November 09, 2017 by RSS Feed
Ruya ($0.99) by Miracle Tea Studios is a tranquil puzzle game that is perfect to unwind with after a long day. If you enjoyed recent titles like ERMO, Campfire Cooking, and PUSH, then you will love what Ruya has to offer.
I tend to think of myself as a person who gets worried and stressed out over almost anything, so you can only imagine how hectic life can be. When I'm feeling overwhelmed, I like to just sit down and play some video games. My preferred cup of tea for iOS games are puzzles, of course, because they're relaxing and stimulating. So when I saw Ruya, I knew that this was something I had to have. Needless to say, this one does not disappoint.
ERMO
Giuseppe La Torre
Campfire Cooking
Layton Hawkes
"PUSH"
Maciej Targoni
Visually, Ruya is beautiful with a simple and clean design. Everything is rendered in 2D, but the artwork seems to pop thanks to the subtle backgrounds. The setting of Ruya takes place in a world of dreams, so you get to see a variety of surreal landscapes. The color palette in Ruya ranges with a nice mix of soft pastels and bolder hues that provide nice contrast with the darker background shades. The ambient soundtrack is packed with tranquil nature sounds, such as rainfall, snow, and wind, so it's the ultimate atmospheric experience. The sound effects as you connect the pieces together are also soothing.
Like many other puzzle games, Ruya is level-based. There are eight chapters, with eight levels each. In the beginning of each level, you get to see a memory of Ruya's, so a story unfolds as you make progress.
Each puzzle must be completed before players can move on to the next one, so it's fairly linear. There are no hints either, but the game does not require any, as the entire experience is designed to help you relax.
The game does not have a star system, points, or even impose a time limit, so you can play at your own pace. The only restriction are the number of moves you're allotted per stage, but even this is not a big deal. The puzzles can get challenging, but they can all be solved within a few attempts.
So how do you play? Every stage features a different layout on the grid, and there will be some colored pieces to start with. If a piece is in a bubble, that means it takes two matches to clear it out, and the bubble nets you some extra moves, which can be rather helpful. At the bottom are colored characters to match with the game pieces on the board. A number on them indicates the amount of colored pieces you need to complete the puzzle.
At the top, Ruya appears and can add more colored pieces to the board if needed — just tap on an empty space for her to add a piece (this doesn't count as a move). There's also a specific pattern shown that you need to match when you connect like-colored pieces together for it to count. To connect the pieces together, just use your finger to trace a line through the pieces you want to use.
If the board fills up and there are no possible moves left, you lose a move and the board gets reshuffled. More moves are added if you pop the bubbles that pieces are in, and those don't count until they're popped, adding to the challenge.
Ruya is a fantastic gem of a puzzle game for those seeking a zen-like experience. The game features adorable and endearing graphics that are colorful and appealing. The sound design is well done, adding an extra layer to the overall mood of the game. I love the dreamscapes that the game features, because it definitely helps me de-stress after a long day. While the gameplay is not completely original, the developers added enough differences in it to make it unique and distinctive from the competition.
The puzzles in Ruya go from simple to a bit more difficult at a gradual pace. However, every stage can be completed after a few tries, so it's never overwhelmingly difficult. This is a game that everyone can enjoy, and it's a wonderful way to just kick back and relax.
While Ruya is an excellent game, it may not be challenging enough for those seeking something more stimulating. If that's what you're after, then you should probably look elsewhere. But if you just want a game to take your mind off of things for a bit, then this is perfect.
I've only started playing Ruya this morning, but I fell in love immediately. The game's cute visuals are bound to melt your heart, and the music is delightful. Controls are intuitive, and the game does a good job of explaining how to play with the subtle tutorial in the beginning. Discovering Ruya's memories is a pleasant journey, and nothing feels overwhelming. The only thing that could improve this game is more levels in the future, so hopefully the developers have considered that. This is a game that I'm going to keep coming back to time and time again until it's finished.
I highly recommend grabbing Ruya if you're a fan of peaceful puzzle games. You can find Ruya on the App Store as a universal download for your iPhone and iPad for just $0.99. There are no in-app purchases.
9.1
OVERALL
Graphics 10
Sound/Music 10
Game Controls 9
Replayability 8
Gameplay 8.5
Ruya
Miracle Tea Studios
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November 08, 2017 by RSS Feed
Peregrin ($3.99) by Domino Digital Limited is a story puzzle game that mixes in elements of sci-fi, myths, and fantasy. If you enjoyed recent games like Deus Ex GO and Lara Croft GO, then you will like what Peregrin has to offer. It's another game that first made its debut on Steam, and is now available on iOS.
