topimg

Athenion: Tactical CCG Review

November 20, 2020 by RSS Feed

Athenion might not have the pedigree of some other deck-building card games available for mobile, but that shouldn't put you off. This is a game that's packed full of bright ideas, fresh new gameplay modes and enough content that you can lose hours of your life to.

Athenion: Tactical CCG

Battles take place on a 4x4 grid, and see you taking it in turns with your opponent to lay down cards. You draw up to five cards from your deck of forty at the start of every turn.

These are the units you're playing in the fight, and they range from hulking monsters to flighty fairies, from magical trees to fearsome undead dragons.

Your cards have arrows on them that you show you which direction they can attack. You'll also notice a bunch of other numbers on the cards. These let you know the hit points a card has, how powerful its attack is and how many soul points it grants you.

Those soul points let you attack your opponent and they're the key to victory. The first player to lose all of their own hit points is the loser.

There's a lot more going on than that though. For one thing you need to pick from one of six different factions before you even get to the fights.

These factions have different strengths and weaknesses and figuring out which of them best suits the way you want to play is the first step of a pretty long journey.

Different factions have different special moves as well. Some let you link together cards to make them more powerful, others are all about sacrificing weaker units to create pockets of dark magical energy. One lets you build giant rock walls that you can use to protect some of your units or power up others.

There are single-player challenges, regular events and much, much more as well. You're never short of something to do in Athenion, and the pace of the matches lets you get a lot of them in in a single setting.

The Good

Athenion: Tactical CCG

There's a staggering amount of depth to Athenion. It's going to take you a good while to get to grips with the basics and once you've done that there are layers and layers to peel back. Every time you win you'll figure out a new strategy and every time you lose you'll be trying to find a way to right that wrong.

The game looks amazing too. The cards all sport a brilliant anime art-style and you'll want to collect all of them just so you can check them out. The speed of the fights is a massive plus too - they deliver huge chunks of tactical action in the sort of short-blast sessions that are perfect for mobile play.

On top of that there's a brilliant community to the game, and you never have to wait long to find an online battle. There are a number of different modes that let you practice with different decks, take part in intriguing events and fight it out in ranked and casual multiplayer matches.

The Bad

Athenion: Tactical CCG

There's a pretty steep learning curve here, so if you're not in for the long haul then you might be better finding your card-based fun somewhere else. Even when you've got the basics down you've still got a lot to learn and it can be punishing to come up against an opponent who knows more than you do.

There are also a lot of currencies, crafting materials and other rewards to figure out. The game does tell you what they do, but the tutorials are pretty brief and you're left on your own for a lot of the time to try and get to the bottom of things.

Overall

Athenion might not be the easiest game to understand, but once things start clicking it becomes something really rather special. There are some brilliant ideas here and they're woven into a bright tapestry of gorgeous visuals and wonderfully paced mobile play.

It won't be to everyone's taste, and it's fair to say that some players are going to put it down before they've even got to the good bits, but this is one CCG that it's well worth sticking with.

8.2

OVERALL

Replayability 8.1

Game Controls 8.2

Graphics 8.7

Sound/Music 8.2

Gameplay 7.8

FREE

Athenion: Tactical CCG

ZERO-bit Company Limited

Source link: http://appadvice.com/reviews

credit : appadvice

Share with your friends
topimg
topimg

Restore Life and Color to the Puzzling World of Umiro

November 20, 2020 by RSS Feed

Umiro ($2.99) by Dice Roll and published by Devolver Digital is a gorgeous and soothing puzzle experience filled with mystery and awe. If you enjoyed other games like Ruya and Lynk, then you'll get a kick out of Umiro.

Spring has officially begun, and things are going into high gear in my life. With wedding plans that still need to be done, taxes to pay, and health thins I get paranoid about, there's hardly a moment when I'm not stressing out lately. So when I have some time to relax, I'm definitely relishing in those precious moments, especially when my fiancé is around. One of my tried-and-true solutions to de-stressing is games, especially calming puzzles that take my mind off of reality for a bit. When I saw previews of Umiro a few months ago, I knew that this game would be a fine addition to my repertoire. And now that it's finally available, I was right.

