October 14, 2017 by RSS Feed
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October 13, 2017 by RSS Feed
The Talos Principle ($4.99) by Croteam and published by Devolver Digital is the mobile port of the original game released in 2014. If you enjoyed other recent games like The Witness and classics like Portal, then you'll like The Talos Principle.
These days, thanks to the computing power of the devices in our pockets, we're able to have more console games as mobile ports. We've been getting some great ones lately, including The Witness, Thimbleweed Park, OXENFREE, Danmaku Unlimited 3, Steredenn, The Binding of Isaac, Geometry Wars 3, and more. The trend doesn't seem to be stopping anytime soon either, and I'm grateful. There are plenty of games that I haven't been able to try, because I'd prefer having them on my iPhone or even Nintendo Switch. And now that I have The Talos Principle on-the-go, I'm not disappointed.
The Witness
Thekla, inc.
Thimbleweed Park
Terrible Toybox, Inc.
OXENFREE
Night School Studio, LLC
Danmaku Unlimited 3
Sunny Tam
Steredenn
Pixelnest Studio
The Binding of Isaac: Rebirth
Nicalis, Inc.
Geometry Wars 3: Dimensions Evolved
Activision Publishing, Inc.
Visually, The Talos Principle is gorgeous and stunning, especially on the Retina HD screen of my iPhone 8 Plus. It reminds me of the graphics in The Witness, except it's much more realistic and less dreamlike. The game's fully rendered in 3D and it's incredibly immersive, pulling you into the tranquil island life. It shifts between first-person and third-person perspective, depending on the puzzle you're solving. The entire world is full of fine details and textures, giving everything a bit of life. Honestly, it's rather impressive that this is just on my iPhone.
As far as music and sound goes, The Talos Principle nails it as well. There's an ambient, atmospheric soundtrack that helps you relax and focus on solving the puzzles on the island. As far as sound effects go, it's rather sensible, with the calming sounds of nature and your own robotic footsteps. The sound design is the other layer of the game that truly draws you into the game world, as it's so well done.
In The Talos Principle, players wake up from a deep sleep and find themselves on an island that's filled with ancient ruins and technology. It's a bit similar to The Witness, but you're a robot here, rather than a human, though you have a human-like consciousness. There's a voice that speaks to you as you wander around, providing guidance, but the question remains: who are you and what is your purpose? The answers to these questions reveal themselves as you make progress on the island by solving puzzles.
The controls in The Talos Principle on mobile are simple and intuitive, though it does take time to get used to. Just tap where you want to move to, and you'll walk over. Swiping your finger horizontally lets you pan the camera around so you can view the surroundings. A two-finger swipe lets you strafe in that direction (left, right, or backward). You can also double tap a spot to run towards it, rather than walk.
When there are objects in the environment that you can interact with, there's an indicator on the screen — just tap it and you interact with it. The game contains over 100 puzzles all across the island, and they involve multiple interactions. These range from picking up portable jammer units to disable turrets and walls, to diverting drones and manipulating laser beams. The puzzles are all different and range from simple to complex. The game also gives players the freedom to complete puzzles in their own way, as it's non-linear.
As you complete puzzles, you'll earn a "sigil" at the end of each one. These sigils are shaped like tetrominos and are the key to unlocking security gates (also puzzles themselves) in order to move on to the next area. There's also some exploration that you can do in the open environments to uncover more puzzles and narrative.
For the most part, the touch screen controls work well enough. However, if you have a MFi controller, The Talos Principle fully supports them. This means a more console-like experience if you have a controller, but it's still playable without.
The Talos Principle is an excellent open-world puzzle adventure that is just jaw-dropping beautiful on your iOS device. If you have a newer device, you'll be glad to know that this game utilizes the power of the Metal API and Serious Engine. The sounds are realistic and immersive, making you feel like you're really there.
Even if you've never played The Talos Principle on other platforms, the game does a bit of handholding in the beginning to help newbies. The tutorial explains the intuitive controls so you don't feel lost, and interacting with the environment is a simple affair. Having support for MFi controllers is just a bonus.
For what it's worth, The Talos Principle is an excellent value on iOS. The game is only $5 and provides at least 20 hours of gameplay (the console versions run about $40). The puzzles are challenging and make you think. And the narrative is excellent, as it explores various aspects of humanity, technology, and civilization.
While The Talos Principle looks fantastic on my iPhone 8 Plus, I did experience some frame rate issues while playing. When I'm trying to pan the camera around quickly or run, there would be some stuttering in the frame rate. It's not a huge dealbreaker, but it is noticeable.
And while the touch controls work alright for the most part, they can get a bit clunky when dealing with time-critical puzzles. A bit more optimization could be used.
It should be noted that the recent update has caused some issues for people, as reflected in the iTunes reviews. Aside from some visual stuttering, I haven't had crashing issues as others are reporting.
As someone who's never played The Talos Principle before, I'm in love with the game. It looks amazing and has great sound design. The controls work okay, but could be better optimized, but at least there is controller support. The story is intriguing from the get-go, and I do love a good existential crisis kind of plot. The puzzles are challenging and there's just a ton of content for the money.
I recommend giving The Talos Principle a try if you've never played it before and enjoy open-world puzzle adventures. The Talos Principle is available on the App Store as a universal download for your iPhone and iPad for just $4.99.
