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MovieMusic Review

November 20, 2020 by RSS Feed

Music is a more powerful storytelling tool than most people realize. It’s the vital seasoning that makes every movie, TV show, advertisement, and internet video meme work how it should, manipulating your emotions in exactly the right way.

MovieMusic | Music For Videos

The problem is, using an existing piece of music involves paying exorbitant fees or drawing on classical pieces that everybody has already heard a trillion times.

MovieMusic aims to solve that problem for you by providing a library of compositions that you can dip into for every conceivable dramatic context.

These tracks, which have been written by a company of jobbing professional composers and performed by a live orchestra, tend to be around a minute long. They fall into 70+ albums, with titles like “Attractive”, “Badness”, “Excitement”, “Light”, “Christmas”, and so on.

The tracks themselves have titles too. In the “Love” album, for instance, you’ll find “Bond”, “Bliss”, “Longing”, “Intimacy”, and more. Each album contains 30 tracks, meaning there are over 2000 in all.

There are a couple of chapters of Orchestral Tools as well - subtle accents to create mood rather than full-blown musical compositions.

The first two tracks in each chapter are free, while the remaining 28 cost 99c a pop. The reason MovieMusic is able to sell its music so cheaply is that the files are restricted to a bitrate of 128kbs, and the tracks are licensed for personal, non-commercial use. So if you’re looking for a cheap way to score your next Hollywood project, you’ll have to look elsewhere.

The Good

MovieMusic | Music For Videos

MovieMusic is simple to use and it works surprisingly well. The Christmas music sounds Christmassy, the Comedy music sounds suitably quirky and upbeat (think Curb Your Enthusiasm), and the Disgusting music, somehow, sounds disgusting.

A bit of imagination is required when it comes to the individual track names, such as “Baking” (“Bright pizzicato helps show off the intricacies of the expert in full flow”), but on the whole MovieMusic provides snippets of music that intuitively belong in their categories and do what they’re supposed to do.

Every single one of the app’s 2000+ tracks is in the same key and tempo, too, so you can in principle blend them into a seamless orchestral score. It’s very clever.

This really helps when navigating the 2000+ tracks, as does the simple preview - or “audition” - facility that lets you listen to each track in full before deciding whether to spend money on it.

It’s also worth mentioning that each track in MovieMusic has three versions: Cinematic (the default), Intimate, and Modern. While the quality levels of the different versions naturally vary according to the track, in general we find that Cinematic is the one to go for.

MovieMusic has a seamlessly simple interface. You just choose a chapter, pick a song, and tap the play icon to listen. Once you buy and download a song you’re given the option of sharing it via iMessage, WhatsApp, Mail, or even opening it in iMovie or another video-editing program. It couldn’t be easier.

The Bad

MovieMusic | Music For Videos

While MovieMusic’s interface is intuitive and easy to use, its presentation is functional rather than enjoyable.

You could argue that the same applies to the music itself. This isn’t a criticism of the compositions, all of which sound polished and professional. But the wall-to-wall orchestral arrangements don’t reflect the breadth and variety of music right now.

There’s a bit of digital percussion overlaid on the tracks in Modern mode, but few other nods to contemporary musical styles. If you’re looking for a traditional sound, it’s perfect. Otherwise, you may struggle to find what you’re looking for - even in the Technology chapter.

Overall

MovieMusic is a slightly odd proposition. While asset libraries are usually for commercial use, this one is just for fun.

But it’s a fun tool that will add a pleasing sheen to your personal and non-commercial YouTube videos. It’s incredibly easy to use, too, and it contains a generous supply of musical morsels.

8.4

OVERALL

User Interface 9

Lasting appeal 8.4

iPhone Integration 8.5

Is engaging 8.1

Does it well 8

FREE

MovieMusic | Music For Videos

Gothic Projects

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Athenion: Tactical CCG Review

November 20, 2020 by RSS Feed

Athenion might not have the pedigree of some other deck-building card games available for mobile, but that shouldn't put you off. This is a game that's packed full of bright ideas, fresh new gameplay modes and enough content that you can lose hours of your life to.

Athenion: Tactical CCG

Battles take place on a 4x4 grid, and see you taking it in turns with your opponent to lay down cards. You draw up to five cards from your deck of forty at the start of every turn.