Life has been rather hectic for me as of late, so I like to turn to my trusty old remedy for relaxation: video games. Even though I get a kick out of total destruction sometimes (as with Runic Rampage), I vastly prefer relaxing with a good storyline and stimulating puzzles. When I saw Peregrin on the App Store, I was intrigued by the screenshots. Honestly, I had no idea about this game's existence before I saw it on the App Store, so I didn't play it on Steam when it came out in August. But now that it's on mobile, I can enjoy it on-the-go with my iPhone 8 Plus. This is one stellar puzzle adventure that doesn't disappoint.
Deus Ex GO
SQUARE ENIX Ltd
Lara Croft GO
SQUARE ENIX Ltd
Visually, Peregrin stuns with a gorgeous 3D rendered world that's full of nature and wonder. The game features a top-down perspective that makes it easy to see everything that's happening on the screen at once. There are over 60 different landscapes that players will find themselves in, and each one looks beautiful and is packed with an incredible amount of detail. While character models appear a tad smaller than I'd like, you can still easily recognize each model (of main protagonist Abi and the various creatures) from a distance. Peregrin features a wide range of colors, from bright and vibrant shades to muted, gloomier tones, depending on where you are in the story.
The music in Peregrin is originally composed to provide an atmospheric experience as you play. The track that plays in the background helps provide an overall dark and gloomy tone to the game, though the sound effects are rather whimsical. Peregrin also features a complete narrative that is voiced in English, and the dialogue is rich and immersive. It helps you get acquainted and attached to the characters that you'll come across in the story.
Peregrin is divided into five chapters, and each one plays like an episode and features various landscapes to explore. In Peregrin, players take control of the main protagonist, Abi, as she leaves her scavenger tribe to set out on a journey on her own in the wastelands of the divide. Along the way, she'll discover mysterious monoliths and weird artifacts that reveal the secrets of the fallen lands. It's an interesting, unique story and world, and Abi's arcane powers just add to the enigma of Peregrin.
Each chapter is made up of a collection of puzzles that lead right into one another. It's fairly linear, as you can't make progress without completing the current puzzle. You also can't go back and do a previous sector, unless you want to start the chapter over from the beginning. In each chapter, Abi navigates through a series of connected rooms, and there's always a puzzle to solve in it before she can advance.
Controls in Peregrin are simple and intuitive. To have Abi move, just tap on where you want her to go. If she's unable to go to that spot, you'll see a red indicator on the screen saying you can't go there. There's a large, monolithic stone that's somewhere on the stage, and Abi must reach it and activate it. Once it's activated, a light aura extends outward from the stone, filling in the gloom world with color and life.
When Abi is in this field of energy, she can use her arcane powers to take control of creatures, from animals to the divide's hostile guardians. To do this, just tap on the button in the top right corner and then tap a creature while Abi is in the aura. Each creature can do a different task, and their abilities are needed to solve the puzzles.
For example, the large troll is able to lift heavy objects like boulders and barrels. This provides Abi safe passageway, especially when the objects can block laser beams. If she takes control of a large frog-like critter, it can help lure other animals to certain spots or even activate switches from afar.
While the touch controls work well, if you have a MFi controller, you'll be glad to know that there's full support for them.
I mentioned hostile guardians. These guys are easily recognizable because of their shadowy, evil appearance and the dark, smokey mist that surrounds them. Once Abi enters their field, combat begins. Abi can approach a guardian and kill it, but if another guardian gets to her or hits her with a projectile attack, then she's dead.
There's a trick to combat in Peregrin. The moment Abi is in the dark mist, tap on the button to activate her arcane mind-controlling powers. Then select a guardian to take control of, and have it attack the others. But make your decision wisely — the combat sequences are puzzles themselves, as you need to find the correct sequence of actions to take them all out without getting hurt in the process.
Peregrin is a fantastic combination of challenging puzzles and strategic combat. The game also has achievements to obtain if you like to strive for perfection, and it's an overall joy to play.
For a game that only came out on Steam just a few months ago, I'm surprised at how fast it ended up on iOS. But I'm glad that it's available to play on-the-go, because the mobile version is excellent.
