Minecraft) and pixel art mixed together in one. That's because the game starts off with just 2D graphics, but then the story unfolds and things move into a 3D perspective. The character sprites themselves are always in pixelated, 2D form, which is fun to watch as things shift between 2D and 3D. The color palette in FEZ is bold and vibrant, but there are times at night when it's darker and more eerie. Animations are buttery smooth and fluid on my iPhone 8 Plus, so I experienced no issues with frame rate lag or choppiness.
Another thing about FEZ that is well done is the music and sound. The game contains a soothing, ambient and atmospheric soundtrack that immerses you into the game world. I recommend grabbing your favorite pair of headphones and sitting back with this game, because you'll lose a few hours with it. The sound effects are also nice, as they're rather quirky and charming. Overall, FEZ Pocket Edition retains the great visual and audio design from the original game.
In FEZ, players will find themselves taking the role of Gomez as he tries to live day-to-day life at home. However, he must embark on an adventure and soon gets a cute little fez, which grants him the power to see beyond the normal world, and even other dimensions that were hidden in plain sight. You'll eventually get a Navi-like cube guardian who helps you in Gomez's journey, providing you with tips and guidance on what you must do. However, it's pretty straightforward: find cube shards scattered in each area and gather them all to restore order to the universe.
Controls in FEZ Pocket Edition are simple and optimized for touch screens. In the bottom left corner is an on-screen D-pad with four directional buttons for going left, right, up, and down. The bottom right area of the screen has buttons for interacting with objects and doors, jump, and talk. It's pretty elementary stuff, and works well for the most part.
Once you get past the part in the story where you can shift perspective from 2D to 3D, then all you have to do is drag horizontally on the screen. This lets you move the camera around, and lets you see parts of the area that you wouldn't have thought about before. Shifting the perspective opens up many new paths that you can take to reach places you wouldn't have been able to before, and it's good to experiment and see what you can find. FEZ has secrets and hidden treasures as well, so it's important to explore every nook and cranny.
The only thing I didn't like about the controls is that sometimes it gets a bit tricky to make the jumps that are further out. I had a few moments where I thought I tapped on the right buttons but I end up falling short, because the buttons felt unresponsive. Fortunately, there's no penalty to dying in FEZ, and you get infinite lives, so it's not a big deal if you mess up. Just be warned, though, that it does take a bit of practice and timing to get some jumps right in FEZ Pocket Edition.
While I'm still pretty early on in the game, I am loving it so far. I have the game on my Mac through Steam, but I find having it available wherever I go much more enjoyable. The game is also beautiful, and the ever-changing perspective lets you see things that weren't always there. It helps hone your observational skills. It's a fantastic puzzle platformer game with a ton of things to discover, so if you've never played FEZ before, then there's no better time than now to start.
FEZ Pocket Edition brings the lovable FEZ to our mobile devices. Even though the game is several years old, it's still as delightful and charming as ever. The graphics have a unique style, especially as you shift the perspective around constantly. The music and sound is incredibly done, as it fully immerses and captivates you as you play. The controls work out well for what it's worth, and the amount of secrets to uncover in FEZ mean this is one title you'll want to keep coming back to.
There's a lot to love about FEZ Pocket Edition, but it's not perfect. If you've played the game before, then there isn't much new content in the Pocket Edition to warrant another purchase. And again, the controls could be better optimized for jumping and reaching hard-to-reach spots, in my opinion. But hey, there's no penalty for dying, so it's not that big of a deal.
FEZ Pocket Edition is a worthy addition to anyone's mobile game collection. The game's unique visual style is captivating and lovable, and the music is relaxing. For a multi-platform game that was ported over, the touch screen controls work well enough for most, and it's a pleasant experience overall. There are many secrets to find in FEZ, so there's always a reason to go back to previous worlds and find things you missed. Overall, FEZ Pocket Edition is well worth the money.
9.2
OVERALL
Sound/Music 10
Gameplay 10
Replayability 9
Graphics 9
Game Controls 8
FEZ Pocket Edition
Polytron Inc.
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November 20, 2020 by RSS Feed
From the title, you'd be forgiven for assuming that Parenting Hero is some sort of childcare-based take on the frantic, peripheral-based Guitar Hero video game series. I have no idea what that might look like, but fortunately, we don't have to find out because Parenting Hero is nothing like Guitar Hero.
In fact, it's not a game at all. Instead, it's a companion app for the best-selling parenting manual "How to Talk So Little Kids Will Listen: A Survival Guide to Life with Children Ages 2-7."
Created by developer MythicOwl in collaboration with the authors of the book, Joanna Faber and Julie King, it presents you with different parenting scenarios and challenges you to choose the right responses.
Whatever choice you make, the app will give you feedback, explaining why a particular course of action might be helpful or unhelpful in your quest to produce happy and cooperative children. Also, you'll get a chapter reference for the source book, so that you can read about the issue you've just tackled in more detail.
Parenting Hero is from a particular school of parenting that encourages cooperation and encouragement over rules and discipline. In other words, it's a parenting manual for our time, underpinned by jangly hipster laptop ad-style muzak and charming hand-drawn artwork.
Parenting Hero is split into four sections: Handling Emotion, Engaging Cooperation, Resolving Conflicts, and Praise and Appreciation. Each of these parts contains scenarios, totaling 15, all of them illustrated and animated.
Aside from choosing which scenario to play, your only point of interaction is to pick from three responses. For example, when your child falls over you can decide to dismiss it, chastise your child for being careless, or offer support.
Yes, it's always pretty obvious which reaction you're supposed to choose - and your phone vibrates admonishingly when you get it wrong - but this doesn't matter. The most significant effect of the app isn't to teach us how to say the right thing, but to make you reflect on the negative responses you might have given in the past, when you've been tired, frustrated, and stressed, as every parent often is.
If you make your selections honestly, Parenting Hero will explain how your child might have felt about some of the things you've said. As parents, we have to say the lessons felt authentic, and the whole thing simply served as a reminder to be patient, empathetic, and respectful, which is no bad thing.
Conversely, it's very encouraging when Parenting Hero's ideal solution to a problem is one that you've used as well.
Inevitably, there are limits to how useful a set of specific scenarios can be, and the scripted conversations between parent and child are undeniably idealized. If you pick the right response, your child cooperates perfectly without anybody getting angry or having to resort to coercion.
Yeah, right.
How much the simplifications of Parenting Hero bother you will depend on how far you agree with its lessons. As a parent, I was receptive to the app's conclusions. However, I can envision those with strong feelings about the importance of rigid discipline, or who have children who just aren't as pliable as the examples here, getting irritable.
Speaking of lessons, it's a shame that the references at the end of each scenario are for chapters in a book rather than content that can be found online and navigated to with a tap on a link. Presumably, this approach is intended to drive sales of the book to parents eager to learn more, but it's unintuitive at the point of use.
Parenting Hero is charming and intuitive to use. Yes, it's quite expensive for an app that you can blow through in 30 to 40 minutes. Regardless, its lessons are backed up by serious research.
As parents, we can attest to its wisdom - at least when it comes to maintaining a positive relationship with a child who is already pretty well behaved.
Like any parenting manual, it won't provide any silver bullets, but it can at least give you some examples to reflect on whenever you're trying to resolve a situation without raised voices or tears.
7.8
OVERALL
iPhone Integration 9
User Interface 8
Is engaging 8
Does it well 8
Lasting appeal 6
Parenting Hero
MYTHICOWL SP Z O O
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