These are the units you're playing in the fight, and they range from hulking monsters to flighty fairies, from magical trees to fearsome undead dragons.

Your cards have arrows on them that you show you which direction they can attack. You'll also notice a bunch of other numbers on the cards. These let you know the hit points a card has, how powerful its attack is and how many soul points it grants you.

Those soul points let you attack your opponent and they're the key to victory. The first player to lose all of their own hit points is the loser.

There's a lot more going on than that though. For one thing you need to pick from one of six different factions before you even get to the fights.

These factions have different strengths and weaknesses and figuring out which of them best suits the way you want to play is the first step of a pretty long journey.

Different factions have different special moves as well. Some let you link together cards to make them more powerful, others are all about sacrificing weaker units to create pockets of dark magical energy. One lets you build giant rock walls that you can use to protect some of your units or power up others.

There are single-player challenges, regular events and much, much more as well. You're never short of something to do in Athenion, and the pace of the matches lets you get a lot of them in in a single setting.

The Good

Athenion: Tactical CCG

There's a staggering amount of depth to Athenion. It's going to take you a good while to get to grips with the basics and once you've done that there are layers and layers to peel back. Every time you win you'll figure out a new strategy and every time you lose you'll be trying to find a way to right that wrong.

The game looks amazing too. The cards all sport a brilliant anime art-style and you'll want to collect all of them just so you can check them out. The speed of the fights is a massive plus too - they deliver huge chunks of tactical action in the sort of short-blast sessions that are perfect for mobile play.

On top of that there's a brilliant community to the game, and you never have to wait long to find an online battle. There are a number of different modes that let you practice with different decks, take part in intriguing events and fight it out in ranked and casual multiplayer matches.

The Bad

Athenion: Tactical CCG

There's a pretty steep learning curve here, so if you're not in for the long haul then you might be better finding your card-based fun somewhere else. Even when you've got the basics down you've still got a lot to learn and it can be punishing to come up against an opponent who knows more than you do.

There are also a lot of currencies, crafting materials and other rewards to figure out. The game does tell you what they do, but the tutorials are pretty brief and you're left on your own for a lot of the time to try and get to the bottom of things.

Overall

Athenion might not be the easiest game to understand, but once things start clicking it becomes something really rather special. There are some brilliant ideas here and they're woven into a bright tapestry of gorgeous visuals and wonderfully paced mobile play.

It won't be to everyone's taste, and it's fair to say that some players are going to put it down before they've even got to the good bits, but this is one CCG that it's well worth sticking with.

8.2

OVERALL

Replayability 8.1

Game Controls 8.2

Graphics 8.7

Sound/Music 8.2

Gameplay 7.8

FREE

Athenion: Tactical CCG

ZERO-bit Company Limited

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Help Polo Rescue His Kidnapped Pet in Bring You Home

November 20, 2020 by RSS Feed

Bring You Home ($2.99) by Alike Studio is a unique puzzle game where you don't control the characters, but rather the levels themselves. If you enjoyed games like Splitter Critters and Stagehand, then you're bound to like what Bring You Home has to offer.

I've been feeling a bit under the weather lately, so naturally, I've been playing a ton of games on my consoles and iPhone to pass the time. Now, if you've followed my work here at AppAdvice for the past few years, then you'll know that I'm a sucker for puzzle games. They're relaxing yet stimulating, and that's just the kind of thing I want to keep my mind busy and sharp. The only bad thing is usually puzzle games are the same thing over and over. But Bring You Home is different, and it brings in a special puzzle experience that's sure to delight. Plus, it's from the same guys who made Love You To Bits, so I knew it was going to be good.

$2.99

Splitter Critters

RAC7 Games

Free

Stagehand

Patrick Angle

$3.99

Love You To Bits

Alike Studio S.L.

Visually, Bring You Home is beautiful and charming. Everything is rendered in 2D with a cartoonish art style that makes me think of Cartoon Network shows. But thanks to the lighting and shadows, there's a nice bit of depth to the backdrops and environments in the foreground. Character models are also cute and bursting with their own personalities, giving the game life. The colors are appealing to the eyes thanks to the bold and vibrant hues that truly pop on Retina screens. Animations are smooth and fluid, and I had no issues with lag or choppy frame rates on my iPhone 8 Plus. The atmospheric piano soundtrack is whimsical, emotional, and soothing. The sound effects are a nice touch as well, as it brings some comic relief to the game.