The visual style in Peregrin is gorgeous and it proves to be some fantastic eye candy. Seriously, the graphics are amazing and remind me of the GO games from Square Enix. I'm also a sucker for amazing game soundtracks, and Peregrin has that too. I'd recommend playing this game with headphones for a truly immersive and engaging experience, especially with the well done voice work.
The controls are simple and intuitive enough for anyone to play the game. Peregrin's puzzles are definitely ones that make you think, because the game starts off easy but things get tricky soon enough. The combat is distinctive and not as you'd expect at first, but the strategy involved makes you think before you move. The achievements help keep players motivated to keep coming back for more.
While Peregrin is a great game, it's not perfect. I do wish that you could go back to previous stages without having to restart the chapter. And some of the puzzles get super difficult, so maybe having a hint system would be nice.
While I may not have heard of Peregrin until recently, it's an excellent game that is worth your time. The game's graphics are top notch, and the music and sound is great. Plus, if you are one to appreciate great story and narrative, then the rich voice work is definitely worth listening to. Peregrin's puzzles and combat is a unique combination that proves challenging, and players will want to come back for more.
I recommend giving Peregrin a try if you're a fan of mythical fantasy and sci-fi themes with stimulating puzzles to solve. Peregrin is available on the App Store as a universal download for your iPhone and iPad for just $3.99.
8.9
OVERALL
Sound/Music 10
Game Controls 9
Gameplay 9
Replayability 8
Graphics 8.5
Peregrin
Domino Digital Limited
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November 07, 2017 by RSS Feed
Afterlight 2 ($2.99) by Afterlight Collective is an all-in-one photo editing experience. If you enjoyed using the original Afterlight, but wished it could be improved, then Afterlight 2 is for you. It's similar to other apps, such as the original Enlight and Halide.
Ever since I got my original iPhone back in 2008, I grew a strong passion for mobile photography. Even though the cameras back then were crap compared to what we have now, I just loved having a camera in my pocket with me everywhere I go. When the iPhone 4 came out, the cameras started to show huge signs of improvement and they just continued to improve each and every year after that. Now we have the iPhone 8 and iPhone X, and our pocket cameras are almost comparable to DSLRs at this point. Throughout the years, I've tried pretty much every big photo editing app, and I hit a point where I needed a break for a while. But when I saw Afterlight 2 on the App Store, I had to grab it and give it a spin. It does not disappoint.
Afterlight 2
Afterlight Collective, Inc
Afterlight
Afterlight Collective, Inc
Enlight
Lightricks Ltd.
Enlight Photofox
Lightricks Ltd.
Halide - RAW Manual Camera
Chroma Noir LLC
Afterlight 2 features a simple and clean design that makes it incredibly intuitive to use. The app utilizes a dark theme so that all of the focus is placed on your photos during the editing process, and all of the tools you may need are laid out in an organized fashion. The icons for all of the various settings are iconic and recognizable at a glance, even though it's all labeled as well. For those on newer devices, Afterlight 2 provides haptic feedback once you finalize an edit, which is nice. If you are looking for a powerful photo editor without a complicated interface, then Afterlight 2 fits the bill.
When you launch Afterlight 2, the app displays your Camera Roll images by default, with the newest images at the bottom. You can scroll up to go through older photos, and tapping on one lets you see the image in full resolution. You can change it to an album at any time as well. At the bottom, it also tells you what number that photo is out of the total images in your Camera Roll, which can be rather useful. To edit the selected image, just tap on "Use."
Along the bottom is the toolbar with your five categories of editing tools: Crop & Rotate, Adjustments, Filters, Art, and Double Exposure.
Crop & Rotate has your basic cropping tools with various aspect ratios (including Golden). Afterlight 2 also tells you the dimensions of the photo if the crop is applied (Golden is 3872x2398 for example), which is helpful in case you need to know the pixel size. The sliders for precise adjustments, such as the Straighten tool, give you exact numbers and don't move too much once you release your finger from the screen, which can be an annoying issue with some photo editing apps.
In Adjustments, you'll find all of the necessities, such as Curve levels, Brightness, Contrast, Vignette, Saturation, and more. But there are some new things, like Selective Saturation, where you can increase or decrease the saturation levels of eight different colors. Doing this can create unique looks in your images, if that's what you're going for. There's also Gradients that can alter the tone of the image too, which I like. No matter what you're trying to go for, Afterlight 2's Adjustment tools will help you get the perfect look.
