November 20, 2020 by RSS Feed
Music is a more powerful storytelling tool than most people realize. It’s the vital seasoning that makes every movie, TV show, advertisement, and internet video meme work how it should, manipulating your emotions in exactly the right way.
The problem is, using an existing piece of music involves paying exorbitant fees or drawing on classical pieces that everybody has already heard a trillion times.
MovieMusic aims to solve that problem for you by providing a library of compositions that you can dip into for every conceivable dramatic context.
These tracks, which have been written by a company of jobbing professional composers and performed by a live orchestra, tend to be around a minute long. They fall into 70+ albums, with titles like “Attractive”, “Badness”, “Excitement”, “Light”, “Christmas”, and so on.
The tracks themselves have titles too. In the “Love” album, for instance, you’ll find “Bond”, “Bliss”, “Longing”, “Intimacy”, and more. Each album contains 30 tracks, meaning there are over 2000 in all.
There are a couple of chapters of Orchestral Tools as well - subtle accents to create mood rather than full-blown musical compositions.
The first two tracks in each chapter are free, while the remaining 28 cost 99c a pop. The reason MovieMusic is able to sell its music so cheaply is that the files are restricted to a bitrate of 128kbs, and the tracks are licensed for personal, non-commercial use. So if you’re looking for a cheap way to score your next Hollywood project, you’ll have to look elsewhere.
MovieMusic is simple to use and it works surprisingly well. The Christmas music sounds Christmassy, the Comedy music sounds suitably quirky and upbeat (think Curb Your Enthusiasm), and the Disgusting music, somehow, sounds disgusting.
A bit of imagination is required when it comes to the individual track names, such as “Baking” (“Bright pizzicato helps show off the intricacies of the expert in full flow”), but on the whole MovieMusic provides snippets of music that intuitively belong in their categories and do what they’re supposed to do.
Every single one of the app’s 2000+ tracks is in the same key and tempo, too, so you can in principle blend them into a seamless orchestral score. It’s very clever.
This really helps when navigating the 2000+ tracks, as does the simple preview - or “audition” - facility that lets you listen to each track in full before deciding whether to spend money on it.
It’s also worth mentioning that each track in MovieMusic has three versions: Cinematic (the default), Intimate, and Modern. While the quality levels of the different versions naturally vary according to the track, in general we find that Cinematic is the one to go for.
MovieMusic has a seamlessly simple interface. You just choose a chapter, pick a song, and tap the play icon to listen. Once you buy and download a song you’re given the option of sharing it via iMessage, WhatsApp, Mail, or even opening it in iMovie or another video-editing program. It couldn’t be easier.
While MovieMusic’s interface is intuitive and easy to use, its presentation is functional rather than enjoyable.
You could argue that the same applies to the music itself. This isn’t a criticism of the compositions, all of which sound polished and professional. But the wall-to-wall orchestral arrangements don’t reflect the breadth and variety of music right now.
There’s a bit of digital percussion overlaid on the tracks in Modern mode, but few other nods to contemporary musical styles. If you’re looking for a traditional sound, it’s perfect. Otherwise, you may struggle to find what you’re looking for - even in the Technology chapter.
MovieMusic is a slightly odd proposition. While asset libraries are usually for commercial use, this one is just for fun.
But it’s a fun tool that will add a pleasing sheen to your personal and non-commercial YouTube videos. It’s incredibly easy to use, too, and it contains a generous supply of musical morsels.
8.4
OVERALL
User Interface 9
Lasting appeal 8.4
iPhone Integration 8.5
Is engaging 8.1
Does it well 8
MovieMusic | Music For Videos
Gothic Projects
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November 20, 2020 by RSS Feed
Athenion might not have the pedigree of some other deck-building card games available for mobile, but that shouldn't put you off. This is a game that's packed full of bright ideas, fresh new gameplay modes and enough content that you can lose hours of your life to.
Battles take place on a 4x4 grid, and see you taking it in turns with your opponent to lay down cards. You draw up to five cards from your deck of forty at the start of every turn.
These are the units you're playing in the fight, and they range from hulking monsters to flighty fairies, from magical trees to fearsome undead dragons.