In Bring You Home, players will learn about the story of Polo the alien and his pet, who's been kidnapped by mysterious characters. Naturally, Polo sets out to rescue his missing companion by following a series of portals that the kidnappers left behind. A new world can be found through each portal, and Polo must safely make his way to the next one until he recovers his friend.

The twist in Bring You Home is the fact that you don't control Polo — he moves forward automatically. Instead, you control the level itself. How is this done? It's pretty simple and intuitive. Each level features multiple panels that have a few different options in them. You must scroll through the panels to figure out the correct sequence of events that should occur in order for Polo to have a safe path to the next area. When you think you have it, tap on the "Play" button in the bottom right corner.

If you fail, don't worry — time just rewinds itself and you can try again. The real fun in this game is the fact that these "deaths" can be pretty funny, considering the options you're given to work with. It's all about trial-and-error here.

Bring You Home doesn't have any time limits or restrictions on the amount of times you attempt to solve a puzzle. So you can play at your own pace, which is relaxing. On top of everything, there are hidden collectible photos that you can acquire as well, which are full of sweet memories of Polo and his pet.

The makers of Love You To Bits have a new puzzle adventure for you.

The Good

Bring You Home is an excellent puzzle game for people of all ages. It's a deviation from Love You To Bits, and that's not a bad thing. The visuals are cute and endearing, while the music proves to be quite emotional if you listen to it. The gameplay is fresh and interesting, with simple controls. And for those who like to get everything in a game, the collectible photos provide motivation to go back and revisit stages.

The Bad

There's a lot to love about Bring You Home, and honestly I can't think of any negatives regarding the game. It's just a delightful puzzler that the everyone can enjoy.

The verdict

Alike Studio had a hit on their hands with Love You To Bits, and they definitely have created another gem with Bring You Home. The game's cute cartoon-style graphics are sweet and lovable, while the soundtrack tugs at your emotional heartstrings. Controls are intuitive, and it's just fun to watch the outcome of each possible path that you create. This is a true gem for puzzle fans.

Bring You Home is available on the App Store as a universal download for your iPhone and iPad for just $2.99.

9.2

OVERALL

Sound/Music 10

Game Controls 9

Graphics 9.5

Gameplay 9.5

Replayability 8

$2.99

Bring You Home

Alike Studio

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Put the Pedal to the Metal and Make Your Getaway in PAKO 2

November 20, 2020 by RSS Feed

PAKO 2 ($1.99) by Tree Men Games is the sequel to the original PAKO that came out four years ago. If you were a fan of the first game, or like games such as Grand Theft Auto, then PAKO 2 is a must.

When I checked out PAKO when it first came out, I was intrigued. What drew me in was the low-poly art style, and what appeared to be a simple game mechanic that tests how long you can survive. It was a quick little arcade game that killed time, was insanely fun, and hard to put down once you got the hang of things. It became one of my favorite iOS games for a while, so I was incredibly excited to learn that there was a sequel. As a huge fan of the first game, I can say that PAKO 2 improves and builds upon the original title for a more immersive and engaging experience.

$1.99

Pako - Car Chase Simulator

Tree Men Games OY

$6.99

Grand Theft Auto: San Andreas

Rockstar Games, Inc.

Visually, PAKO 2 is a unique blend of handcrafted, highly detailed environments with low-poly vehicles and explosions. The game is rendered in 3D and has an angled, top-down perspective so you can see everything happening on screen in a single glance. PAKO 2 has five huge areas to drive in, and they're all quite different from each other (the desert, downtown, snowy mountains, and more) but pack in a ton of fine details, such as lighting, shadows, and textures. The colors are a nice mix of muted earthy tones to bright, vibrant shades, so everything is visually appealing to the eye. Animations are super smooth and fluid, so there's no lag on my iPhone 8 Plus. The electro soundtrack is a delight to the ears, and the sound effects are fairly realistic, particularly those police sirens.

Like the original, PAKO 2 has only one game mode, but the gameplay is much more involved now. Previously, you'd just have the car and just outrun the cops as long as you can. The police would get more aggressive the longer you outrun them, making it harder to last.