The Filters in Afterlight 2 are a bit different from the original app. While there are some default filters available, the magic is in the collection of filters that are submitted by other photographers. To check out what's available to download, just tap on the "Collection" tab and then hit "Browse." From here, you can check out what filter collections are available to download, and the best part is that they're all free. You can tap on a collection to preview the filters.
At the moment, there are only five filter packs available to users. However, the developers plan to update the content every month, and it will always be free to download. If your filter collection is a bit too unwieldy, you can remove filter packs.
When you find a filter you want to use, just tap on it to apply the effect to the photo. A slider at the bottom allows you to adjust the intensity of the filter, so you have full control over how your images come out.
If you want to add some artwork to your image, you have two options in Afterlight 2: Add Text or Artwork. Text is pretty straightforward — just type what you want to say, and then choose the alignment. Then you can change the opacity, color, adjustments, and font. The Artwork option includes adding quotes, stickers, and botanicals. These have the same options as text when it comes to colors and other fine tweaks.
The final tool that Afterlight 2 includes is the Double Exposure effect. This is when you blend two photos together, and you can adjust the opacity and blending options to create a more subtle effect if you want.
As you make multiple edits to an image, you may start to lose track of what you've done. At the top of the screen is a History button, where you can view all of the changes you've made since importing the photo. You can go back however much you want and make new edits.
When you're done, just tap on the "Done" button to apply finishing touches like frames. You can choose the image quality (small 800x495, medium 1600x991, or max 3872x2398 on my iPhone 8 Plus), and then tap where you want to save or send to. It's an easy and seamless process and again, gives you full control over how the final product comes out.
Afterlight 2 is a good follow-up to an already great photo editing app. In this version, the process feels more streamlined than its predecessor, and there's many more tools to use to create stunning images. I also like the fact that there will be free content added each month, because it helps keep the app fresh and gives you more reason to keep using it.
I think Afterlight 2 is an excellent app, but I'm not sure if it's completely necessary for those who are satisfied with the original version. It also doesn't include everything that the original had, such as round borders and certain filters. If you're a fan of those, then perhaps sticking with the original Afterlight is enough. Hopefully the developers bring back some classic tools and frames from the original to satisfy those who miss them.
As a mobile photographer, I'm appreciating all of the tools that Afterlight 2 offers. It has a nice, simple design that is easy and intuitive to use. The process of choosing your photo and then jumping into the editing process is seamless and edits render quickly. I just hope that the developers bring back some things that are missing from the original app, and I look forward to new filter packs in the future.
I recommend Afterlight 2 if you want a fast and powerful photo editor that anyone can use. You can find Afterlight 2 on the App Store for your iPhone for $2.99.
9.5
OVERALL
User Interface 10
Lasting appeal 9.5
iPhone Integration 9.5
Is engaging 9
Does it well 9.5
Afterlight 2
Afterlight Collective, Inc
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November 06, 2017 by RSS Feed
Runic Rampage ($3.99) by Crescent Moon Games is an over-the-top action adventure game featuring angry dwarfs who are ready to kick some butt. If you enjoyed games like ICEY and Kick Ass Commandos, then Runic Rampage is a good fit for you.
When life gets stressful and frustrating, I take my anger out in video games. I mean, causing mayhem and destruction in a digital world is much better than doing so in reality, right? I usually prefer relaxing games, but sometimes I just have to start bashing stuff in with a giant hammer. When I saw Runic Rampage on the App Store, I was intrigued, as it has a top-down dungeon crawler feel to it (think Diablo III, which I put in way too many hours for), so I had to check it out. If you feel the same way as I do, then Runic Rampage is definitely a fun way to pass the time.
ICEY
X.D. Network Inc.
Kick Ass Commandos
Anarchy Enterprises
Visually, Runic Rampage has a rough-and-gruff aesthetic to it, which is fitting considering you're smashing things up as a big, tough dwarf. The game is rendered in 3D with some fairly detailed graphics that remind me a bit of older computer games. Runic Rampage has a top-down perspective that's similar to games like Diablo III, so players can see a big area at once, and prepare for incoming waves of enemies. The character models for your dwarf and the various monsters you'll encounter are distinctive and full of detail. The environments range from dry and dusty deserts to lush forests to frosty tundras, and the color palette matches the themes well.