Your cards have arrows on them that you show you which direction they can attack. You'll also notice a bunch of other numbers on the cards. These let you know the hit points a card has, how powerful its attack is and how many soul points it grants you.
Those soul points let you attack your opponent and they're the key to victory. The first player to lose all of their own hit points is the loser.
There's a lot more going on than that though. For one thing you need to pick from one of six different factions before you even get to the fights.
These factions have different strengths and weaknesses and figuring out which of them best suits the way you want to play is the first step of a pretty long journey.
Different factions have different special moves as well. Some let you link together cards to make them more powerful, others are all about sacrificing weaker units to create pockets of dark magical energy. One lets you build giant rock walls that you can use to protect some of your units or power up others.
There are single-player challenges, regular events and much, much more as well. You're never short of something to do in Athenion, and the pace of the matches lets you get a lot of them in in a single setting.
There's a staggering amount of depth to Athenion. It's going to take you a good while to get to grips with the basics and once you've done that there are layers and layers to peel back. Every time you win you'll figure out a new strategy and every time you lose you'll be trying to find a way to right that wrong.
The game looks amazing too. The cards all sport a brilliant anime art-style and you'll want to collect all of them just so you can check them out. The speed of the fights is a massive plus too - they deliver huge chunks of tactical action in the sort of short-blast sessions that are perfect for mobile play.
On top of that there's a brilliant community to the game, and you never have to wait long to find an online battle. There are a number of different modes that let you practice with different decks, take part in intriguing events and fight it out in ranked and casual multiplayer matches.
There's a pretty steep learning curve here, so if you're not in for the long haul then you might be better finding your card-based fun somewhere else. Even when you've got the basics down you've still got a lot to learn and it can be punishing to come up against an opponent who knows more than you do.
There are also a lot of currencies, crafting materials and other rewards to figure out. The game does tell you what they do, but the tutorials are pretty brief and you're left on your own for a lot of the time to try and get to the bottom of things.
Athenion might not be the easiest game to understand, but once things start clicking it becomes something really rather special. There are some brilliant ideas here and they're woven into a bright tapestry of gorgeous visuals and wonderfully paced mobile play.
It won't be to everyone's taste, and it's fair to say that some players are going to put it down before they've even got to the good bits, but this is one CCG that it's well worth sticking with.
8.2
OVERALL
Replayability 8.1
Game Controls 8.2
Graphics 8.7
Sound/Music 8.2
Gameplay 7.8
Athenion: Tactical CCG
ZERO-bit Company Limited
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November 20, 2020 by RSS Feed
Windrose: Origin ($0.99) by Baris Araci is a sliding block style puzzle game that anyone can play, but only the skilled can master. If you liked games such as Slayaway Camp and Red's Kingdom, then you'll enjoy Windrose: Origin as well.
My life has been rather hectic lately, so I relish every moment I have where I can just sit down and relax by doing nothing. During these times, I like to bust my iPhone out and just get some bite-size gaming sessions in, and one of my favorite genres for these moments are puzzles. No matter what kind of puzzle it is, I'm bound to enjoy it. When I was perusing through the new releases last week, I stumbled on Windrose: Origin, and it looked like the kind of thing I needed right now, so I had to check it out. Honestly, I'm not disappointed by it and happy I picked it up.
Slayaway Camp
Blue Wizard Digital LP
Red's Kingdom
Cobra Mobile Limited
Visually, Windrose has a minimalistic aesthetic that is sure to please. I'm a fan of simple and clean graphics, and Windrose has just that. The game features mostly flat visuals, though there are some shadows that appear to give the tiles some depth, so it's pseudo-3D. Other graphical elements include basic geometric shapes, such as circles and squares, and there's a touch of particle effects that are displayed in the trail the "windrose" leaves behind as it moves. The color palette is lovely, as it features a dark steel gray background with vibrant hues that contrast nicely against it. The typography is modern and wraps it all together nicely. Animations are smooth and fluid, with no issues of lag on my iPhone 8 Plus. The soundtrack is rather atmospheric, but I have to admit that it does get a bit repetitive after a while, as there isn't much variety. Still, Windrose is a nice overall package in terms of visual and audio design.