But in PAKO 2, you must now drive to certain destinations on the huge map and pick up your crew members in the getaway car. They'll shoot down the cops chasing you while you head to the next destination, as indicated by the arrow, to drop them off. Once you drop them off, your car is basically refueled in terms of health, and you get money for your trouble.

Controls in PAKO 2 are the same as the first game. Since the car is always in motion, you're responsible for steering. Just tap on the left side of the screen to steer left, and the right half for turning right. In order to brake, just press both halves at the same time.

If you want to evade the cops and earn some dough, then you're going to have to do some sick moves with these simple controls to outwit them. Their numbers increase and they get more aggressive as time goes on, so make sure you outmaneuver them as well as have your crew take care of them with firepower. Oh, and watch out for their police choppers too.

The more crew members you escort to safety, the more money you earn. Eventually, you will get busted, or just fall down a pit and crash or something along those lines, since each car holds only a certain amount of hit points). The longer you manage to hold out, the better. You'll earn cash depending on your overall performance.

The dough you earn can be spent to purchase new getaway cars or maps. There's a huge plethora of vehicles to choose from, whether you want a sporty muscle car or a rugged pickup truck, to a fancy limo or even the classic Bonnie & Clyde car. No matter what you're looking for, you'll find it for sale in PAKO 2.

If you don't feel like buying a new vehicle just yet, you can spend that cash on new maps as well. These start off reasonably priced, but do get more expensive as you go. I suppose it's a way to prevent players from getting all areas too soon, but still. You'll have to work for the new maps, which are all pretty vast, so there's plenty to discover.

The car chase simulator returns with more action and more expansive locations.

The Good

PAKO 2 is an excellent sequel that fleshes out the simple gameplay mechanic into something much deeper. The graphics are a big step up from the previous game as well, though it still retains some low-poly elements in the proper places. The game also makes it easy to see where your destination is, but it's getting there that's a challenge. The variety of cars and areas to purchase mean the game has high replay value, and honestly, this game is just too fun to put down.

The Bad

While I love almost everything about PAKO 2, I wish that the areas weren't so expensive to unlock. I also noticed that sometimes it's hard to tell when your car flips over or gets reversed, and then you're moving in the opposite direction of where you want to go. It's a little annoying and just hard to see when that happens, so maybe that can be improved somehow.

The verdict

Overall, PAKO 2 is an incredible followup to an already great game. PAKO 2 also has even more polished graphics that are hard to not love, great music and sound, and simple yet effective controls. The new areas are packed with detail and are huge, so there's plenty of room, and the amount of cars you can get are crazy. This is definitely one that you'll be replaying over and over until you have them all.

PAKO 2 is available on the App Store as a universal download for your iPhone and iPad for just $1.99. There are no in-app purchases.

9.6

OVERALL

Replayability 10

Sound/Music 10

Game Controls 9.5

Graphics 9

Gameplay 9.5

$1.99

PAKO 2

Tree Men Games

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Magic Golf is More Greedy Than Enchanting

November 20, 2020 by RSS Feed

Magic Golf (Free) by Qwiboo is a miniature golf game featuring a cute rabbit and stages that feel like a magical toy box. If you enjoyed games like Super Stickman Golf 3 and Vista Golf, then you may get a kick out of Magic Golf as well.

I'll admit it now — I'm not a huge fan of golf, at least regular golf. I find it boring and slow, personally. However, when you bring up miniature golf, I'm all ears! There's something about these cute mini courses that makes me want to pick up a club and take a swing, even though I can either be lucky or terrible. I think it's the puzzle aspect of it. However, I don't often go out for mini golf, so I usually get my fix through games. The Super Stickman Golf series is one of my favorites, but I'm always eager to check out other mini golf games too. So when I saw Magic Golf, I was enthused to pick it up.

Free

Super Stickman Golf 3

Noodlecake Studios Inc

Free

Vista Golf

Shallot Games, LLC.

Graphically speaking, Magic Golf is definitely pretty to look at. The game's rendered in 3D and it's full of bright and vibrant colors that are appealing to the eyes. The various stages feature what looks like a children's playroom, complete with all sorts of toys and gadgets laying around on the textured, wooden floor. On the courses themselves, it's easy to recognize the different types of obstacles that await you, as well as where your rabbit ball can actually go. Animations are smooth and fluid, so I had no issues with lag on my iPhone 8 Plus. The music is rather whimsical and it's all completed by the cute sound effects. Like Qwiboo's other games, Magic Golf is definitely aesthetically pleasing and charming with sound design.