$0.99

Ruya

MIRACLE TEA STUDIOS LTD

$0.99

Lynk.

Michael Le

Umiro has an aesthetic that appears to be inspired by games like Monument Valley, but it's still distinctive enough to stand on its own. So you get the angled, top-down perspective, but the game doesn't feature optical illusions as you'd expect. However, due to the point-of-view, the stages appear unique and are highly detailed. Umiro makes use of a nice range of colors, from bold and vibrant hues to soft pastels that contrast nicely with each other. The character design in gameplay is a bit more on the minimalist side, but you can still tell them apart easily due to their exclusive looks. Animations in Umiro are smooth and fluid, and I experienced no issues with lag or choppy frame rates on my iPhone 8 Plus. The atmospheric soundtrack is pretty tranquil and relaxing, and the sound effects are a nice touch.

On top of it all, there are some cutscenes between some stages that reveal more about the story. These are beautifully handcrafted drawings that evoke emotion and set the overall tone for the game itself. It's clear that Umiro was made with love and care.

In Umiro, you'll discover the two schoolmates, Huey and Satura, who are in Umiro with no memory of their past or how they got there. Their memories are somehow locked away in crystals, so their only hope of understanding their situation is to reach the crystals that correspond to them, as they're color coded. Huey needs the blue crystals, and Satura's are pink. The yellow crystals are optional, but they reveal more secrets behind the mysterious world of Umiro, so they are worth the effort to collect if you can. The crystals not only help Huey and Satura recover their forgotten memories, but they restore life back into Umiro itself.

There are four chapters in Umiro at the moment, and each one has a handful of puzzles to get through. To get access to chapters two through four, you need to complete all of the stages in the previous chapter first, and there's no way around that. The goal in each stage is to guide Huey and Satura to their respective crystals while avoiding dangerous obstacles and hazards along the way. Again, the yellow crystals are optional, but they do reveal more about the game's world to you. However, they are more dangerous to reach, so you'll need to devise alternative ways to reach it, as well as have impeccable timing.

The controls in Umiro are simple and intuitive. To get Huey and Satura to move, you'll just need to draw a path from them to their corresponding crystals. Once the paths are drawn, just tap on the "Play" button and they will move along the drawn path. Sometimes there will be more than one crystal for a character, so you will need to repeat the process. The Play button does not become active until all characters have a path drawn out for them.

If one of them touches a hazard, such as the black balls that roam around, then you've failed and have to try it again. Fortunately, there are no time limits, move restrictions, or stars to worry about, so you can play the game at your own pace.

Work together to bring color back.

The Good

Umiro is a beautiful and relaxing puzzle experience for everyone. The visuals are simply stunning and exquisite, with clear inspirations from other popular games, but a distinctive enough aesthetic to stand on its own two feet. The sound design is incredible as well, with the zen-like soundtrack that's designed to help you tune everything out and focus.

Path-drawing puzzle games are always challenging, but Umiro is even more so due to the fact that you must have two characters go at the same time. The game starts off easy enough, but the difficulty increases gradually, and is never overwhelming. It's a great puzzle game for everyone.

The Bad

There's a lot of good going for Umiro, but it's not perfect. I can see the game being frustrating at times because your path may be off by just a tiny bit, and you end up dying multiple times because of it. There's also no hints in the game either, which makes it even more challenging if you're just trying to rush through it (don't do that).

The verdict

Umiro is a gorgeous game with an amazing soundtrack, and it was all crafted with care by the developers. The puzzles are challenging, but once you solve one you've been stuck on, then it just becomes even more satisfying. The base goal is easy enough, but adding in the optional yellow crystals mean completionists have something more to strive for, and it reveals even more about the colorless world. It's a nice bonus to look forward to. I'm enjoying the game a lot so far, and it's definitely going to keep me busy when I need it.

Umiro is available on the App Store as a universal download for your iPhone and iPad for just $2.99. There are no in-app purchases.