Like many other puzzle games, Windrose is level-based. At the moment, there are four chapters with about 16 stages each. In order to unlock the other chapters, you need to obtain a certain number of stars. Each level must also be cleared before you can move on to the next one. There's no way to skip a puzzle, but there are hints that you can use to reveal the solution to a puzzle. Up to three stars can be earned on each stage, which is dependent on the number of moves it takes you to solve it. The fewer, the better of course. However, there are no move restrictions, so technically you can play the game at your own pace as well, but those stars are important.
Controls in Windrose are a simple affair. To move your windrose, just swipe in the direction you want to go in. It continues to slide across the board until it hits a square tile or wall. You must collect all of the orange dots before the end portal opens up, and then getting to the portal completes the puzzle so you can move forward. Since the windrose does not stop moving until it hits an obstacle, you must think strategically to get the circles and then to the end portal in as few moves as possible.
While Windrose: Origin is not a new gameplay concept, it's still fun and enjoyable to play. It encourages problem solving, and the fact that you don't need to purchase more hints make the game so much better. If you're stuck, then just get the solution without worrying about wasting them.
Windrose: Origin follows a tried-and-true formula that any puzzle lover will appreciate. The minimalistic visuals are easy on the eyes while looking great. The music, though a tad repetitive, is done well for the most part. Controls are intuitive and easy enough for anyone to pick up and play, and the puzzles have a nice range of difficulty to them. But with the solution system in place, this game is great for the entire family to pick up and enjoy whenever there's some downtime.
While I'm enjoying Windrose: Origin so far, it can still be improved. Again, while the music is nice, it does get repetitive after a while. Adding some variation in the tunes would help prevent it from getting stale. And even though I like the current colors, I think having the option of unlocking more color themes via stars would be a nice addition and keep things fresh.
Windrose: Origin is a relaxing and challenging puzzle game that anyone can enjoy. As a fan of puzzles, this is definitely one I can turn to whenever I'm waiting around somewhere, or just want to unwind. The controls work well, the gameplay is challenging, and access to all solutions without annoying in-app purchases is a winner. I just hope to see more variation with colors and music in the future. And more levels are coming, according to the developer.
Windrose: Origin is available on the iPhone App Store for just $0.99.
7.7
OVERALL
Game Controls 8.5
Gameplay 8
Replayability 7.5
Graphics 7.5
Sound/Music 7
Windrose: Origin
Baris Araci
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November 20, 2020 by RSS Feed
Ava Airborne (Free) by PlayStack Ltd and Laser Dog Games is an infinite flyer full of traditional gliders and unorthodox contraptions, collectibles, dangers, and just a lot of cute fun. If you love games like Tiny Wings and Alto's Odyssey, then Ava Airborne is another fine addition to the collection.
I, like many others, have always dreamed of flying. And no, I don't mean by a plane either, but actual flying. The type that you only dream about, but it's one of those things you've been wanting since you were a child. While it's still on my bucket list one day, I doubt it's happening anytime soon because of other things — being an adult is hard. Fortunately, there's video games, and Ava Airborne is one that brings your dreams of flight to virtual reality. It's also partly made by Laser Dog, who brought us fantastic games like Hopiko. So I have high expectations for Ava Airborne, and they've been met.
Tiny Wings
Andreas Illiger
Alto's Odyssey
Snowman
Visually, Ava Airborne is gorgeous. The game features a minimalistic aesthetic that's rather beautiful, and everything is rendered in a 2D style. Ava Airborne has a unique and oneiric dreamscape environment that's full of interesting contraptions and obstacles. The protagonist is a little girl with stick-like limbs who just wants to fly, like the rest of us. The color palette is a fantastic mix of soft pastels, bold and vibrant hues, and muted shades, so everything is appealing to the eyes. The backdrops are blurred out slightly, but still have serene scenes that are peaceful to look at. Animations are buttery smooth and fluid, so there's no lag on my iPhone 8 Plus. The game also has an upbeat and quirky soundtrack that's delightful to listen to, and the sound effects are excellent.