Animations in Runic Rampage are smooth and fluid on my iPhone 8 Plus, so there's no issues with lag or choppiness. However, sometimes I feel the game moves a bit slowly, with the way your dwarf moves and attacks. But this may be due to the fact that I'm used to much faster-paced games like Diablo III, so I digress. The original soundtrack is just as medieval as you'd expect for an action adventure game involving dwarves and monsters, and the sound effects are fun to hear. The best part about Runic Rampage though, is the over-the-top comical violence. We're talking about fake cartoon blood splashing all over the place while you smash your foes in with a hammer.
While Runic Rampage is an action adventure game, everything is level-based and also procedurally generated. With Runic Rampage, players take on the role of Grimbard, who is the last champion of dwarfs. He must embark on a quest to find the missing rune stone fragments. Once the fragments are put together, you'll uncover the truth behind the kingdom's downfall and Grimbard has the power to change the destiny of his nation.
When you start the game, there's a tutorial stage that shows you all of the basics behind the game, including controls and how to find your objective. The goal in each stage varies, but it usually involves objectives such as defeating all enemies, getting to the treasure chest at the end, or defeat challenging bosses. The game also has a bit of exploration involved, with secret areas to find and discover on your own. Depending on your performance, up to three medals can be earned on each stage.
Controls in Runic Rampage are simple enough, but take some time and practice to get used to and master. In the bottom left is your virtual, fixed joystick for movement. This allows Grimbard to move freely on the screen. The compass at the bottom indicates where your objective is, so it's best that you follow it (unless you don't mind exploring every nook and cranny). The buttons in the bottom right allow you to dash and attack.
The magic behind Runic Rampage are in the combo of buttons to perform various types of attacks. For example, if you tap on the hammer and then the dash button, you'll do an uppercut. Tapping the hammer button twice and then the dash does a spin attack. You can also long-press the hammer to do a charged heavy attack that dishes out much more damage, but leaves you vulnerable for a brief amount of time.
Eventually, some enemies can drop certain runes that you can use to add elements to your attacks. For example, I found the fire element from the tall red goblins in the beginning of the game. To activate these spells, just tap on the button above the hammer, and then that elemental spell gets added to your melee weapon. These only last for a short amount of time, though, so you'll want to save them for worthwhile battles if possible.
In the top left corner will be your health bar. If this is fully depleted, then it's game over and you'll have to try the stage again. Below the red health bar is your orange experience bar, which tells you how much experience is needed to reach the next level. Each time you level up, you gain a skill point that can be spent to upgrade your attack (damage), defense, agility, or greed (money drops). Like typical RPGs, experience points are earned by defeating enemies, and money can be acquired from fallen foes and breakable objects in the environment.
The money you earn can be spent on various upgrades for Grimbard. These include new weapons, weapon upgrades to make them more potent, spell upgrades, and more. In typical fashion, the stronger the upgrade, the more expensive it will be. But earning money in the game is not too hard, just a tad grindy.
Runic Rampage is packed with a lot of good stuff that should satisfy anyone seeking an action adventure dungeon crawling game. The visuals look good and have a lot of fine details and textures, while the soundtrack is original, fun, and fitting for the theme. The controls work out well enough, and the button combos can lead up to some awesome and powerful attacks. The different objectives and bosses add variety to the game, and with plenty of upgrades for Grimbard, there's a lot of reason to keep coming back to this game.
My only issue with Runic Rampage is the fact that it feels like the movement and action can be a tad slower than I'd like, when compared with games like Diablo III. They may not be the same thing, but that's just what I'm used to with top-down dungeon crawlers. It would also be nice if the controls were customizable, in case players prefer certain spots for button touch zones. Also, the joystick is fixed, and it won't follow your thumb around, so you're stuck in that spot for movement. Hopefully these can be fixed in the future.
Runic Rampage is an excellent little hack-n-slash dungeon crawler experience that's worth picking up if you're a fan. The graphics are a tad rougher than I would like, but it works out well enough. The music is fun, controls work decently enough, and the gameplay is challenging with a lot of upgrades to unlock. I just hope to see the addition of customizable controls in the future, as I think that would help out a lot of players.
You can find Runic Rampage on the App Store as a universal download for your iPhone and iPad for just $3.99. There are no in-app purchases.
8.3
OVERALL
Replayability 9
Game Controls 8
Sound/Music 8.5
Gameplay 8.5
Graphics 7.5
Runic Rampage
Crescent Moon Games
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November 03, 2017 by RSS Feed
Million Onion Hotel ($3.99) by ONION GAMES is a unique action puzzle game that's truly unlike anything you've played before. Yes, we know that this is a claim made by many, but this is one game that will really make you go "WTF?" after your first round. It's weird, wacky, and special, kind of like Grapple Gum.