9.2

OVERALL

Graphics 10

Sound/Music 10

Gameplay 9

Replayability 8.5

Game Controls 8.5

$2.99

Umiro

Devolver

Source link: http://appadvice.com/reviews

credit : midatlanticconsulting

Share with your friends
topimg
topimg

Hack Your Way Through Mysterious Cyberspace in Hyperforma

November 20, 2020 by RSS Feed

Hyperforma ($4.99) by Fedor Danilov is a unique and modern spin on the old-school arcade game of Brick Breaker. If you enjoyed the timeless classic, or other creative spins like Breakforcist, then you'll get a kick out of Hyperforma, especially if you like cybernetic and futuristic themes.

With all of the crazy going on in life right now, I'm thoroughly enjoying the moments I have with pretty much any game these days. I grew up on the classics like Tetris and Brick Breaker when I was younger, so I'm always curious about fresh new approaches to these timeless genres. When Breakforcist came out, I was addicted and couldn't stop playing it, since I love cute things and breakfast foods. But at the end of the day, it was still just your traditional brick breaking game, for the most part. However, when Hyperforma appeared on the App Store, I was curious and had to give it a shot for myself. It looked like nothing I tried before.

$2.99

#Breakforcist

Kevin John

Visually, Hyperforma is beautiful and stunning. Everything is rendered in 3D with an angled, top-down perspective like what you'd find in Monument Valley. However, since the theme is cyberspace and hacking, there are a ton of fine, futuristic details about the environment that immerses you into the game's world. I love the various rune-style hieroglyphics and nodes on the surfaces of the architecture, and the light effects are gorgeous. The color palette in Hyperforma is a fantastic mix of dark shades with contrasting vibrant hues, which totally gives off the futuristic vibe. Animations are buttery smooth and fluid, and I experienced no lag or choppiness issues on my iPhone 8 Plus. The soundtrack is atmospheric, immersive, and rather amazing to listen to, so headphones are recommended to get the best experience.

Hyperforma is level-based and also has a storyline, so players must go through each stage in chronological order. There's no skipping around either, so while it starts out easy, it gets progressively more difficult and relies on your skills to complete.

In Hyperforma, players enter a world that takes place 256 years later, after the demise of mankind. Only the Ancient Network is left behind, which is nothing more than empty, endless cyberspace. However, you take on the role of an anonymous explorer, who dives into the cold remains of cyberspace and wants to uncover the secrets of the past civilization. You'll have to hack your way through Titanic Interfaces and their secured Forms before you can uncover the past, though.

The controls in Hyperforma are simple and intuitive, though it takes time to master. Essentially, when you "hack" an interface, it's essentially a game of Brick Breaker, except it's in 3D and a lot more intricate. You swipe up to "launch" the hacking beam, and your goal is to destroy the black blocks that surround the core, which has a unique symbol on it. To hack some cores, you'll have to get around their security, which is indestructible white blocks. Some of the black blocks also have symbols on them, and these can do things like detonate and destroy adjacent blocks once they're hit.

As the hacking beam bounces around the screen, you'll want to rotate the interface in the center by dragging your fingers around the screen. So instead of moving a paddle, you're moving the 3D structure to ensure that the beam hits the blocks you want. When there's an opening to the core, you'll want to tap on the "Attack" button near the middle of the screen to hit it, as that's the only way to get inside the core and get the key.

You'll have to watch out for the red lasers that move along the edges of the screen as you rotate the core. If you hit these, then you've failed and have to try again. It starts out with one laser, but then more can show up as you make progress, so keep an eye out for those.

When you successfully hack a core and complete a stage, you'll earn some experience points. As you level up, you'll get stronger and gain access to new hacking skills, like dishing out more damage and getting rid of multiple blocks at a time. To access your skills, just tap the button at the bottom to bring up what's available and then select the one you want to use. There's a cooldown for each one before you can use it again.

Hyperforma is a challenging brick breaker arcade game that's unlike anything you've played before.

The Good

Hyperforma is a bold new take on a classic arcade game. The visuals are absolutely gorgeous and I believe they represent "cyberspace" quite well. The sound design is excellent as well, with a quirky EDM soundtrack to go along with the futuristic theme. The gameplay is great, as it takes a classic and completely turns it into something special and unique. I'm also liking the fact that it starts out easy, but becomes much more challenging as you go on. This is definitely one of those games that will take some time to complete, but you'll enjoy every minute of it as you get better.