Since Ava Airborne is an infinite flyer-style game, there's only one game mode, and the goal is to cover as much air as you can. You start out with the basic glider, but as you fly and earn miles, you rank up and have the ability to purchase new contraptions. These contraptions change how you fly, and even allow you to move through the air faster. Some also change the music and visuals. However, you can only unlock a new contraption by ranking up, and having enough sweets (in-game currency) for it.
As you play, each contraption can be upgraded as well. Doing this makes them more effective, since they all have their own unique multipliers when it comes to earning experience to rank up as well as sweets gained. So as you level up, make sure to save up those sweets and get as many contraptions as you can to play around with.
Ava also has some flying companions that are able to help her out during her flights. You can unlock new companions and collectibles along the journey by obtaining them from flights, free gifts, or by ranking up. The companions can save Ava from crashes and other dangers, while collectibles give you cool trails and other fun stuff.
Controls in Ava Airborne are simple and intuitive. Just long press on the screen to glide (or tap to do it in spurts) and release to fall. It's all about timing when it comes to soaring through the air and avoiding the obstacles like explosive balloons and lasers.
One thing I'm not fond of with other infinite style games is the fact that when you hit something, it's usually game over from there. However, Ava Airborne does things a bit differently. If you hit something, you have an opportunity to recover by rapidly tapping both sides of the screen to recompose yourself and keep flying. However, the number of taps increases after each hit, so it does have diminishing returns.
There are also trampolines on the ground and cannons in the air that you can fall into and it helps you recover as well. Ava Airborne is rather forgiving when it comes to mistakes, making this a much more relaxed-feeling game.
After each flight, you get experience points based on how well you do. To obtain sweets, you must pop balloons while flying, as they seem to like hiding in them. The final amount can change depending on the contraption you have equipped. You can also double the amount of sweets you've earned by watching an optional video ad.
Since Ava Airborne is a free game, there are ads, as I just mentioned. But they're all optional, and non-intrusive.
Ava Airborne is a unique endless flyer that has a lot of style and personality. The visuals are cute, endearing, and just delightful on Retina screens. The music is fun and eccentric, and the sound effects are nice, especially when popping balloons. The controls are simple enough for anyone, and the gameplay is simple but challenging. Even if you aren't a fan of most endless games, this one is worth checking out because it's done so well.
There's a lot of good stuff in Ava Airborne, so it's hard to find anything bad about it. Though the only thing I can think of is the rapid tapping to recover is a killer on my wrists, but I think that will vary for everyone.
For a free game, Ava Airborne is pretty good. I love the fun visuals, the sound is awesome, and the gameplay is challenging but keeps you coming back for more. I'm a fan of endless games that do things differently from the rest, and Ava Airborne is one of them. The game is great for a free title, and even though there are ads, they're completely optional, which is nice. This is definitely one of those games I'll be coming back to whenever I have a spare moment throughout the day.
Ava Airborne is available on the App Store as a universal download for free. There are in-app purchases.
9.2
OVERALL
Replayability 9
Graphics 9.5
Sound/Music 9.5
Gameplay 9.5
Game Controls 8.5
Ava Airborne
PlayStack Ltd
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November 20, 2020 by RSS Feed
Project Highrise ($3.99) by Kalypso is the mobile port of the popular building simulation game that originally came out in 2016 for PC and Mac. It's received plenty of acclaim and is also known as the spiritual successor to SimTower. If you liked games like Tiny Tower, Mega Mall Story, or even The Sims Mobile, then you'll get a kick out of Project Highrise.
Many years ago, Tiny Tower came out and became one of my biggest mobile addictions. It was hard to resist the charm of pixelated people and owning my own skyscraper full of various businesses and tenants, and watching them all live their daily lives. It took me a while to completely kick the habit, but I've been missing the feeling of owning and managing my own digital building ever since then. When news of Project Highrise coming to mobile tablets hit my inbox, I knew that this was something I had to have, even though I haven't played or heard of it before. Now that I have it, I can definitely see myself losing many upcoming hours on this game.