Like most mini golf games on the App Store, Magic Golf is level-based, with thousands of levels from just the developers. In addition to the huge offering from Qwiboo, Magic Golf has a level editor so players can create their own stages, and then submit them to the rest of the community to download and enjoy.

In the regular mode, players must go through each stage chronologically, as the next level does not unlock until you clear the one before it. Up to three stars can be earned on each stage, and the objectives change up every so often. Stars can be earned by completing the stage in a number of specified strokes (par), collecting all of the golden carrots, or finishing before time runs out. Besides the par and countdown, you can play the game at your own pace if you don't care about being perfect with stars.

The level editor allows you to create your own stages, and they can be either "Collect the Carrots" or "Time Attack" mode. You construct your course by putting together varying course tracks, corners, and obstacles together as your heart desires. Then top it off with some decorations. Once you're satisfied with your creation, you can go live with it after naming it and giving it a theme.

Controls in Magic Golf are simple and intuitive. To hit the ball, just pull back on it and aim. An arrow behind the ball indicates the direction you're hitting it towards, and the arrow color changes from green to red depending on power. Then just release your thumb to hit the ball. When it stops moving, that's when you can hit it again. You can also swipe anywhere on the screen besides the ball to adjust the camera angle, in case you need a better view of the course.

While these controls work, I think it could have put the trajectory arrow in front of the ball, rather than only behind. That way it could be easier to aim and see where the ball is actually going to go. Right now, you can only see it from behind, and it doesn't go far enough for you to know where it ends up. I've missed a few pars because I was off by a nanometer or some other ridiculously close measurement.

However, since Magic Golf is a free game, there are limitations to how much you can play at a given time. After every five holes, there's a chest with a timer before it can be opened. This also prevents you from accessing the next five holes, at least until the chest is opened. You can use purple gems to unlock the chest early, or watch an ad to shorten the timer by thirty minutes.

While there are in-app purchases for gems and costume tokens, there's no way to get rid of the ads or timers before getting the next set of holes to play. This is annoying and feels a bit greedy, which is disappointing.

On top of all of the levels that you can play in the game (after waiting a while or paying), there are also costumes that you can unlock for your rabbit. Unfortunately, you need a certain amount of tokens for three rarities (common, rare, and epic) before you can pick out a costume. These are purely cosmetic, and don't affect the gameplay itself in any way. If you don't have enough tokens, you can also buy the costumes through in-app purchases.

The maker of Aqua Globs, Ball King, and Bike Baron has a new mini golf game.

The Good

Magic Golf is a cute golfing game that would appeal to both adults and kids alike. The graphics are bubbly and endearing, the sound is fun, and the gameplay is simple yet challenging. Controls are natural and streamlined for the most part, and there are a ton of levels to get through. Plus, having a level editor means the chance to see the creativity from others.

The Bad

While I wanted to like Magic Golf a lot, there's just too many flaws that prevent it from being good. It's rather annoying that I can't accurately see where the ball will end up, and it's messed up a lot of my strokes so far. Having the aim trajectory arrow in front of the ball, rather than behind, would help out a lot.

The game feels a bit too greedy with the implemented timer system. It's just ridden with timers to advance in stages, along with free chests. And with no option to get rid of the timers and ads, pushing players to get more gems to progress, is just irritating. And with there being thousands of levels, it's a bit of a letdown to only see seven costumes available.

The verdict

There's a few nice things about Magic Golf that make me want to like the game. As an avid fan of adorable things, the visuals and sound design are done well and make the game friendly enough for the whole family. The stages can be straightforward or challenging. And having a level editor opens up a whole new world of possibilities when it comes to stages. But all of the good is tainted by the greediness of the timers and the push towards in-app purchases, with no option to just get rid of timers and ads altogether. I wanted to like the game, but this current version just feels like a cash grab.

6.9

OVERALL

Graphics 8

Sound/Music 8

Replayability 6

Game Controls 6

Gameplay 6.5

FREE

Magic Golf

Qwiboo Ltd

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