The Bad

There's a lot of good going on in Hyperforma, but I can see how this could be a little too hardcore for more casual gamers. The difficulty curve after a few levels is pretty big, so one may end up more frustrated than anything else.

I also wish that there was a way to adjust the sensitivity for the controls, because at the moment, it can feel chaotic at times. Even the slightest little slip of your finger can change the format of the core drastically, and this can lead to some unfortunate deaths. But the game is about players finding the balance on their own, so I'm not sure if having sensitivity adjustment would conflict with this.

The verdict

Despite being a bit unforgiving at times, I'm enjoying Hyperforma a lot. The game's exquisite graphics are a sight to behold, and the music and sound is excellently done too. Gameplay is familiar yet completely new at the same time, and it's challenging. I enjoy the designs for each stage, and how new mechanics are introduced. The difficulty level is pretty gradual, but things can feel a bit unforgiving. However, I only see that as more reason to keep coming back and do better.

Hyperforma is available on the App Store as a universal download for your iPhone and iPad for $4.99. There are no in-app purchases.

9.1

OVERALL

Graphics 10

Replayability 9

Sound/Music 9

Gameplay 9

Game Controls 8.5

$4.99

Hyperforma

Fedor Danilov

Source link: http://appadvice.com/reviews

credit : appadvice

Share with your friends
topimg
topimg

Restore Peace and Order to the Board in Fliplomacy

November 20, 2020 by RSS Feed

Fliplomacy ($1.99) by Shobhit Samaria is a unique puzzle game where you must restore peace to the board by convincing certain tiles to change sides. If you enjoyed recent titles like Dissembler or Friday the 13th: Killer Puzzle, then you'll get a kick out of Fliplomacy.

Puzzles are my saving grace lately, with all of the different things in my life that are stressing me out. After a long day, I just want to sit down with my fiancé and just relax with some games on my iPhone. While it feels like I've gone through most of the puzzle games on the App Store, I just can't help myself: I'm always keeping my eyes peeled for new ones. And when I saw Fliplomacy on the App Store, I knew I had to get my hands on it. Needless to say, this one doesn't disappoint.

$2.99

Dissembler

Ian MacLarty

Free

Friday the 13th: Killer Puzzle

Blue Wizard Digital LP

The visual style in Fliplomacy is distinctive and carries a minimalistic aesthetic to it. While the game looks like it could have just been done in flat, 2D drawings, it's more of an isometric 3D appearance due to the angled top-down perspective that's fairly popular these days. The tiles on the board also have a bit of depth to them, so they pop out against the soothing color gradient backgrounds. The default Diplomat character in the starting theme is a voxel-style humanoid, and the flags are simple and basic, like what you'd expect on a golf course. Animations are smooth and fluid, with no lag or choppy frame rates on my iPhone 8 Plus. The atmospheric and ambient soundtrack is soothing, which is perfect for unwinding with after a long day.

When you start Fliplomacy, there's only the main theme, which is a pink-to-lavender backdrop, and your Diplomat is in pink, who must change purple flags to pink. As you complete a certain number of puzzles, more themes become available for you to use. These themes change your Diplomat's appearance, as well as the flags, and the symbols on the squares to represent special tiles. I love the other themes, and seeing how awesome the red blue theme with playing cards looks definitely keeps me motivated to keep going until I unlock it.

Like many other puzzle games, Fliplomacy is level-based. There are 150 puzzles that are split up over five chapters, so there are 30 stages in each. Unlike most puzzle games though, everything is unlocked from the start, so you can play the game in any order you want. So if you get stuck, don't worry! Just go try a different puzzle and go back to the other one later. The freedom of playing however you want is definitely fantastic, and alleviates any frustrations you may have.

So what's the goal in Fliplomacy? It's pretty simple: as ace Diplomat, you must convince the squares on the board that have changed sides, with flags that are the opposite color as you. To do this, you must jump over these squares to make them change color. Just swipe your finger in the direction you want to move in, and the Diplomat moves one space at at time, unless it's a flag, which you jump over.