Tiny Tower
NimbleBit LLC
Mega Mall Story
Kairosoft Co.,Ltd
The Sims™ Mobile
EA Swiss Sarl
Visually, Project Highrise is fairly impressive with its 2D rendered graphics and realistic details. The game carries a rather simple and clean minimalistic style to everything, but manages to pack in plenty of detail. The environments you'll be building in are based on real-world settings, and you're able to see the ins-and-outs of each structure, which gives you a nice perspective on architecture. The people in each building are also distinctive and it's easy to tell them apart from each other, and things get lively once the building is bustling with business. Animations are smooth on my iPad mini 4, and I don't have any issues with lag or choppy frame rates. The soundtrack is delightfully upbeat and quirky, making the overall experience fun and charming. Who knew building and managing a skyscraper was so relaxing and not stressful?
There are several ways to play Project Highrise, but the main point is that you are both the architect and developer of the building, so there's a lot of work that needs to be done to become the envy of the city. You can either go into the Sandbox mode for complete freedom over your building, or Scenarios for levels with end goals to complete.
Sandbox mode has three difficulty levels: Beginner, Standard, and Challenging. Beginner starts you off with a lot of money, great economy, and plenty of tenants who are going to pay well for some building space. Standard gives you a good amount of money, solid economy, and tenants are easy to come by but don't pay as much. Challenging has few starting money, solid economy but higher costs and less revenue.
For Scenarios, you start with Downtown, but you can also get the North Side, South Loop, West Loop, and Totally Tokyo expansion packs through in-app purchases. Each scenario has a different objective that you must strive for with your limited resources, which can be a challenge in and of itself.
No matter how you choose to play, Project Highrise contains a ton of content, so be prepared to sink in at least several hours into this game. Controls are simple too, and optimized for tablet touch screens.
Everything in Project Highrise is done through the in-game menu. You can add more floors, stairs, elevators, electric storage, power lines, businesses, apartments, restaurants, and whatever else through a drag-and-drop, paintbrush-like interface. Just pick what you want, and then move it into place with your finger. Things like electric lines and floors can be "painted" on by dragging your finger across the spaces you want them to go.
As you are putting everything into place, you'll see the cost it requires to add that asset to the building. When you want to add things like restaurants or offices, you'll see what kind of business it is, the things they expect from the building, and how much rent they'll be paying you. Sometimes there are requirements, such as offices needing copying or courier services, to help keep them happy. Restaurants tend to like high foot traffic areas, so make sure you know where to place everything to maximize efficiency.
Like other simulation games, construction takes time. You can speed up the process by using the fast-forward button in the top right corner, and then resume normal speed by tapping the play button. You can also pause the game at any time if you need a moment to think and strategize.
Project Highrise is a great tower simulation game, and it's definitely perfect for mobile tablets. This port carries over all of the great things about the original version, but in a more streamlined and optimized format. The visuals are rich and detailed, the music is fun and adds a ton of personality, and the controls are easy to learn. Plus, there are plenty of tutorials to help you get started if you're a complete newbie.
On top of it all, Project Highrise contains a ton of content, hours of gameplay, and you're able to freely make your own dream building. There's unlimited potential with Project Highrise, so it gives you a lot of bang for your buck.
If you're not much of a simulation fan to begin with, then Project Highrise probably isn't going to change your mind. You may need to learn how to efficiently play through some trial-and-error, so it's easier to just start over with a new building once you get the hang of things. And while the game does have four expansion packs you can purchase, it's a little annoying that there are more in-app purchases for furnishings and other extras that don't come included.
As someone who hasn't played Project Highrise before but appreciates tower building sims, I am loving the game so far. I'm still just in the shallow end of the game, but I'm enjoying it greatly so far. The visuals are great, the music is delightful, and the controls are optimized for this kind of thing. I can easily see myself picking this up whenever I have some time around the house and just losing myself for a few hours just building my dream tower.
Project Highrise is available on the iPad App Store for just $3.99. There are in-app purchases.
9.0
OVERALL
Replayability 9.5
Sound/Music 9.5
Gameplay 9
Game Controls 8.5
Graphics 8.5
Project Highrise
Kalypso Media Group GmbH
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