Ever since I've been here at AppAdvice covering mobile games, I feel like I've gone through everything (at least most) that the App Store could offer me. While I love finding new games in my favorite genres, I can't help but feel that everything's been done twice over. So when there are games out there that strive to be completely unique and never done before, I'm definitely interested. When I came across Million Onion Hotel, I knew that this was something special.
Grapple Gum
Ali Mehrez
Visually, Million Onion Hotel has a retro pixel art style that is absolutely lovely. As someone who grew up in the golden age of gaming with 8-bit and 16-bit graphics, I appreciate any game that pulls it off well. Everything in Million Onion Hotel is rendered in 2D, but there's a bit of depth to everything thanks to the dynamic lighting effects that take place. Despite the pixel art, Million Onion Hotel still has fairly detailed textures in the environments and character sprites. The colors in the game are a nice mix of dark and gloomy shades with bright, earthy tones, which contrast nicely. Animations are smooth and fluid with no lag on my iPhone 8 Plus. The soundtrack is a quirky jazz track, and the sound effects are delightful. For their first release on the App Store, the developers did an excellent job with the game's visual and audio design.
There's only one game mode in Million Onion Hotel, but there's a lot of content to unlock in the form of cards. These cards dictate what show up during your game, and each one of these unique characters are worth a different amount of points, which affect your final score.
In the Million Onion Hotel, the specialty is a "magical onion soup," though no one who's had it can describe its flavor to anyone else. The soup has a hidden power, obviously, which makes it magical. But one night, some highly-esteemed hotel guests having the soup find themselves sucked away into a far-off galaxy. Is it a result of drinking too much of that magical onion soup? No one knows, but one thing's for sure: you need more magic onions to make more magical soup.
The gameplay in Million Onion Hotel is fast-paced and challenging. Players get a 5x5 grid, and there are onions sprouting up from the ground in the board. You'll have to get as many onions as you can before time runs out.
As soon as the onions are ripe and ready to be picked, they'll come up from the ground. Some onions give you more time. To collect them, just tap on them — the space they occupied becomes red after to make it more clear. Once you make a line vertically, horizontally, or even diagonally, you'll advance a level. You can make single or even double lines, which are worth more points. When you move on to the next level, things pop up faster, and more character cards get introduced as well. These other characters include bells, paintbrushes, and more, and they require more than one tap to get rid of.
At some point, you'll get the cutscene that shows the hotel guests whisked away to a completely different dimension. After this point, you'll eventually reach boss fights, which can be rather difficult and a welcome challenge. The boss fights show their health bar at the top, and you'll have to quickly collect onions and other characters to dish out damage. If you can't defeat the boss in the remaining time, then it's game over.
Million Onion Hotel is definitely a game that's unlike any other action puzzle that you've played before. It gets high marks for its uniqueness, and the gameplay is downright fun and addictive, even though the boss fights are fairly challenging. The pixel art graphics are top notch, and the music and sound is done incredibly well. This game is packed full of charm and even though it may have you going "what the heck is going on?" after the first round, it's hard to put down once you get going.
While Million Onion Hotel has a lot of good stuff going for it, there's a flaw as well. The game can get a bit repetitive, at least until you unlock the other character cards. Still, it can be a bit repetitive since you're just tapping quickly on the screen to collect onions and other things before facing off against a boss. But this is standard with high score chasers, so you should know what you're getting yourself into ahead of time.
When I first saw Million Onion Hotel, I was intrigued by the screenshots, but didn't know what to expect from it in terms of gameplay. Now that I've spent my morning playing the game, I have to say that I'm impressed. As someone who grew up with classic pixel art games, the visuals bring back a sense of nostalgia with me, and the sounds are rather satisfying. After my first round in the game, I seriously said "what is going on in this game?" out loud. Not many games make me say that, so kudos. But I still find myself returning, because it's just fun. This is one of those games that I'll be returning to time and time again, for sure.
I recommend giving Million Onion Hotel a try if you are looking for a bizarre but fun and challenging action puzzle game. Million Onion Hotel is available on the App Store as a universal download for $3.99. There are no in-app purchases.
9.2
OVERALL
Replayability 9.5
Game Controls 9
Graphics 9.5
Sound/Music 9
Gameplay 9
Million Onion Hotel
ONION GAMES, K.K.
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