There's a bit of variety in the puzzles and their objectives. Some of them just require you to get all of the flags the same color, and the fewer moves you do it in, the more stars you earn (up to three). Others have a limited amount of moves, so you have to think carefully about how to solve the puzzle. Eventually, later puzzles also need you to reach the "done deal" square to finalize everything, or you need to collect all of the briefcases before it's complete. The various goals spice up the game, and are much appreciated.

The game starts out simple enough, but as you progress, new mechanics are introduced as well. The game likes to handhold you through these new elements though, as there's always a tutorial pop-up that appears whenever there's something new. Unfortunately, if you make a mistake and restart when there's a new mechanic, then you have to go through the tutorial boxes again, which is rather annoying.

If you're wondering what mechanics are added as you go, there will be squares that can change the color of all flags in a row, column, or the entire board, disappearing squares (so you can't go back), warping points, and more. As these get shown to you, you'll have to think carefully about your plan to reach all the flags and change their sides. Using your head here is part of the fun, as the game is inspired by classics like Othello and Checkers.

Fliplomacy is a fantastic puzzle game that is sure to delight fans of the genre.

The Good

Fliplomacy is a fantastic puzzle game that is sure to delight fans of the genre. The graphics are nice, clean, and minimalistic but with enough oomph to appeal to everyone. The sound is calming and tranquil, so it is great for helping you forget about reality for a bit and focusing on the challenging puzzles at hand.

For a game that is only two bucks and has 150 puzzles that you can solve in any order, there's a lot of value for your money. Controls are responsive and intuitive, so it's a great choice for anyone in the family.

The Bad

While Fliplomacy is great, there is one issue I can see and that's the fact that there are no hints. Even though you can just move on to another puzzle and come back to the one you're stuck on at a different time, sometimes you'll just want to solve it right away. I think that Fliplomacy could benefit from having a hint system, and since there are no in-app purchases, more could be earned by completing puzzles. It's not a huge deal, but just something I hope the developer considers adding in the future.

The verdict

If you're a fan of challenging puzzle games that make you use your head, then Fliplomacy is an excellent addition. I love the kitschy visuals, and the various themes that you can unlock keep you motivated to play. I enjoy ambient music, so the soundtrack is delightful. On top of it all, the ability to play the game as you please in any order you want is great, and honestly, I wish more games allowed you to do that. It's just not much fun being stuck and frustrated on a level with no other options.

Fliplomacy is a must for any puzzle lovers. It's available on the App Store as a universal download for your iPhone and iPad for $1.99.

9.1

OVERALL

Replayability 9

Game Controls 9

Graphics 9

Sound/Music 9.3

Gameplay 9

$2.99

Fliplomacy

Shobhit Samaria

Source link: http://appadvice.com/reviews

credit : appadvice

Share with your friends
topimg
topimg

Old Man's Guilt is a Challenging Puzzle Platformer

November 20, 2020 by RSS Feed

Old Man's Guilt ($0.99) by Yugeun Song is a puzzle platformer about an old man who had only one particular reason for coming to a deserted island. If you enjoyed other games like Umiro and Old Man's Journey, then you may like Old Man's Guilt. No, it's not related to Old Man's Journey, so don't get them confused.

These days, I feel like things are just moving way too fast for me to handle. When you have a lot of things going on, this is just natural. That's why I just want to take some time to myself and unwind with some games on my iPhone, as it helps me forget about my worries. I'm a fan of puzzles that keep my mind stimulated, and I also love platformers since I grew up with them. So of course, these two put together are the perfect kind of game, right? When I saw Old Man's Guilt on the App Store, I was intrigued, as I love puzzle platformers.

$4.99

Old Man's Journey

Broken Rules Interactive Media GmbH

$2.99

Umiro

GHI Media, LLC

Visually, Old Man's Guilt carries a retro aesthetic, thanks to the 16-bit graphics that are reminiscent of titles like Superbrothers: Sword & Sworcery. The backdrops are pretty simple, with transitional layers to make objects appear farther off in the distance, and the foreground is pretty detailed and textured, even with the pixelated style. The colors in the game are mostly muted earthy tones with some darker hues as you progress in the story. It sets the overall tone and theme of the game, which I thought was nice. However, I noticed some of the text appears fuzzy and not crisp on my iPhone 8 Plus's Retina HD screen, which irked me. There's also a rather slow transition animation for dialogue text that you can't speed up or skip, which is also annoying. There's not much of a soundtrack to the game, but it's full of sound effects to mimic the feeling of being on a remote island, which is relaxing and nice to hear.