9.0
OVERALL
Sound/Music 10
Graphics 9.5
Gameplay 9
Replayability 8.5
Game Controls 8
The Talos Principle
Devolver Digital
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October 13, 2017 by RSS Feed
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October 12, 2017 by RSS Feed
Dragon Hills 2 ($2.99) by Cezary Rajkowski is the sequel to the original Dragon Hills that came out in 2015. If you enjoy fast paced arcade games like Grapple Gum and Pigeon Wings, then you'll love what Dragon Hills 2 offers.
With all that's going on in the world lately, I find solace in video games. Though my usual go-tos are relaxing puzzles or Stardew Valley on my Nintendo Switch, sometimes I'm just craving chaos and destruction on my screen. For those moments, I find arcade games like Kick Ass Commandos to be perfect. I remember playing Dragon Hills a few years ago, and I'm glad to see it return on the App Store in a new package.
Grapple Gum
Ali Mehrez
Pigeon Wings
Ignacio Schiefelbein
Dragon Hills
Cezary Rajkowski
In terms of visuals, Dragon Hills 2 supersedes the original game. While the first Dragon Hills did not look bad, the sequel brings in even more polished graphics that are gorgeous to behold. Dragon Hills 2 retains the cartoonish art style and humor, which is great for fans.
Everything's rendered in 2D, but with the city skylines and other environmental backgrounds, there's some nice depth to the layering. The world is fairly detailed and full of realistic textures, and character sprites are lively. The colors are bright and vibrant, with danger zones easy to spot from a distance so you have time to get ready. Animations are smooth and fluid so there's no lag on my iPhone 8 Plus. There's a quirky soundtrack that's fun to listen to during the action, and the sound effects are sure to bring a smile to your face.
While Dragon Hills 2 looks like an infinite runner style game at first glance, it's not. It's level-based with three unique worlds, and players must get through each stage with a challenging boss fight at the end in order to conquer all of the zombie towers. If you played the first game, you'll remember the protagonist, because she makes her appearance once more. But rather than fighting knights, you'll be taking out hungry zombies.
Controls in Dragon Hills 2 is as intuitive as the original game. The former princess takes control of the mech dragon and it goes forward automatically. When you touch anywhere on the screen, that causes the dragon to dive down, digging through buildings, the ground, and even enemies. As you release your finger, the dragon goes upwards, eventually jumping out of the ground. The dragon can only be underground for so long (progress bar at bottom indicates how long until you need to surface), so a combination of burrowing and jumping is key.
As you set out with your robotic dragon friend, you'll see zombies hiding out in buildings, vehicles, and other objects in the environment. You'll want to aim for them, because the more zombies you eliminate, the better. Everything in the environment is destructible as well, so you'll see entire buildings crumble and fall once you rip through them.
There's gold coins to collect along the way, if you manage to time and aim your jumps for them. The coins are for you to spend on upgrades for your dragon, such as increased health, more speed, or more potent burrowing capabilities. Additionally, in case your dragon needs more firepower, there are weapons that you can purchase and upgrade too. And like many games, there are power-up items that you can unlock, making things like collecting coins easier.
While you may start out in the game thinking you're invincible (you're in a mech dragon fighting zombies after all), it's much harder than you think. There are dangerous obstacles that you'll have to watch out for, such as laser beams, deadly acid pools, and even projectiles fired by enemy zombies.
Plus, the boss battles are a test of your ability to jump and burrow while dodging attacks. You start with one heart, which equates to one hit, but more upgrades means you can withstand more damage before you go down. Bosses also need more hits to defeat, so it becomes rather challenging.
Dragon Hills 2 is beautiful auto-runner arcade game that will keep anyone entertained. The graphics are stunning and crisp on Retina screens, and the sound design is fantastic. The one-touch controls mean this game is simple enough for everyone, but also challenging and gives you a sense of progression. There's also a dash of humor mixed in, which I love.
And if the game concept itself is not enough to keep you coming back, then perhaps the abundance of upgrades, weapons, and power-ups for your dragon will. After all, who doesn't want to see what a mechanized dragon can do after getting souped up for battle against an undead horde?
There's a lot of good going on for Dragon Hills 2, but I can't help but feel that this is just more of the same. I played the original game for a while, and this is just the same thing, but with zombies. It's great fun for those who haven't played the first one, though.
There's also a slight learning curve for those who haven't played before, and they may find the first boss fight more difficult than it should be.
Even though it feels mostly like a rehash, I'm still enjoying Dragon Hills 2. The graphics look improved over the first game, and the sounds are fun. Even though the game is fairly difficult, it's a welcome challenge and keeps you coming back for more in hopes of making progress. There's a plethora of upgrades to work your way towards, and I can't wait to blow up some zombies with a super dragon mech.
I recommend giving Dragon Hills 2 a try if you're looking for a fun arcade auto-runner game. You can find Dragon Hills 2 on the App Store as a universal download for your iPhone and iPad for $2.99.
9.0
OVERALL
Game Controls 10
Replayability 9
Graphics 9
Sound/Music 8.5
Gameplay 8.5
Dragon Hills 2
Cezary Rajkowski
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October 12, 2017 by RSS Feed
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