Even though Old Man's Guilt is a puzzle platformer, it's not really a game where you pick and choose which stages you want to play, and there are no stars to earn. Instead, players go on a narrative journey to discover the reason behind the old man's presence on the island. He first arrived on the island in a much younger state, but he grew old and now needs help to get to his destination. That's where you come in. Players must help guide the old man through a series of puzzles and avoid traps and dangers, all to discover his reason for being there.

Controls in Old Man's Guilt are simple and work out alright, but could be more responsive. In the bottom left are two directional buttons for having the old man move left and right. The bottom right corner has a button for jumping, and another for interacting with environmental objects like ladders, switches, and more.

My biggest issue with Old Man's Guilt is the fact that the old man is, well, super slow. I suppose this is due to the fact that he's an old man and doesn't move like he used to, but for a game, I consider slow movement a hindrance. It feels like forever for him to get a running start, and I end up worrying about whether or not I'm going to make the tiny jump over a spike in the ground or not. It probably goes against the whole premise of the game, but I wish the old man would move just a tad faster.

It gets a bit tiresome when you're still trying to figure out the game and end up dying, only to have to try again from the beginning. And when you move that slow, it just feels like forever. I think a checkpoint system would also help, at the very least.

Since the game is more of a narrative experience, there isn't a way to go back to previous levels and replay them. This makes sense though, since you don't get anything for finishing stages anyway, so there's little reason to go back. But if you get stuck, there are also no hints or a way to skip a level, so you'll just have to keep trying until you get it.

A pixel art based puzzle platformer.

The Good

Old Man's Guilt is an interesting game, as the story behind the old man is the hook. The graphics are pretty decent, and the sound is realistic and relaxing. The controls are basic and do a decent enough job, and the puzzles can be rather challenging.

The Bad

There are a few issues with Old Man's Guilt that I'm having with the game in its current state. For one, the fuzzy text needs to be fixed, as it's quite painful to see these days when everything is optimized for Retina HD and Super Retina screens. I would also like to be able to make the dialogue text transition faster, or skip it entirely.

And while I understand that the main character is an old man, the slow movement speed doesn't translate that well to a puzzle platformer, at least in my opinion. It ends up being more frustrating than anything, even more so when you die and have to start over. The game could use some checkpoints, at least, to help ease the pain of one small mistake.

The verdict

I wanted to like Old Man's Guilt, but with the current issues I'm having with the game, it's more frustrating than anything. I hope to see improvements made in future updates, but for the time being, this one is going on the back burner.

If you think you'd have better luck with the game, you can find Old Man's Guilt on the App Store as a universal download for your iPhone and iPad for just $0.99.

7.0

OVERALL

Sound/Music 8

Game Controls 7

Graphics 7.5

Gameplay 7.5

Replayability 5

$0.99

Old Man's Guilt

YUGEUN SONG

Source link: http://appadvice.com/reviews

credit : appadvice

Share with your friends
topimg
Previous 1 ... 1228 1229 1230 ... 1670 Next

Page 1229 of 1670

Follow Mid Atlantic Consulting

img img img

Subscribe Mid Atlantic Consulting

img img Email Subscription

Categories

Recent Posts

Archives

Downloads and Tools

  • HotMacNews 2 at midatlanticconsulting.com

    HotMacNews 2

    Get all the Mac and iOS news from one place DL

  • MacHelp Mate 3.2 at midatlanticconsulting.com

    MacHelp Mate 3.2

    Mac HelpMate is one way for our technicians to provide you with Remote IT Support. DL

  • MacHelp Widget 2.5.1 at midatlanticconsulting.com

    MacHelp Widget 2.5.1

    With our widget you can recieve the best support, ask questions, and a whole bunch of other services. DL

  • MultiAlarm at midatlanticconsulting.com

    MultiAlarm

    Have you ever left your laptop on your desk and walked away, only to turn around to see someone taking your laptop and using it? DL